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Schafer: Fans worry too much about sales

Publishers like good games, apparently.

Psychonauts developer Tim Schafer reckons we all worry too much about the sales of videogames, while publishers actually put a lot of stock in a game's quality and critical reception.

"Fans worry too much about sales, to tell you the truth," he told MTV. "As long as you make a cool game, publishers want to talk to you... [They say] 'We liked Psychonauts and we think we could have sold it better'."

Mind you, half the cast of The Apprentice could have sold Psychonauts better, since it was relentlessly funny and ingenious. Check out our original review to remind yourself why.

Schafer's studio, Double Fine, is currently hard at work on Brutal Legend for EA Partners, with the game due out this autumn. Read our semi-recent Tim Schafer interview to remind yourself what it's about, and look out for our own impressions of the game and more from the man himself soon.

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Brutal Legend

PS3, Xbox 360, PC

Psychonauts

PS2, Xbox, PC

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About the Author
Tom Bramwell avatar

Tom Bramwell

Contributor

Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.

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