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Long read: The beauty and drama of video games and their clouds

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The Final Word

Reactions to the Byron Report dissected.

All of these stories demonstrated a basic ignorance about the videogames medium - from the outright refusal of The Times' Whittell to properly research his piece, through to the Daily Mail's seeming belief that the Byron Review's recommendations will see BBFC ratings applied to games for the first time, when of course they've been prominently displayed on boxes for years.

There could be no clearer display of the "huge generational divide" which Dr Byron describes as the videogame industry's biggest challenge last week. We all know the relevant arguments here, and there's no point reiterating them. I'd be surprised if a single person reading this column isn't keenly aware of the evidence that videogames are just the latest in a long line of new forms of expression to be considered suspicious, immoral and dangerous by an older generation.

(The Times, in particular, has some wonderful form in this department - back in 1816, it warned "every parent against exposing his daughter to so fatal a contagion". The culprit? The waltz, a new type of "indecent foreign dance" recently arrived from Europe, which the Times judged an "obscene display" more appropriate for "prostitutes and adulteresses". Old habits die hard, I suppose.)

However, in spite of this crop of nonsense in the newspapers, it's been a heartening week overall for followers and fans of the videogame medium. The Byron Review itself is largely speaking an excellent document (in terms of its comments on games, at least - some of its comments on online content are extremely disquieting, but outside the scope of this column), and the Government's response to it has gone some way to quelling fears of a censorious move to increase Parliament's oversight of the BBFC and the ratings system.

Moreover, the negative response in the media has, quite simply, been weaker and shriller than ever. The Times and Telegraph columns barely count as anything more than whinging, while the Daily Mail's scare-mongering not only comes across as mildly deranged, but is also buried alongside so much other scare-mongering that the paper's readers are liable to forget to be afraid of games, because they're so busy being afraid of everything else.

If anything, there's a real sense now that we're turning a corner. That's not to say that there won't be battles on the road ahead - we don't doubt that opportunistic MP Keith Vaz will have plenty more to say on the topic of games, and the newspapers are likely to pounce on videogames again when there's a quiet week for terrorists, house prices, immigration and underage drinking.

However, the Byron Review gives the industry a solid, well-researched and well-considered document to point its detractors at. Its acceptance by government gives hope of a long-lasting accord between the industry and legislators in this country. The press is running out of things to say - and the public increasingly isn't listening anyway, as more and more of them are exposed to videogames and the generation to whom Mario and Sonic were childhood icons gradually age.

Meanwhile, a study this week suggested that 72 per cent of people in the United States played games in 2007. The more that number grows - and sadly, we have no idea whether the UK is ahead of or behind that curve - the less of this nonsense we'll have to put up with. As much as the struggle over the acceptance of videogames in society has been entertaining at points - who can honestly say that Jack Thompson's antics have never raised a smile? - we should all be pleased that the day is coming when we can close the book on this lengthy episode for good.

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