kangarootoo

The Netherlands declares some loot boxes are gambling

kangarootoo

1 day ago

@mariocamacho

"I am happy to see that people are so retarded that this had to be added"

Yeah, ridiculous that we have any laws at all, instead of just assuming that nobody will ever do anything harmful to themselves or anyone else.

I think you're on to something here. Instead of legislation, we should just demand that every human being be as clever as you.
13 0

Playing Not Tonight, a post-Brexit thriller

kangarootoo

4 days ago

@Caldwell

You know, just once it would be genuinely interesting to meet a leave voter that could explain their choices using grown up words, instead of one that says things like “remoaner” and “crying” and writes lol at the end of every statement.
9 5

kangarootoo

4 days ago

@Caldwell

Someone is being overly sensitive. There is a word for that, used quite a lot these days, but is escapes me....
4 2

kangarootoo

4 days ago

@kosmic2561

Give in to temptation.
19 0

Why the games media has a diversity problem - this website especially

kangarootoo

1 week ago

@Cyber6

"Which I've cited as being terrible news outlets"

Your personal opinion on the quality of their output in NO WAY undermines the point being made. Also, honestly, from my position of remote viewer, provocative as this is going to sound, you seem kind of intolerant yourself. This is what I meant about the argument being cyclical. It is possible... possible, that your comments (or the way you put them forward) were considered intolerant and deleted on that basis (not that I agree with deletion unless someone is being aggressive or personally insulting).


"It wouldn't feel like pushing if there wasn't an article talking about "diversity" just about every week on the site"

This. This is literally you being intolerant. You can't tolerate frequent articles about diversity, by your own admission, just now. Sorry man, but perhaps, the problem is you. Perhaps the reason that you don't like the article, the discussion, and the other websites, is because they challenge views that you hold so deeply, they don't even seem like view, they seem like the norm, and you can't tolerate them being challenged.
2 0

kangarootoo

1 week ago

@Cyber6

You're assuming that reaching out to increase the number of female applicants means overlooking the existing male applicants. That is not at all what I am suggesting.

But also... "but in any case you just passed over numerous qualified applicants" the whole point being made, is that by not increasing the number of female applications, that is literally what is ALREADY happening.

All I am advocating is that a business should try and find the best candidate, male or female, and that if social factors mean there are less female applicants are applying, extra effort to attract them increases the chances of finding the best candidate, be they male or female.


"and took possibly days longer filling an open position"

Take it from me, finding good people can take a lot longer than days, and the cost of not finding the best people can play out over months or years. A few extra days is nothing in terms of the long term investment that you make when you hire permanent staff.

I'm not sure what it is that you disagree with, the idea that a business that makes efforts to attract a wide range of applicants stands a better chance of hiring the best ones? If this discussion wasn't about men and women, would you still disagree? At the risk of sounding patronising (yet again), I'd suggest that instead of directly reacting to my questions, you consider what is actually at the core of your objection (you can keep the answer secret if you like ;) ).
3 0

kangarootoo

1 week ago

@Cyber6

"I appreciate the author points out the lack of female applicants despite it hurting her point imo as it shows women generally aren't interested as men about writing game articles

Does it harm the point? The author gives examples of other websites that have a much more balanced ratio among their staff, and it goes on to say that this is a direct result of getting a much more balanced range of applicants. This doesn't suggest to me that "women are less interested", it suggests that when a website is seen as approachable, they will get a much more equal range of applicants for jobs there (which is the point being made in the article).


"Constantly pushing their goddamn agenda"

This feels a bit cyclical. I suggest that if their agenda was also your agenda, it wouldn't feel like "goddamn pushing".
7 0

kangarootoo

1 week ago

I have to say, after reading many of the comments (though I've not read all of them), it feels like more than a few are misunderstanding some of what the article is saying, or not reading it. Effort was put into researching this article, and stating the intent, and yet there are still some asking questions that the article answers.

The article was very clear that less women apply for roles. It was also clear that women are less likely to apply for a role for which they are only partially qualified. Despite that, some people are saying "you shouldn't seek out women specifically". If you know that for much larger reasons than can be solved by an individual company, your access to good employees is skewed, of COURSE you would want to address that imbalance. Doing all you can to increase the number of female applicants is not trying to unfairly give women more of a shot, it is specifically to give women the same shot that men already have. Now someone reading this may deny the imbalance in the first place, but again the article references studies that prove it to be true.

It only seems fair to the author, and to the subject at large, to spend more time reading the article and absorbing everything it has to say, before saying something in return (I realise that sounds patronising as f*ck, but we all know that is the only sound I am capable of producing).
23 4

kangarootoo

1 week ago

@Cyber6

"The article makes it sound as if it's the employers job to go out and find these women."

Literally, what is wrong with that. Even putting aside having good ethics, it makes business sense. In fact, as a principle, businesses already do it insofar as they put effort into finding the best employees.

If there are women out there, not applying for riles, who might be the best employees, why WOULDN'T a company want to put effort into finding them, if only for their own success as an employer?
10 6

kangarootoo

1 week ago

@Fourfoldroot

You seem to making a distinction between "sinister plot" and "didn't really consider". Of course evil intent is worse than ignorance, but it doesn't mean that ignorance shouldn't be addressed.

No doubt there are many companies that have a much higher proportion of male employees, in which nobody set out to create that result, but that doesn't mean the result was not due to oversight and poor policy that should be corrected.
7 3

kangarootoo

1 week ago

Excellent article.
6 4

Layers of Fear taught me how to be scared again

kangarootoo

1 week ago

@Humperfunk

I remember when I first played through Silent Hill 2 on the PS2. I had to play it in chunks of about 30 mins, as I just found it too wearing to play continuously.

I still reference their save rooms (bright, safe, immediately recognisable red book) when talking about designing fear into games. I forget where the quote came from that I rely on a lot, some games veteran wise person, that fear is not just about doing scary things, which you eventually become desensitised to, "it is about first giving security, and then taking it away". Leaving one of the save rooms in SH2, and being back in "that place" where all the horrible shit was going down, was one of the most scary events in the game.
2 0

kangarootoo

1 week ago

"Red Skull in the very dodgy early 1990s version of Captain America terrified me for some unfathomable reason." - I went to look that version up..... and honestly I'm not surprised :) The Red Skull in that movie looks f*cked up, more like a zombie than a skull.

And if you're still looking for scary films to continue the journey, you can do much worse than "It Follows", which I thought was exceptional in terms of creating fear through what I can only call "cinematic rules" (it will make sense if you see it).
11 0

Don't gush: why the vision of Mirror's Edge Catalyst makes it a modern great

kangarootoo

2 weeks ago

@martynjames

You seem confused. My advice is to read the articles that interest me, and accept that the articles that I'm not into will still be read by others that are interested. In short, live and let live. I apply that advice to myself and others. I wasn't telling you what to think, I was telling you to stop assuming you represent the whole readership, and I stand by that.


"The clue is in the sites name: EuroGamer"

Oh grow up. Seriously, that cannot be the best argument that you can put forward. I say again, read the parts of the website you like, and stop whining about the parts you don't. As I said, there is nothing to be afraid of.
0 0

kangarootoo

2 weeks ago

@Lateralus2001

On a side note, seriously EG, what is up with your thread limits. Almost every time I get involved in a discussion, I can't reply because I seem to hit a limit within a couple of exchanges.


Anyway.....

"I'm comfortable with my generalisation of feminists thanks."

Haha, well honestly, that is worth absolutely nothing. Good contribution to the conversation, you're representing yourself well there.


"If you can easily provide examples of modern-day feminists that don't behave this way"

I'm not sure an easier challenge has ever been laid down. The answer, is me. I consider myself to be a feminist. But seriously, you're asking me to prove that not every feminist on Earth meets your limited definition, and what... expecting me to fall short? I'm not sure you've really thought this through.


"Is it possible to be a feminist and not believe in the patriarchy? I would argue the answer to that question is yes"

Well, then do so. Don't just express your opinion, form the argument you describe. They aren't the same thing.


"You're starvation/malaria analogy doesn't work because it's based on the assumption that the post I made was in no way related to the topic at hand."

Sorry, but in this case I'm just going to have to say... no. It isn't unrelated to the topic at hand at all. The analogy makes perfect sense, but perhaps you have failed to understand the point being made. I guess I wasn't being clear enough. I'll try again.

A woman being disadvantaged, purely for being a woman, is a problem to be solved. You saying "men are also sometimes disadvantaged" in no way acts to solve the problem of women being disadvantaged. Just like in my example, saying that "children elsewhere are also suffering" in no way acts to solve the original problem. Now you can claim to still not understand the point, but I'm fairly sure everyone else reading this understands it perfectly well, so you should consider whether claiming ignorance makes your point, or just makes you look a bit churlish.


"Who gets to decide who is disadvantaged, only feminists?"

We all do, using our brains. Seriously, you need to move away from this idea of there being sides, and labelling groups, and instead just think about the information. Think about whether women face challenges in this world, simply for being women, as a direct result of bigotry. It isn't a hard concept to grasp. If you think about it with absolute honesty, you know that the answer is yes. Even when you say "men also suffer disadvantages" you are literally acknowledging that women suffer disadvantage for being women.... you apparently just don't think it matters.


"It was a post on an internet forum mate, not a speech to Parliament."

You seem to be saying that you aren't taking the discussion seriously, and that should act in your favour somehow. All I am really advocating, is that everyone thinks more before forming firmly held opinions. You've suggested yourself that there are good arguments on both "sides", which is excellent. With that in mind, you could probably do better than state with huge confidence that "all feminists" act the same way. You're clearly able to put together a well thought our response, so instead of attaching yourself to an anti-cause, next time you join a discussion about feminism on a feminist website, maybe you could consider adding value instead of denying the problem.


A final note, related to a comment you made to someone else.

"I'm from Northern Ireland by the way so I don't need your patronising comments about the Troubles"

Get off your high horse. It is in no way patronising to point out something you apparently completely overlooked. You asked a question, someone answered it with a valid answer. You said yourself your question was poorly formed, so you can't pretend to be all upset just because someone answered the question you actually asked.
4 1

kangarootoo

2 weeks ago

@martynjames

For every commenter that wants their games site to just "stick to talking about games", there are many others who are happy to read a website with a broad editorial remit.

It isn't for anyone else to tell you what to read and what to avoid, but don't assume you are representative. If this website publishes articles that you like, how about you read those articles, and stop worrying about other articles that others want to read also being published. What is there to be afraid of in that?
4 5

kangarootoo

2 weeks ago

@Lateralus2001

"but there are a number of topics that are not up for discussion. Any attempt at constructive criticism is interpreted as harassment."

That is a pretty sweeping generalisation there. Sames goes for the liberal use of "they" as if it represents a single entity.


"I expressed the opinion that woman are disadvantaged in certain ways in society, but men can be disadvantaged in different ways"

OK, let's talk about this. You being banned for life, well I don't really agree with banning people for expressing an opinion, however misinformed it may be. But let's move beyond that.

On the expression of your opinion that men are also disadvantaged sometimes (which is of course true, everyone is disadvantaged in some way at some time)... why did you feel that should be your contribution to the discussion?

When a discussion is taking place about a disadvantaged group of people, how is it valuable to point out that another group of people are sometimes disadvantaged in other ways? Other than, it could be suggested, as a mechanism to derail the original discussion?

If you tell me that children are dying of starvation somewhere, I can either discuss with you how that is a bad thing and together we can discuss how that problem could be solved.... or I could point out that elsewhere in the world children are dying of malaria. One approach attempts to understand and solve a problem, and the other approach attempts to solve nothing (and as I've said, it could be argued that the second approach attempts to say that the original problem is not in fact a problem worth taking seriously.

You know when the black lives matter movement was being born, that some people felt their contribution was to simply say "all lives matter"? This is kind of the same thing. I don't know how you feel about the black lives matter movement, and I don't want us to go off on a tangent, I'm just using it as an example of how a similar response can be equally unhelpful in terms of achieving a positive result for anyone.

To bring it back to the original point, I would hope that you would want, equal opportunity for everyone to be comfortable, successful, happy, etc. If that is the goal, do you honestly feel your "men are disadvantaged sometimes also" contribution was going to get anyone closer to it?
5 1

Sea of Thieves' early prototypes looked very different

kangarootoo

2 weeks ago

@EvilAspirin

You may be surprised at how many games spend money on nice looking things too early in the process (usually to win approval from exec level reviews by people that can't see gameplay if it isn't pretty). Nice to see an example of proper greybox prototyping :)
28 0

Hitman: Definitive Edition targets a boxed release next month

kangarootoo

2 weeks ago

@tmcd35
@CrashOkami

Both good answers :)
1 0

kangarootoo

2 weeks ago

@CrashOkami

Is this a principle thing?

Sure it would be nice if everything was just on the disc, but is it a deal breaker?
3 2

kangarootoo

2 weeks ago

@EvilAspirin

"You end up playing the levels over and over becoming familiar with the intricacies and timings"

I agree completely. I explored every last nook and cranny of Paris, claiming every achievement, in a way I'm sure I wouldn't have done if all the levels had been available to me from the off. I then did the same with Sapienza (which was surely the best level of the lot, all considered).

I then put the game down for a while, but when I returned, the pattern had been set. I did everything I could in Thailand, and then the same in Denver. Although all levels were available by that time, my play style had been formed by the episodic release, and my experience was all the better for it. It isn't for everyone, but I certainly saw value in that release model.
8 0

kangarootoo

2 weeks ago

@Quagmireuk

I actually thought it surpassed Blood Money. I'm a long time fan, and for a long while Blood Money was the peak for me, finally taking off the rough edges that had held back the diamond in the middle of the series (the first rule of Hitman club, you don't talk about Absolution).

The latest one however, I thought took things even further than Blood Money, whilst remembering what the core experience was all about.
5 0

The new Vive Pro Starter Kit is only £1048

kangarootoo

2 weeks ago

@Commander_Shepard

"Unless they are really really incompetent, the manufacturing costs should be under 200"

Presumably you have some information to back up that statement?
1 0

Middle-earth: Shadow of War ripping out microtransactions and loot boxes

kangarootoo

3 weeks ago

So I can finally tick the box that says I accept T&Cs and go online... if I play it again.
1 0

A Way Out review - humdrum crime with a co-op twist

kangarootoo

3 weeks ago

@NeoVDR

I’ve hit the absurd reply limit, so I’m replying to myself.

I’m pretty sure you don’t have such a thin skin that you can’t suffer the odd retort. My point remains the same - not asking for a reply doesn’t mean people shouldn’t reply to you - this isn’t your private internet.

And in the subject of ad-hominem, that is just one kind of fallacy. Your original conspiracy theorist comment is another kind. Are you really suggesting that you should be able to make that kind of comment without recourse? Ad hominem may be a poor way to convey an opinion, but you hardly did a sterling job yourself in the first place, and I think you know it.
0 0

kangarootoo

3 weeks ago

@NeoVDR

If you post a comment on here, you’re asking for a response from anyone who cares to give you one. This isn’t your own private diary. If you don’t want discussion, don’t write on a discussion board.
2 1

kangarootoo

3 weeks ago

@imagonnawin

Ah sorry, my bad. I also don’t subscribe to the conspiracy theories that people build around differing review scores and the like.
4 0

kangarootoo

3 weeks ago

@imagonnawin

See my comment above. A good review and a personal opinion are not the same thing.
3 2

kangarootoo

3 weeks ago

@Fixxxer

A review is not just an opinion like any other, this is a too common misconception.

When I tell you about a game I’ve played, I’m telling you whether I liked it. A review is supposed to allow you to decide whether YOU will like it.

When a review is full of hyperbole, such as “hum drum”, or “stodgy”, or......

“It kind of works, but - as is often the problem with this kind of high-concept game design - the pay-off doesn't quite justify the set-up”......

Seriously, that one, what a nonsensical call to authority...

....or comparisons to the wrong movies, it makes hard for you the reader to form that conclusion. You have to take it on faith that the reviewer knows what “stodgy” is.

There is a term is writing that you may heard, “show don’t tell”. Don’t tell the reader “the monster looked scary”, describe its teeth, and its breath, its proximity, the sounds it makes.

This review is too much tell and not enough show.
8 2

kangarootoo

3 weeks ago

@night_swim

In terms of how you’ll feel, the other ending won’t give you any respite I’m afraid. Sounds like it is bad news no matter which way you go. I had much the same feeling as you when it was over :)
0 0

kangarootoo

3 weeks ago

@night_swim

SLIGHT SPOILER RISK

I got..... a different ending, and I was playing the other guy, and I felt like a proper shit.

EG, do the spoiler tags even exist on mobile in your fancy new site? I certainly can’t find them.
1 0

kangarootoo

3 weeks ago

@Syrette

Nailing recommending games to people that will enjoy playing them?

If people who were interested in AWO took this review to heart, I feel very confident in saying a significant majority would have missed out playing a game that would genuinely impress them.
11 3

kangarootoo

3 weeks ago

Well it isn’t often I disagree strongly with reviews in here, or have something to say about it, and whilst I realise opinions vary, this review is way off for me.

Yes the writing was cliched, to the extent that you could start listing the refences. But not tense? Cobblers. No original coop gameplay mechanics? Horsebusiness! And that chase sequence mentioned in the review, with the “swooshing” camera, was almost a masterpiece.

I found this to be engaging almost the whole way through, and I thought there were many coop mechanics that really clicked. Even the more action-based sequences in the later half, though a bit out of place, were functional enough to work and were still well staged.

Although the ending might have been both far fetched and a little predictable (can’t really say more), I really felt it. My coop buddy and I had been yammering on throughout, but we sat through the final sequences and half the credits in almost total silence.

Clearly this game divides people, but if you like coop and genre pieces, I’d give this a recommended. Two oldish childhood friends, who both know games and the business of games and have a critical eye for both design and screenplay writing (if I do say so myself), played this online in two sittings in one Saturday, and were honestly surprised to be slightly blown away by it.
30 3

PlayStation VR is beginning to feel a bit like the Vita

kangarootoo

3 weeks ago

This is my obligatory comment about Elite Dangerous in VR :)

The day that ED on PS4 gets VR support (which I really hope, and am fairly confident, they are still working on), should be the day that any ED fan playing on PS4 gets a PSVR. That said there are already enough repeat play games (as opposed to play them through twice, but don’t go back) to justify it.
1 2

Far Cry 2's single-minded vision deserves to be remembered

kangarootoo

3 weeks ago

Very torn over this one. In terms of story and world building, it is the best. But in terms of pure system design, FC3 improved on it in nearly every way. I still liked it a lot, but I bloody hated it at times.
3 1

Red Faction Guerilla Re-Mars-tered is exactly what it sounds like

kangarootoo

3 weeks ago

This game was awesome. I played through it twice on XB360. I’ll be all over this.
0 0

What went wrong with PSVR exclusive Bravo Team, the "Halo of VR shooters"

kangarootoo

3 weeks ago

@homerbert

"Those dumb random notes "Where's the music coming from?""

That one in particular is fu*cking incredible. As if all the other VR games with music in them, have got it terribly wrong.

One thing that was true when I started working in VR, was that you couldn't rely on all of the lessons you had previously learned about game development (a great many of them you could, but not all of them).

However, what can occasionally follow disruptive new media (as people love to call this sort of thing), is a sort of critical thinking power vacuum - when "VR is a new medium and the old rules don't apply" turns into "let's make up new rules without thinking them through sufficiently".

Now it is easy from my position of "person on the internet" to lay out my hindsight fuelled wisdom, and to be clear I'm not criticising the developers. I certainly recognise what is being described in the article - that a bunch of people making the game knew exactly how to make the game good, but were hampered by people further up the chain who, in essence, thought they knew better.
6 0

Microsoft to clamp down on offensive language across Xbox Live, Skype, Office, everything

kangarootoo

4 weeks ago

It is a good job Microsoft aren't listening every time I have to read one of their support pages, or use a Windows built-in wizard to try and solve a software issue.
1 3

Far Cry 5 review - a competent yet conflicted open worlder

kangarootoo

4 weeks ago

@CrashOkami

Thanks for a well thought out reply :)
1 0

kangarootoo

4 weeks ago

@SonicUk

As many have already pointed out in this thread, Ubi have been very vocal about what they think makes this latest in a series of sequels, different. So it is not remotely unusual for a review to take account of that, and say something about it.

That you want something from your sequel that is different from what the actual developer of the sequel says it wants, is hardly the reviewer's fault.

Question - if the review had agreed with your views, would you be talking about an agenda? What you call an agenda, is just a point of view, except when it is your own point of view, you don't seem to consider it to be an agenda. Everyone has an "agenda".
1 0

kangarootoo

4 weeks ago

@CrashOkami

Note: for some reason I can't reply to your post, so I'm replying to myself. Go figure.

Anyway, it seems that unless you've missed something from your post, your research was about the people who were referenced, rather than research of the actual time period in question. So on the one hand you have "a dozen historians" and on the other hand you have "a historian", and you're deciding which historians to "believe" (throwing not a small amount of bias into the authority you attribute to each of the sources).

How about instead of researching the people, to find out who you should believe, you instead research the time period for yourself? Then you might be in a better position to use the word "fact" in discussion.
1 3

kangarootoo

4 weeks ago

@CrashOkami

"A lack of black people in medieval Bohemia is not a point of view, it's a fact."

This is one of those situations where someone uses the word fact, about a subject they haven't researched.
4 9

kangarootoo

4 weeks ago

@stillenacht

"This is a continual mistake with Eurogamer and Kingdom come was a recent excellent example of when they spectacularly gave the game to the wrong person."

Your measure for "the wrong person" seems to be based on the reviewer not sharing your personal world view. Might I suggest that you gather more data, before assuming you are representative of all readers? You might just find, that you're "the wrong person".
13 14

kangarootoo

4 weeks ago

My thoughts.

1. Damn, some people really don't like it when a review is less than positive about a game they like. Opinions may vary, as always.

2. The discussion in the review of the dull backdrop, reminded me of Assassin's Creed 3. A technically competent enough game, but with the most boring character set of the whole AC franchise.

3. People complaining that the review spent too long discussing the story - the story is what Ubisoft have focused almost exclusively on when talking about this title. They even made a short film about it, which I'm fairly sure doesn't focus on weapon upgrading. Mechanically, this is a Far Cry game, just like FC4 was FC3 with a different story. Production values are high, graphics are very nice looking, it is what you expect it to be. If Ubi talk about the unique story, it is natural to expect a review to comment on the same.

4. There has been a little bit of talk about Far Cry 2 in this thread. Here is my 2 pence. An incredibly immersive world and story, that I have fond memories of visiting, but mechanically the worst of the whole series. By all means get the writers involved in future FC games, but please leave the system designers alone. FC3 was mechanically better in every respect.
11 11

Sea of Thieves lands UK chart number one

kangarootoo

4 weeks ago

@MrTomFTW

I believe that the MS support page in this case, after freely admitting that nothing else on earth uses Toredo, then presented 7 different solutions. 5 of them involved the command line, one of them involved regedit.

This isn't for setting up Windows domain logins ffs, this is a gaming service. Asking players to jump through these hoops, because MS chose to use software that nobody else uses, to address devices that Windows manages just fine on its own is just bizarre. That MS of course make Windows, and yet choose to use Toredo, is even more insane.

For those negging this thread (and this is the last time I will comment on negs), I presume you're negging because I am saying a bad thing about MS. Instead of negging this comment, instead how about you put your efforts into writing an email to MS support, asking that they make their XB app work (citing the nonsensical choice to use Toredo as officially A Bad Thing™). Then everyone will be happier, and you won't have to "defend" a poor user experience, by negging down the messenger.
5 0

kangarootoo

4 weeks ago

I tried this on the weekend, or at least I planned to try it, but those efforts were scuppered by the embarrassing piece of horseshit that is the XBox Windows app. Good lord, and I thought the first release of Netflix on PS3 was the worst designed piece of software I'd ever seen, but that crown has now been taken.

Hope and prey that the words "toredo drivers" never enter your life. If they do, don't bother going to Microsoft's own support pages. Nothing good lies within.
10 10

Ready Player One film review - garish and nostalgic, but Spielberg gets games

kangarootoo

4 weeks ago

I liked the novel, even though let's be frank, it was terribly written in many parts (Ernie Cline really, really likes lists of nerd-cool things, though he seems not to like non-cliched character writing).

I think that if I'd read it when out came out, I perhaps would have liked it more. Though even then, it wasn't written that long ago, and gaming was mainstream enough in 2011 to make me think that many of its geek-culture values were not remotely as exclusive as it seems to think. I have a problem with snobbery in any form, and one thing that RPO does that doesn't really sit well with me, is it absolutely revels in a snobbery of its own particular flavour. I often felt that the character of Wade was a proper dick, but that the novel wasn't presenting his dickish attributes as those of a flawed hero, but rather a sincere presentation of someone we were supposed to like.

I've a few friends that really love it, and they make excuses for its sometime awful writing because "it represents me" (one of them who at times has been professional writer, which makes it difficult for me to accept him switching off his critical eye just because he is a fan of what it sets out to achieve).

All that said, I do still like it. I am rather hoping that the movie will improve on the many aspects of the novel that I thought were weak (Ernie Cline can definitely do words good, even if he can't do people good). There is a hell of a lot of ground covered in the book, not all of it high value, and a bit of trimming to fit within the duration of a movie won't do it any harm either.
10 1

Assassin's Creed Rogue Remastered: a new lease of life for an overlooked game

kangarootoo

4 weeks ago

I agree this was much overlooked. Pretty much AC 4.5 (or, Black Flag with Polar Bears), but with enough in the way of new features and setting to make it worth a visit. If you loved Black Flag as much as I did, but you didn't play this last gen, now is the time.
14 2

Hitman Episode 2: Sapienza is currently free on PC, PS4 and Xbox One

kangarootoo

1 month ago

@jabberwocky

A classic, along with being shoved into a wood chipper, and of course the old favourite, crushed by a falling chandelier.

I was a Hitman since the earliest days, with Blood Money being the top performer until the latest one came along (we don't talk about Absolution). The latest one found that perfect balance between giving you some quite convoluted adventures, but also rewarding you for initiative and opportunity. The standard model I settled into was wander about, find out where things were, do whatever came to mind, then start to follow up on leads I had discovered, eventually referring back to the achievement list to mop up the last few oddities.

I must have put about 40 hours a piece into Sapienza and Paris, and I actually found the episodic release format worked effectively, as it meant I explored every last corner of a level instead of just moving straight onto the next one after a few hours.
4 0

Ubisoft on what created the "perfect storm" behind Assassin's Creed Unity

kangarootoo

1 month ago

@TinyKaiju

An explanation that isn't the right one may still make some sense, but PR is all about the message. If the narrative explanation was that you play Arno in coop, nobody at Ubi should have been talking about cost.

When the explanation is about the narrative of playing Arno, it is hard to fault, and the idea of a female avatar makes no sense as Arno is a man. When the explanation is about cost, the response can be (and was), that players being able to use a female avatar was not considered important enough to justify the cost.

And the press didn't strip anything away, I remember the Ubi quote well. It should simply never have been spoken.
3 1
Previous 1 / 348