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Rockstar working to fix Red Dead Online after fans call it "unplayable"

UPDATE: Rolled back to previous working update.

UPDATE 13/8/20: Rockstar has rolled back its broken Red Dead Online update which caused all sorts of problems for players.

In a new update to its support post on the game's current issues, Rockstar today said it has "reverted back to the previous version" of the game on PlayStation 4 and Xbox One which originally launched on 28th July.

"This should address these recent issues and restore stability," Rockstar wrote, "meanwhile we will continue to work to eliminate any remaining issues through future updates."

Glitches experienced by players include disappearing or broken animals and vehicles, missing NPCs and more. Several amusing examples lie below...

ORIGINAL STORY 11/8/20: Rockstar is working to fix a raft of issues caused by the latest Red Dead Online patch.

Issues caused by Red Dead Online's 1.21 title update include connection problems and low animal spawns.

"We are aware some players may currently be experiencing a range of issues including connection problems, low animal spawn counts, difficulty pitching Camps, entering Moonshine shacks and others," Rockstar said on its website.

"We are currently developing fixes to address these and will share more information as it is available."

Recent issues with Red Dead Online have gone viral on social media, with various hilarious glitches catching the eye. Players are calling Red Dead Online a ghost town because of disappearing animals and characters. Those animals that remain may be broken, too.

The issues come at a difficult time for Red Dead Online. In July Rockstar released Red Dead Online's first big update since December of 2019. Players had become so fed up with the lack of meaningful updates that they dressed up as clowns and got together in-game to stage a sort of virtual protest. This week Rockstar dropped the 1.21 update, which was designed to fix issues with the game. Unfortunately it had the opposite effect, causing yesterday's outcry.

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Wesley Yin-Poole


Wesley worked at Eurogamer from 2010 to 2023. He liked news, interviews, and more news. He also liked Street Fighter more than anyone could get him to shut up about it.