redcrayon

PlatinumGames is making what looks like a spiritual successor to Ōkami

redcrayon

1 week ago

After a couple of hours spent playing World of Demons, I can attest to that. This is a much more effective distillation of an existing brand of play than DeNA's more recent work with Nintendo on Fire Emblem and Animal Crossing; instead, think more along the lines of Super Mario Run, with a little automation helping smooth out the lack of traditional controls.
Not sure I agree with this. FE Heroes turn-based battle mechanics, moving units on a grid with clear paper-scissor-stone weaknesses between archers and fliers, magic and armour, fast cavalry that cant use certain tiles etc, is a much closer distillation of the core combat of the console games than Super Mario Run was of Mario platformers.

SMR has more in common with other auto-runners in that it's essentially a rhythm game instead, with high-level play and level design showing off some really pleasing movement through the level with correctly timed taps and swipes. Not being able to go back means you have to take that into account and use the environment in a different way, and it limits exploration.

FE Heroes boils down the core battles and unit differences really elegantly, mainly down to turn-based grids being a better fit for mobile than action games. SMR is only partly automated because requiring the level of control you have over Mario in the console games on touch controls is just a really poor fit. That's what makes me hesitant about games like this, I play mobile games a fair bit but some genres are a far better fit than others, and Platinum's expertise in character action games really isn't a natural fit with touch controls.
0 0

Has the games industry turned tail on microtransactions?

redcrayon

2 weeks ago

Interesting recap of microtransaction business, but Iím not sure I agree that the Battlefront backlash was down to EA being a victim of being the last major player to show their hand, and thus in the firing line for accumulated anger. Star Wars is a huge property and BF2 was also riding on hype from the upcoming new film. Not taking one of the biggest child-friendly media franchises on the planet into account when wondering why disgruntled customers chose that point to cry foul on microtransactions is assuming that all customers follow the gaming zeitgeist rather than some IP having greater weight in the mainstream.
2 0

How video game heroes struggle with their identities

redcrayon

2 months ago

@Stollenspiders
I agree with you on not identifying with characters as a whole, but I do think that often what makes a good character is if their actions, on a scene by scene basis, make sense in terms of the character and are grounded in being understandably rooted in their past somehow, with such revelations often seeded throughout their arc where games are so long these days. Often Iíll see a single moment or reaction by a character in a story and, even if I donít identify with Johnny Goonkiller the adventurer, I might think Ďhuh, thatís what I would have done/saidí or Ďthat vaguely reminds me of xxx thing from my pastí. Itís those scant few moments of humanity amid the chaos that are often the ones people remember, whether thatís well-observed dialogue between characters that are old friends, a passing line of party chat dialogue that is well-timed or a genuine moment of fear or whatever, far more than the next twenty action hero gunfights/death-defying sets of acrobatics etc.

For me, moments like shooting cans with Garrus in ME3, and being able to let him win, or the moments in FFIX when you realise that Steiner actually deeply cares about protecting the weaker party members despite being a total arse to the lead character. Those are the kind of moments where I empathise with the characters, and, I suppose, identify with them in the moment even if, as you say, I donít identify with them as a whole. Maybe Iím just a big softy for that kind of thing!

It certainly doesnít stop me enjoying something- I didnít need to know a thing about the Contra boys and that you could replace them with robots to no detriment to the game explains how little it matters with some entertainment!
12 2

PlayStation blocks launch of creepy "pick-up artist" game Super Seducer

redcrayon

2 months ago

@CartBlanche
No, you seem to have misunderstood my entire point. Having the social skills to slightly tailor your approach to a specific situation, such as an interview or a first date, is completely different from attempting to continually switch personalities from warm to hostile and back within such an encounter in order to put someone else off-balance and gain some kind of 'power' over them. The former is what normal people do when thinking about an important event- I often do some research beforehand on a company I'm interviewing with, ask around to get an idea of corporate culture, what they might be looking for etc, and take a bespoke approach for each one, starting with the CV. The latter is borderline psychotic and something that would make me run a mile from such an individual as it's deliberately designed to confuse and manipulate and play with emotions in the moment. The former is inwards-focused and consistent within the situation- it's 'putting your best foot forward'. The latter is bizarrely shifting personas to keep someone off balance. That is the point I was originally responding to.

Approaching an interview to your dream job differently to a first date or (much later) a date night with your wife or your mate's stag do or their kid's birthday party is not 'psychotic', or 'not being yourself', it's having a rounded set of social skills. Being a manipulative 'pick-up artist' is not a rounded set of anything, its switching personalities on a whim to confuse someone within a specific scenario. I'm unsure how you think the two are comparable.
2 1

redcrayon

2 months ago

@CartBlanche
Nice strawman. I didnít suggest that presenting the part of yourself that you think makes a good first impression is Ďpsychoticí. Thatís just common sense. I said that the quoted behaviour of continually changing approach to intentionally destroy the self-confidence of someone to retain power in an encounter is borderline psychotic. Big difference between a first meeting on a date/in a bar and a one-sided interview between you, your future line manager and a HR rep. In that scenario, the guy looking for a job isnít thinking Ďworst case scenario, this nutter might attack meí, or Ďwhat do I do if he starts touching me or wonít let me leaveí.

When my colleagues and I interview people for jobs, we assume they are putting their best foot forwards, reaching for the job they want with a bit of mild exaggeration of their strengths. Thatís reasonable, everyone does that. I donít assume they are going to be friendly one minute and a creepy HR nightmare the next, such people arenít worth the hassle of dealing with, and itís not fair on their future colleagues when they inevitably go through the dismissal process being as destructive as possible.

As it happens, when I go for interviews, I present myself. However, as a functional, multi-faceted adult, I put the aspects of me that I think are the most appropriate at the front, and push the parts of me that arenít particularly relevant to one side. At an interview, Iím me but with my hobbies firmly tucked away on page 2. At a party, I try to be a little more outgoing and gregarious than usual. At a funeral, Iím more sombre, at a drinks night with single friends I avoid talking about my family life too much and focus on the stuff we have in common. ĎBe yourselfí doesnít mean Ďlet it all hang out all the time, have zero ability to read the room or any kind of social skillsí.
4 3

redcrayon

2 months ago

@Ja_aborrece
Nothing like a post full of whinging about an insane generalisation of half of our species to explain why International Women's Day is a thing.

It works better if you are nice but act a bit distant. Then close. Then distant again
It's not just the manipulation of someone you've just met and don't trust to like the real you (hint: they arenít obligated to) that makes it weird, it's the actions of someone whos 'real self' is borderline psychotic. If you think women are awful but attractive and you need to manipulate them to get their romantic attentions, you'd probably find a more sympathetic audience for such adolescent wankery about 'friendzones' and 'game' on the parts of the internet where the average reader age wasn't well over 30.

If a woman isn't interested in you while you are telling yourself that she's a manipulative, vapid idiot, it sounds like she's got you pegged and is pretty damn smart to stay well away from you to me. Really not sure how you can call other guys 'jerks' while touting this mysogynistic, deceptive crap.

I'm so sad
Well, at least this bit is true.
10 3

Why can't we forget Lovecraft?

redcrayon

2 months ago

@MattEvansC3
Good question, no idea Iím afraid, my understanding of Japanese horror/sci-if/fantasy outside of computer games and a handful of films released on Manga Video in the 90s is extremely limited, and JP literature even more so. Iíd be interested in the answer too though!
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redcrayon

2 months ago

@Some_Call_Him_Laz
Thanks for that, much appreciated! Iíve read most of Kingís stuff, ĎNí and Ďthe Mistí are classics, the film of the latter was ace too.

ĎIn the Mouth of Madnessí is the Sam Neill one, isnít it?
2 0

redcrayon

2 months ago

@MattEvansC3
Oh, I see, my mistake, sorry for wasting your time :D
1 0

redcrayon

2 months ago

@thekeats
The Delirium Brief was excellent, Iíve loved the way that there isnít a status quo, the stakes get raised each book, and it deals with the general public becoming more aware of things as they head south. The next one is out in October, ĎThe Labyrinth Indexí, plenty of time for readers to catch up on the whole mess (Its essentially MI5 vs The Elder Gods via Mathematics with humour provided by civil service beaurocracy). Great stuff, probably my favourite fantasy series.
1 1

redcrayon

2 months ago

@MattEvansC3
Sure we do in Lovecraftís work, Iím not disputing that, what I am disputing is that element of a protagonist believing in either racial/cultural superiority is the Ďfundamentalí and thus most influential part of his stories. Itís the cosmic horror vs humanityís outlook in general, as carried forward by King, Lumley, Stross and virtually every major writer in the field, that is the fundamental idea of Lovecraft that is most influential- you list examples that carry that idea forward. The idea of white, western society believing in its supremacy and then confronted with overwhelming alien force was first done by HG Wells, Lovecraftís racist views arenít especially original to, the most evocative or fundamental theme of his work (although they are blindingly obvious in it), and thatís why those elements are so easily abandoned by better writers while carrying forward the cosmic element. We are all no more than ants to an uncaring universe, thatís why such petty bullshit as anachronistic (and severe even for the time) racism is so easily abandoned when carrying the idea forward.

Racism and belief in cultural superiority faced with a new horrific truth are evident in Lovecraftís work, but have been replaced with the human idea of reality, sense of loneliness in the universe and general human superiority meeting that truth so many times that I donít see how the racism is fundamental when itís the revealed, true, horrific nature of the universe that is the true constant amongst all Mythos stories.

The sense of cultural superiority of the western world is so prevalent in western fiction that itís hard to pin it down as fundamental when it isnít the most influential, unique or evocative part of Lovecraftís writing. His disgusting racism was more unique to him even at the time, but that hasnít been carried forward either when a story is easily described as Ďlovecraftianí without it but not often without the uncaring universe or broken view of reality. Thatís why I think the latter elements are the fundamental ones.
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redcrayon

2 months ago

@Some_Call_Him_Laz
More recently, Kingís novel ĎRevivalí fuses Mythos elements with his interest in (and playing of) rock music, I quite enjoyed that. Thereís loads of Lovecraft influences across Kingís work, but I suppose itís hard to write horror for 40 years and not touch on something so pervasive in the genre!
0 0

redcrayon

2 months ago

@thekeats
The Laundry series is getting really good as CASE NIGHTMARE GREEN approaches...
2 0

redcrayon

2 months ago

@MattEvansC3
Lovecraft's racism features heavily in various pieces of his work, relating evil cults with foreign influence and tainted humanoid creatures with bloodlines, but it isnít fundamental to the overall unifying theme of the uncaring-at-best, malign, unknowable universe destroying the mind of anyone that perceives itís true nature. Ultimately thatís the core that gripped and inspired other Ďweird fictioní writers, unifies the Mythos that Derleth compiled and the game world as imagined by Chaosium, and that still inspires writers today. Thatís not to say that Lovecraftís racism should be ignored when discussing it, but the key Ďcosmic horrorí tenet that led to his work inspiring dozens of others and leading to the relevance of the Mythos in horror/fantasy/sci-fi today isnít his views on race, even if they are very visable in much of his own contributions to it. Otherwise, every major writer that followed him, that ditched that disgusting element to absolutely zero loss to the theme of the uncaring universe, wouldnít have been able to expand on the core fundamentals of it to the same extent. Lovecraftís Cultists and tentacular alien gods and hybrids and ancient galactic wars and precursor races and ritual magic have been carried forward in plenty of horror/sci-fi/fantasy etc even amongst his peers at the time while leaving his racism behind, showing it wasnít really fundamental to a marvellously entertaining concept at all, just bigotry leaking through his pen to the detriment of a far greater idea picked up on by others.
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redcrayon

2 months ago

Can we have an article tracing Brian Lumleyís Mythos contribution, the Chthonians (giant worms with tentacled maws tunnelling deep beneath the earth, and another of my favourites) forward through the Tremors films and then almost every giant worm-squid monster in games since please :D
2 0

redcrayon

2 months ago

@alsoatempaccount
Great post. Speaking of weird physics, one of my favourites is the Hounds of Tindalos, originally created by Frank Belknap Long in a 1920s issue of Weird Tales and later folded into the Mythos by Derleth. Entities that ceaselessly pursue creatures that see them, and can appear through any angle acting as a gateway. The terror and suspense of a character desperately trying to make a perfectly spherical room as a sanctuary, knowing that they are coming for him at some point based on a single glimpse, and that virtually anything can act as a threshold, is just great. A sort of extreme obsessive-compulsive paranoia to the other characters, but the only rational choice for that doomed man! The only downside is where artists lacking imagination depict them as dog-like based on the name, when their non-terrestrial (or non-corporeal, or different-reality) origins and the story hint at them being something Ďotherí.
4 0

redcrayon

2 months ago

@MrTomFTW
Winter Tide by Ruthanna Emrys does a good job on similar subject matter too, casting the narrator of Shadows over Innsmouth as someone whose story led to the tainted inhabitants, who just wanted to worship their south-sea gods in peace, shoved into internment camps (alongside the Japanese in WWII) and the new protagonist a descendent of those later tortured and experimented on by an American government in fear of the Ďotherí and in the grip of the Cold War.
1 0

redcrayon

2 months ago

In terms of the link between the Cthulhu Mythos and modern gaming by games writers, I often see leaps between the writing circles that followed Lovecraft straight into 21st century computer games, but not enough credit given to Chaosium for the tabletop rpg in 1981. That framed the sanity rules that are present in many Lovecraftian games, picked up all kinds of awards for the mechanics, compiled the bestiary as largely imagined today, and provided gamers with much of the info linking the Mythos together in one place. It introduced a generation of gamers (including myself) to Lovecraft, Derleth and co at a point where the fiction wasnít as wildly popular and easily available as it is now, and through its legacy of encouraging a new wave of interest, fiction, art, games, supplements etc is far more influential on games designers (tabletop and digital) today than many of the authors of the original fiction.

Itís still a really elegant system for introducing new players to tabletop games as everything is a percentage chance, investigation takes priority over power-gaming and the gradual degradation of the mental state characters is a gentle reminder to let old heroes rest before they are lost to the darkness forever. Something Darkest Dungeon reproduces marvellously.
10 0

redcrayon

2 months ago

Nice article, particularly the exploration of the Ďcursed family lineí angle. Could do with an edit- Necronomicon, Great Old Ones, Shoggoth, Call of Cthulhu, not ĎNecronomicomí, ĎOld Onesí, Ďshogothí, ĎCall of Cthuluí.
4 0

Grand Theft Auto 5 sold another 1m copies in the UK in 2017

redcrayon

2 months ago

Wondering who is buying one of the most famous computer series series years after release is assuming that the audience is finite, only buys at launch and no one new ever joins the hobby partway through a generation. Not everyone has been playing games for thirty years, or even five.
8 0

Kingdom Come: Deliverance review - history is a double-edged sword

redcrayon

2 months ago

@xentar
Sorry, expanded on other elements of your post below- I hope that helps a bit! I just wanted to respond to Canterbury Tales as Iím more familiar with it than other stuff you were talking about.

Good to hear KC goes more into the culture, Iím genuinely interested in the subject matter. Thanks for the response.
2 0

redcrayon

2 months ago

@xentar
And what do you think about Canterbury Tales including no people of color? It is a masterpiece of medieval English literature widely regarded as great insight into medieval English society yet...
I agree with your point on Czech (and others etc) RAF contributions being ignored in UK media. Reminds me of when Battlefield One was announced, there was a good discussion here on how western media also focuses on the static western front regarding WW1 while ignoring the massive actions on the Eastern front. Itís true that historical warfare covered in games doesnít cover all European factions equally.

However, on this point, are you really comparing text composed over 600 years ago for a limited audience of nobility, that dared to critique everything from the church to chivalry, to a mass market computer game that jokes about alpha males released in 2018? One is a devastating insight into the nuance and flaws of the structures of a society made by someone who observed it firsthand at every level, the other a lengthy power fantasy rpg made by and to be sold to those who want to play and win at the stuff theyíve associated with being a knight or medieval warrior since childhood several hundred years later. Thereís not anything wrong with that, they just really arenít comparable in any way because of the context in when, how and for whom they were written, not to mention the vast difference in length, size of cast and media format.

I agree that Czech stories/history/heroics donít get enough coverage and so homegrown media is important, but I think comparisons canít easily be made between media made in different countries in different formats for different people, centuries apart.
2 9

redcrayon

2 months ago

@Les
Iím amazed at the amount of commenters who have never posted before in the history of EG and then decide to pipe up with their single rant on this one story to claim that their united masses of relatively fresh accounts somehow represent the readership, and that they wonít be visiting any more. Canít imagine anyone will notice TBH. In a decade of reading EG, this piece doesnít seem massively out of character for the site to me.
7 19

redcrayon

2 months ago

@LittleBigDave
The newspapers learnt this years ago and often have people of the opposite political persuasion writing for them.
Which UK newspapers often have people of the opposite political stance to that of the paper writing for them? I canít think of a single regular writer across the Times, Telegraph, Mail, Express or Guardian etc that offers a viewpoint out of touch with the general stance, although you occasionally get a one-off opinion piece from a Tory on the Graunís ĎComment is Freeí website. Expecting Eurogamer to host gaming news from a right-wing perspective is like expecting the Mail to offer a regular column about the benefits of immigration.
4 4

What medieval bestiaries tell us about Monster Hunter World

redcrayon

2 months ago

it's still a bit of a shame that Monster Hunter World, like most games, never asks what roles its monsters play in its world's culture and imagination.
I havenít played World but find this surprising. Other games in the series have had npcs refer to acquatic leviathans as Ďsea-godsí, or make analogies regarding the traits of various monsters such as ferocity, poisonous nature or generally disgusting habits etc. Not to mention that the settlements are literally built out of monster parts, monsters are used for transport and the guild is embedded deeply into the heart of the human/Felyne society. Itís a culture where the creatures are very much acknowledged as a part of itís history, mythology, language and day-to-day life.

Still, good article, enjoyed that, thanks!
0 0

The video game industry's loot box problem isn't going away

redcrayon

2 months ago

@LordDemigod
I think thatís the logical end point for AAA western games at this point. Amazing graphics, free to play, but with microtransactions and lootboxes and subscriptions and season passes out the wazoo. For all the shit flung at mobile games for predatory yet highly profitable FTP business models, itís obvious with hindsight that the publishers of the console games that are paying a development cost upfront of $100m or whatever were looking at those sales over time and thinking that it seems a damn sight more attractive than getting half the sales you will ever get from years of development in the first few days after launch. Which then led to that other well-documented insanity, surrounding pre-order incentives in desperation to get players to pony up before the game becomes yesterdayís news and retailers slash the price to make room for the next big thing.
4 1

In praise of video game castles

redcrayon

3 months ago

I love the way castles in games are often fantastically excessive and cool-looking compared to the size of the population thatís taxation is presumably funding and maintaining it, but find the worst part of them is that itís easy to get lost inside as the doors, staircases and grey tiles make an easy maze.
3 1

redcrayon

3 months ago

@Philip_Boyes
You had Lego knights rather than the old metal Britainís knights and saracens on green bases? You poor thing :D my toys were battling up and down castles made out of cardboard boxes long before I knew what a crusade even was.

http://www.britains-toy-soldiers.com/britains_deetail.htm
1 1

Nintendo Switch paid online service finally arrives September

redcrayon

3 months ago

Ill have to wait and see what they are offering but £1.50 a month doesnít seem that bad to me.
11 1

Series best UK chart debut for Monster Hunter World

redcrayon

3 months ago

I was quite surprised to see an ad for MHW at my station on the way to work this morning, seems like Capcom are actually serious about promoting it rather than hoping for the best.
27 0

Dragon Ball FighterZ review

redcrayon

3 months ago

I know sod-all about Dragonball or fighting games but that looks cool.
1 1

You'll soon have to spend twice as much for the same number of reward points at GAME

redcrayon

3 months ago

So a £50 spend at Game gets me 50p off, my next purchase, whereas anything costing £50 at Game is a tenner cheaper everywhere else. Bargain.
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Monster Hunter World review

redcrayon

3 months ago

@nottorp
Absolutely, the community is great and still really strong a long time after release, and even then you can play the whole thing single player. Some of my favourite series are ones I tried months or even years later on a whim, much better than coughing up 50 notes and then finding its not your cup of tea.
0 0

redcrayon

3 months ago

Minor point EG but expeditions as a concept isnít new, MH4 had those too.
0 0

redcrayon

3 months ago

@nottorp
Items and armour pieces donít negate skill. Against the stronger monsters, being in stronger armour might mean you die after four hits rather than three, but you have limited healing and the monsters have large health pools, and a lack of skill means you arenít going to be able to inflict enough damage- dodging/blocking, knowing when to attack and how to avoid the most punishing attacks all go hand in hand. You arenít going to get good armour without becoming a better hunter along the way.

My usual method is to make a new set only when necessary for its skills, as thereís so many monsters and so many armour sets only incrementally better than each other that often you are better off learning to fight as many creatures as possible before settling on the right kit to take on the beast thatís really giving you a hard time, whether thatís through appropriate elemental resistances, exploiting weaknesses or a raw armour value boost.
2 0

Switch's eccentric new hardware is a link to Nintendo's past in the most exciting way

redcrayon

3 months ago

@mega-gazz
Theyíve also got Pokemon, Mario, Animal Crossing and their respective mobile games. Itís not like this is the only thing Nintendo is selling to children, the above were all designed for children first before they grew up.
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Nintendo has announced Nintendo Labo, a bizarre new interactive cardboard toy line

redcrayon

3 months ago

@Incubati0n
Do you really begrudge a toy company occasionally making stuff for kids, and especially after a year where they just released the best Zelda and Mario games in ages, backed up by a load of other quality software for their long-time, now grown-up fans?

Itís OK not to want this stuff. They already said it isnít aimed at you, the Switchís focus for computer games isnít entirely based around it and theyíve still got all their usual IP on the way later on. What I do know is my
kid is far more interested in this than the usual swords and guns that have made up the Nintendo games Iíve played since I was a child, and that makes me happy.

Itís great to see the games industry cater to young players with the odd product rather than just selling toys to adults who think play should revolve around them.
6 1

redcrayon

3 months ago

This is made even funnier by the Amazon ads Iím seeing in the EG article with a picture of a cardboard shipping box and Ďshop now!í underneath. Finally, google ads gets it right :D
1 0

redcrayon

3 months ago

@deathrowghost
A kid spilling their drink over a cardboard piece where you can print a template off the internet and make a replacement part as a project together out of any shipping box youíve got lying around is better than them spilling their drink over a pro controller.
4 0

Nintendo Switch announcement tonight to reveal "new interactive experience"

redcrayon

3 months ago

One minute I was board rigid, the next I was creasing up. I can see my family banding together over this. Crafty move by Nintendo.
2 0

New UK studio from makers of Driveclub, MotorStorm

redcrayon

3 months ago

Best of luck Wushu Studios, looking forward to hearing about it later on.
1 1

Learning to speak Monster Hunter

redcrayon

3 months ago

You can speak Monster Hunter when youíve got the best hat in the village, made from the tail of some nightmarish beast, and are yet more concerned about the precise grilling to perfection of ten steaks at a time :D

I felt quite lucky at having a load of EG regulars show me how to play when Tri launched, its been a gaming passion of mine ever since.
6 0

Animal Crossing: Pocket Camp is secretly Nintendo's first Early Access game

redcrayon

3 months ago

@tomphillipsEG
Not always a distinction you make when reporting on what Nintendo is releasing though :D
1 1

redcrayon

3 months ago

Wouldnít that title go to FE Heroes though, which also has had a load of different modes and several times the amount of initial maps added since its launch almost a year ago?
3 0

Gorgeous nature-themed platform adventure Fe is launching in February

redcrayon

3 months ago

@Khazmo
Howís that working out for you? :D
3 0

Pokťmon Go will drop support for older iPhones and iPads

redcrayon

4 months ago

@LordDemigod
No, because it would have been unreasonable not to support iPhone 5 in summer 2016. Because of that, then letting kids pour hundreds of hours into it then pulling the plug on them barely 18 months later unless they suddenly come into a new device costing several hundred pounds seems a bit mean to me, and like a lack of forward planning on the part of the developers.

Theyíve made a huge amount of cash off of this. Is there really no way they could create a Ďlightí version that allows young users with older devices that have helped make it such a success to keep playing and collecting (with limited functionality) until they can upgrade?
1 0

redcrayon

4 months ago

@LordDemigod
Pokemon Go is only 18 months old. Binning platforms that worked fine with it at launch when they were happy to take the money spent on offered micro transactions only 18 months ago seems like incredibly rapid obsolescence in comparison.
14 1

redcrayon

4 months ago

@Bekkersly
It matters because children are far less likely to have an up-to-date phone than a hand-me-down one, as the cost of having multiple phone upgrades and/or newer models in a family is extremely high. Not to mention that kids are more likely to break them, so the cheap older model revisions lets them benefit from a family iCloud etc while still being reasonably replaceable.

If itís software aimed at adults I can see why some devices get left behind but kids are going to be a few years behind the curve. Even then itís annoying, I use an iPhone 5 myself and have no particular reason to upgrade apart from the ridiculous bloatware IOS upgrades gradually reducing the functionality of older devices.
8 0

Monster Hunter World gets a final PS4 beta

redcrayon

4 months ago

@Dysisa
Yeah, Deviljho is a wyvern that uses Dragon attacks, itís not complicated :D

Iíll never forget the first time I ran into Jho with a load of fellow hunters from the EG forums when we were playing MH Tri on release, he wasted our entire team with one breath weapon attack. Best tutorial on the value of elemental resistances and weaknesses in the game :-)
0 0

World Health Organisation now lists "hazardous gaming" as health disorder

redcrayon

4 months ago

@MrTomFTW
Exactly. WHO.
Iím sure the Beebís favourite time traveller has many problems with gaming. I understand that Skaro has shitty WiFi but have no sympathy with cheating timey-wimey bastards messing with the in-game clock.
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