kirankara

Upcoming PS4 exclusives God of War, Detroit and Spider-Man currently unavailable to pre-order from Amazon

kirankara

3 days ago

@bunnyxuk

Amazon UK been going downhill for some time. I've found customer service is terrible compared to several years back.

Must be revenge for tax man giving them grief in UK lol
1 3

PlayStation 5: when can Sony truly deliver a generational leap in power?

kirankara

4 days ago

@Yautja_Warrior

I am curious like I said, as whilst i personally am happy with visual fidelity as it stands and think things like ray tracing offer minimal improvements for ridiculous costs, Im curious how the masses of public would to console which has games that look very similar but run at 60fps.

There's always been this argument from developers that console owners tend to not be overly sold on games being 60fps and look for visual improvements first and foremost, so would this console sell?

Also, my 1080ti can't hit 60fps in all AAA games on ultra settings and that outclasses a 13.7 terflop Vega 64 with ease.

So, games would really not be improving that much at all over current visual fidelity, as a lot of ultra settings are kinda higher resolution shadows, AO etc, that are more like bit of sprinkle on top of console settings.
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kirankara

4 days ago

@Yautja_Warrior

It's true there's been a move to more games at 60fps, and they've developed some engines that cleverly aim for it but still look great.

The only thing is, 4k 60fps still requires phenomenal power beyond even a 15tflop GPU, so being CPU bound isn't only issue, even at current visual fidelity, so either they ramp up visuals and aim for 30fps or aim for games that currently are 30fps and keep similar visuals and aim for 60fps.

That's why I'm kinda unsure where the next generation goes.

4k 60fps is still a massive ask on even highest end hardware, especially with games like AC origins etc
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kirankara

5 days ago

@Yautja_Warrior

hard to see developers changing tact on game development in AA games, the majority will still target 30fps and be GPU bound, pushing visuals further. The increased CPU power will however lead to more advanced physics and draw calls, enabling more advanced visuals than currently possible.

I think we still gonna be looking at 30fps games and then 60-fps games that were designed for that. Just we may see less dipping when it's targeted.
1 0

God of War is another tech powerhouse for PS4

kirankara

6 days ago

@Caldwell

Crikey mate, behind curve is possibly over stating it. That CPU and GPU still easily capable of outdoing the Xbox one X and then some.

Sure it's not at the elite end, but not far off it
1 2

kirankara

6 days ago

@Adam1mada

There's several factors.

Sony throw huge money at games and only at one platform effectively, so they can optimise to n'th degree.

Secondly, the first party studios know hardware inside out and will chop and cut where necessary to leave the game looking great, whilst cleverly saving on resources where there's minimal visual gains, by using cheaper effects.

On pc you get third party games which have better quality effects throughout, if you have hardware, along with possibility of higher frame rates.

There's no doubt owning both is the ideal though.
1 0

kirankara

6 days ago

@brennancortez

I'm not a pro owner but a pc gamer with an aging CPU, and recently in AC origins I was struggling with getting 60fps on ultra at 4k and much of the time it was 60fps, but suddenly it would tank to 35 or even 30fps.... Absolutely horrible, even using a gsync screen and instantly noticeable to me. So I ended up trying locking to 45fps, but still horrible.

Ended up locking to 30fps and whilst it was not 60fps, it was definitely better than unlocked as at least you weren't going from buttery smooth to what felt awful in comparison in a second.

Eventually I discovered that dropping from highest setting on environment and shadows got me 45-60fps and that's much better, but only because of gsync.

Unless it's 45+FPS unlocked is a no no
2 0

Resident Evil 7's Xbox One X patch offers a big boost over the standard console

kirankara

2 weeks ago

@sazse

As others have said, it's more case of a game that uses huge amounts of post processing to achieve a film blur and much of the sharpness and details are lost due to this. I remember playing demo on pc and 4k and 1440p were hardly distinguishable.

I didn't like the game at all tbh, but this is more case of artistic choices resulting in negligible advantages rather than diminishing returns
3 2

Middle-earth: Shadow of War ripping out microtransactions and loot boxes

kirankara

2 weeks ago

@George-Roper

Isn't it amazing how they can suddenly imagine the game without these micro transactions
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kirankara

2 weeks ago

@Gigifusc


Wouldn't it just be hilarious lol
0 0

kirankara

2 weeks ago

" Middle-earth: Shadow of War ripping out microtransactions and loot boxes", and all you need to do is pay one small microtransaction to get rid of it all. 😂
1 0

Far Cry 5 impresses on all consoles - but it's extra special on Xbox One X

kirankara

3 weeks ago

Dunno what people crying about here. Consoles get great ports regardless of platform, especially Xbox one X. Pro does a stand up job with it's slightly weaker specs, but if you on a 4k screen and sit a reasonable distance away, you still going to think it looks great.

If someone has reason to cry, it's us pc owners, as games are generally being designed with 30fps in mind.

Pains me to have to see my 1080ti locked to 30fps in AC origins. Can't be bothered to upgrade CPU just yet as even then it won't be 60fps at 4k. Yet this game will manage a fairly steady 60fps with gsync

I've considered ditching PC, but have too many games in library and too much effort to sell everything and start again.
I've decided to make best I can for now.
Just find it frustrating my aging I 5 can double console frame rates in some games, but in others is pretty a necessity to lock to 30fps , which a jaguar CPU can manage
0 2

How Hellblade: Senua's Sacrifice was made as an 'indie triple-A' game on a tight budget

kirankara

3 weeks ago

@Exxo that's actually not true, developers believe the opposite is true, with single player games often sold on very quickly, as they will get better price for it and can buy another game whilst it's still new.

That's why developers started to tack on multiplayer games at one point and started to release dlc, as they wanted to stop people selling their games second hand
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kirankara

3 weeks ago

@kosigan

Plus they don't have to worry about second hand sales impacting on them
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kirankara

3 weeks ago

@kosigan

Plus they don't have to worry about second hand sales impacting on them
0 0

Far Cry 5 review - a competent yet conflicted open worlder

kirankara

3 weeks ago

@p_star

Just from a purely factual point of view, you do the game a disservice when it comes to combat.

It's more fluent and complex than any previous AXlC combat.

You can switch between multiple weapons on the fly, weapons have different attributes and aren't all of equal value, you can focus and switch focus on enemies, the enemies themselves are not all of equal value, and you can't square off against anyone at any point, there is an attribute tree in place similar to an RPG etc etc.

Compared to previous iterations of the game, it's more developed

The Witcher3 combat is rudimentary in my opinion, but it's an RPG and has more depth with the ability to use the different spells you cast etc. But in terms of the controls for sword combat, it's clunky and lacks toddy l fluidity.

Origins isn't super original and isn't the greatest example of fighting in an action or RPG game, but it's better than its predecessors in respect to mechanics and controls. Black flag, even at 60fps on pc feels like you're controlling a drunken Jack sparrow rather than an elite assassin
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kirankara

3 weeks ago

@CrashOkami

Im a gamer who often ignores stories and cut scenes for the most part, but bad stories and characterisation drive me nuts, and whilst it won't stop me playing a game, I've found decent stories can help drive me on to the end of a game, whereas a poor one, can lead to me just giving up at points
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kirankara

3 weeks ago

@p_star

You're entitled to opinion and enjoy any game you like, but realistically, black flag now feels horrible and dated when comes to parkour and combat. I no longer want to throw control at wall as character jumps to his death or climbs a wall contrary to my input.

Black flag had cool setting and sailing and looting was fun, but outside that, every other element of gameplay has been refined and improved
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kirankara

3 weeks ago

@p_star

You're entitled to opinion and enjoy any game you like, but realistically, black flag now feels horrible and dated when comes to parkour and combat. I no longer want to throw control at wall as character jumps to his death or climbs a wall contrary to my input.

Black flag had cool setting and sailing and looting was fun, but outside that, every other element of gameplay has been refined and improved
0 0

kirankara

3 weeks ago

@Lunatic4ever

Yeah I'm not a huge fan of design either. Trying to find your original comment to respond to someone is horrible too
1 0

kirankara

4 weeks ago

@bad09

You could say films and books are just stories, simply there to help amuse kids and forget about how crap reality is, whilst paintings by Van Gogh are no different to a kid finger painting on a piece of canvas as they were bored, but in reality this fails to convey the subtleties and complexities of mastering these "arts". Read a book by bad writer and then one by Shakespeare or another great and you can see instantly the skill and craft one possesses over the other.

That's what distinguishes something as art, the ability to convey human emotions, fears, joy etc etc into the medium they are working with
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kirankara

4 weeks ago

@mega-gazz

It really was less fun wasn't it?
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kirankara

4 weeks ago

@mega-gazz

It really was less fun wasn't it?
0 0

kirankara

4 weeks ago

@FromTheHalfWayLine

Tbf they did fine job with AC origins.

It just seems to take Ubisoft twenty games to realise they need to refresh a franchise
1 0

kirankara

4 weeks ago

#milking that golden cow until the udders fall off
1 1

Sea of Thieves review - a Rare treasure

kirankara

3 weeks ago

@SonicUk

Well, those are your opinions, others might disagree.

Both titles are DRM infested for me as a PC gamer.

Totally agree that people need to stop seeing reviews as a factual or objective entity, and then crying when it doesn't fit their opinion.
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kirankara

3 weeks ago

@Old__Snake

I don't see the reason every post about a game should be positive and happy.

Me personally I think it's a good thing if someone is critical of a game. Nice to see different opinions and discussions about a game. Last thing I want to see is people gushing over something as usually that leads to disappointment
7 4

Get an Xbox One X with six games and an extra controller for 449

kirankara

3 weeks ago

@importvita

They make money on software, and basically nothing on hardware.

They've also probably got a bunch of money tied up in games that don't so much now, so is win, win for them to shift them
0 0

Assassin's Creed Rogue Remastered: a new lease of life for an overlooked game

kirankara

4 weeks ago

@IronGiant

GPU might have had the extra power required to target 60fps, but CPU wouldn't cut it. Decent i5 was required as minimum in black flag to target 60fps
2 1

kirankara

4 weeks ago

Looks great, but then black flag was already plenty good looking. Biggest issue for me was that when I went back to black flag the parkour and combat was so damn clunky and inaccurate. The sailing ships was more fun than main game
1 1

Ark: Survival Evolved is coming to Nintendo Switch

kirankara

4 weeks ago

@Hughesy

No , you need a monumental rig to get it running at sub standard levels lol
1 0

kirankara

4 weeks ago

"Will be the same experience as other consoles."

You mean a stuttering mess?
1 0

Sea of Thieves is sandbox gaming at its purest

kirankara

1 month ago

@DingBot_1337

They are now as they're one of the few studios they actually own. But when you think back to Rare in days of Nintendo which were reduced to producing shit for kinect, Microsoft pretty much destroyed them as a studio. Developers left for new pastures.
0 2

kirankara

1 month ago

@theonlyix

It's weird to think Rare were once regarded as pinnacle of gaming developers (outside Nintendo possibly, but they were that good). Microsoft did their best to run them bless them, but seems there still is a creative spark there
0 1

kirankara

1 month ago

Somebody needs to make a Goonies dlc for this and I'd buy it just for that
1 0

Everything announced in Nintendo's new Switch indie showcase

kirankara

1 month ago

Switch is becoming everything I hoped wiiu would become.

Can't wait to be able to afford one. However, new CPU might have to take priority, and sadly this means new ram and mobo too.
0 0

God of War is PS4's next big tech showcase

kirankara

1 month ago

@bladdard

fair enough, everyone entitled to their opinion. i just think that gamers have moved away from that genre as whole and this change in pacing is partly reflecting that
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kirankara

1 month ago

@bladdard

Whilst I personally think a change of direction might be beneficial for series, as other games like bayonetta did the genre better, it really only feels like God of war in name only here
2 1

kirankara

1 month ago

@OnlyJoeKing

" Having watched the video I reckon I can answer my own question, this is surely not going to be able to run at 60fps on even the Pro. There's so much going on visually, what a gorgeous game!"

Is beautiful, although I reckon others stand up well today in higher resolutions.

Kinda preferred artistic design of others a bit more. This kinda reminds me of senuas sacrifice... No bad thing mind as that was gorgeous.

Think you more chance of a switch port than this running at 60fps lol
1 0

kirankara

1 month ago

@riceNpea

Guessing there was a considered choice with design of this game.

There's clearly a more measured approach gameplay wise and also this allows them to push visuals harder and abandon the previous targeted 60fps of other games
3 0

A Vive Pro will cost 800, Vive reduced to 500

kirankara

1 month ago

@megadriveguy

Has never worked that way in reality. For as long as I've been into video games and old enough to understand these things ( about 28 years) USA price has always equalled British price in pounds
4 18

The biggest game installs: can anything top Final Fantasy 15's 148GB on PC?

kirankara

1 month ago

More importantly, digital foundry should be discussing how it's been proven that Denuvo has significant negative impact on this game compared to pirated version.

Die Denuvo die
3 3

Final Fantasy 15's PC port unlocks the game's full visual potential

kirankara

1 month ago

@Number1Laing

So, at this point, as you are basically in agreement with myself, I'm not sure why you chose to respond directly to me.

I never said a 1080ti was cheap, just that it offers a whole lot extra than a Xb1x even. Sure it's not a whole new generation ahead in terms of visuals, but it can't be, but there is the options for higher end visual effects (some of which like turf effects etc are a generation ahead) and more importantly as been saying all along, is the advantage of choosing how you utilise your resources.

So, you may not get all new levels of super duper visuals which are completely different to consoles, but that's not feasible anyway, as developers have to work with base hardware. You do however have advantages, whether they are suitable for everyone is up to them, but they are there. Likewise consoles have their own advantages.
0 1

kirankara

1 month ago

@Number1Laing

I don't understand what you don't get here.

What exactly are you expecting from a 1080ti, if you still expecting more?

You get console settings at double the frame rate and sometimes more, and in games that's not possible you can go at higher resolution, with greater quality visual effects (make no mistake, some of these effects being used here are next gen at least on console).

More importantly you get the choice of how you want to play.

I wouldn't recommend anyone build a pc currently due to ram and GPU prices going through roof, but that doesn't diminish what pc gaming offers.

Even with a mid end PC, with a half decent CPU, you can choose to drop resolution or visual settings and get 60fps , something you can't do on a console, because that CPU and game settings are pretty much fixed).

Let's take this game, any quad core CPU will give you 60fps.

A standard gtx 1060 will manage an average of 57fps at 1080p, 38fps at 1440p and 21fps at 4k at highest settings (drop it down to console level and we can get 30fps)

http://www.guru3d.com/articles_pages/final_fantasy_xv_pc_graphics_performance_benchmark_review,4.html

On Xbox and Pro resolution is variable and it's performance mode was deemed nowhere near steady enough to play, due to being unable to maintain 60fps.

With a PC you can choose to play the way you want, it's not pre determined for you. Performance isn't quite steady enough for you? (Xbox 1 X version drops to 20fps at points according to digital foundry), on PC you can adjust some settings and hey presto more steady frame rate.

Have a reasonable quad core and happy to play at 1080p, you can choose 60fps.

Want to play at 4k 30 FPS with less bling, you can. (You can reduce resolution to say 1800p and add more bling too)

Have a 1080ti and happy to play at 4k 30fps with all the bling, there is that option., Prefer to have 60fps, drop resolution slightly and some settings and you're away.

So, it's not about spend more money and get better hardware, my point is that PC brings you freedom to choose how to play, and if you can't see value in that, as was implied by the other poster that prompted my response, then there's no help for you.

He said he didn't see point in PC gaming any more as he didn't think there was sufficient advantages to justify it.

As always, frame rate and freedom of choice is by far the PC"s biggest advantage and always will be.

Most the visual bumps, no matter how nice, will generally always be an afterthought to having ability to choose higher frame rates and improve how the game feels to play.
3 2

kirankara

1 month ago

@Number1Laing

You expect it to do more than twice the frame rate, what are you expecting, it to cook dinner and blow you too?

Ferrari costs ten times as much as a VW golf but only does twice the speed.

That's way it is. If you happy with average, that's what the PS4 is for, if you want better than that, the cost isn't linear.

Cost of GPU is excessive currently due to mining craze, but my 1080ti cost 650 last year, which is significantly less than both consoles. No matter whether you own both consoles, you still can play final fantasy 15 at 60fps either.

The Xbox 1X is a great console and I love it, but end of day, it's still not a 60fps console for most games

Only place you can guarantee yourself those kind of frame rates currently is with a PC.

So if you want choice, PC, if you happy with whatever comes your way pretty much, consoles are for you.

Me personally, I'd take option to have 60fps and more control of my experience.

You can choose as you wish, but saying a 1080ti doesn't deliver significantly more than either console is just retarded
3 3

kirankara

1 month ago

@Amazing_Exception

Run games at console settings and enjoy double the frame rates in most cases.

How can you not see the benefit?

In most cases with my 1080ti I can play at above console settings and twice the frame rates at actual 4k.

If you only require 30fps in AAA games and happy with a checkerboard 4k etc, then definitely consoles are way forward for you.

If you want that choice to decide whether you want extra settings turned on, higher frame rates, higher resolution or lower resolution etc, consoles aren't for you.

I personally still love my PC because I want that choice right now, but in future might step back and get a console. I haven't decided, but ultimately, I like having the choice PC gaming provides me.

I like 60gps in games and don't like being restricted to 30fps. The extra visual settings is usually just a bonus. I also need/want a PC for other things so, currently it's a no brainer in my opinion for me.

You do what's best for you though.
4 3

How does Xbox One X's 4K-enhanced Witcher 2 compare with PC?

kirankara

1 month ago

@Halofreak1990

From what i understood from video, they were not running like for like settings at all, as Xb1 version has radically different settings from ground up, whether that be lighting, shaders, depth of field affects etc
0 0

Crackdown on Xbox One X makes a classic game even better

kirankara

1 month ago

@globalisateur

could also be because Sony doing a grand total of "bugger and all" of any interest at moment with ps4 pro patches or backwards compatibility, whereas MS have actually done something that's interesting and commendable
3 0

kirankara

1 month ago

@Kasjer

Thankfully I bought my GPU ages ago in a sale, but think about this for a minute, my brother's gtx 1060 is worth more now than 14 months ago thanks to bit coin mining.

It's nuts.

Plus ram prices through roof too.

I'm putting off upgrading CPU until next round of CPU drop and hopefully ram prices come down a bit.

Xbox one X is a nice 4k capable 30fps machine (by which I mean it will look good in 4k screen regardless of resolution)
2 0

kirankara

1 month ago

@reggy72

As a PC gamer I'm really happy to see way MS approached this mid generation refresh.

A major advantage of being on PC has been to be able to go back and enjoy games at higher resolutions and with better refresh rates etc without paying for privilege.

I hope next generation consoles continue this trend as even if old games can't possibly come close to newer AAA games, they can still at least look better and benefit from the hardware available, without gamers getting screwed again for wanting to play games they already own
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