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The Hitman beta goes live tomorrow

Here are a few things worth noting.

The Hitman beta launches at 10am on Friday, 12th February on PlayStation 4 and then on PC a week later (as previously announced, the beta isn't coming to Xbox One). Developer IO Interactive has explained how it'll all work in a post on the Hitman website, and a few bits of new information have come to light.

The beta, which weighs in at 4.7GB, includes the Hitman Prologue, which is the beginning of the game. It reveals how Agent 47 joined the ICA and shows the first time 47 meets his handler, Diana Burnwood. There's an intro to the gameplay and its mechanics, as well as two free-form training hits. You can replay each hit as many times as you'd like during the beta period, which lasts for three days - IO wants to encourage experimentation.

This is worth noting: the only way to guarantee access to the beta is to pre-order the game digitally on PS4 via PSN, or PC via Steam. Or, you can pre-order the Collector's Edition. So, pre-orders of the full experience, Intro Pack (Hitman, remember, is episodic), and Collector's Edition, guarantee beta access.

Also of note: the Hitman beta is always online (you don't need a PS Plus membership to play). But, IO stressed, the main game is not. You can play the full game offline after you've downloaded an episode, although you won't be able to access what's called "live" content, such as weekly live events and leaderboards.

Progress does not carry over between the beta and the full game, due out on 11th March.

You might wonder why there's a Hitman beta at all, given the nature of the game, and the fact it's out in a month. Glorified demo? Pre-order incentive? Not so, according to IO, which said the beta help stress test the game's servers in order to ensure a smooth launch, and feedback will help direct gameplay tweaks.

Here's the explanation:

Martin checked out the Hitman and enjoyed what he played. The video, below, shows off gameplay footage.

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About the Author

Wesley Yin-Poole avatar

Wesley Yin-Poole

Deputy Editorial Director

Wesley is deputy editorial director of ReedPop. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.


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