3 months ago
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11 months ago
The move to UE3 opens the door to cutting edge visuals and the very latest physically-based rendering techniques. series staples like Kazuya and Heihachi get a clear mark-up in shader complexity for skin and clothes. Intro sequences and the new Rage Art moves also use Unreal 4
1 year ago
"But, for character animation, we've not seen anything much different to other games of the same genre - your Skyrims or Fallouts"
Been looking forward to this. Haven't played me some Tekken for a while. Just wish they'd kept Yoshimitsu's theme from Tekken 3 throughout the series as it's superb.
2 years ago
3 years ago
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