Sub-kamikaze

Tales of Monkey Island: Launch of the Screaming Narwhal

Sub-kamikaze

9 years ago

I don't normally post in here, but could you revise the part referring to clues? I've done the maze section myself and was gleefully satisfied when I hit upon the answer. I think you're more or less giving them the answer a teeny bit.
4 0

Left 4 Dead 2

Sub-kamikaze

9 years ago

Goddamn Valve laughing in the faces of their customers! Their lack of respect for their fanbase is ridiculous. The way we're consistently treated well and given highly polished products and free add-ons and upgrades and a platform to talk to the developers and a digital delivery system - it's all been for this one moment: THIS SICK CASH-IN!

My world view is now jaded.
14 5

Sub-kamikaze

9 years ago

It'll be 'Tales of Left 4 Dead' and one will be released each month.
2 3

Sub-kamikaze

9 years ago

Hmm, not sure. The first one was only so-so...

I'll give the demo a whirl.
9 10

Aliens vs. Predator

Sub-kamikaze

9 years ago

@homerbert

Ah, but if you're playing on a console, you're going to get checkpoints.

And I dare you not to use a feature if it's implemented. I don't have that sort of restraint. I'd rather they have a hardcore difficulty level which disables checkpointing / Quicksaving and the like. I want that to be an option ingame rather than a self-imposed restriction.
3 0

Sub-kamikaze

9 years ago

The Monolith version really was quite poor which surprised me because this was their NOLF/NOLF2 era in which they were bleedin' brilliant. There were some good touches though; like you playing the alien and chewing through a chest cavity... but, bar these novel touches, the actual normal gameplay for all three characters was a bit lacklustre
3 2

Obsidian confirms demise of Aliens RPG

Sub-kamikaze

9 years ago

Does anyone remember the PC CD-ROM Aliens game? It was a strange hybrid of a game, not quite a point and cllick adventure and not quite an RPG. It was also fundamentally broken and the puzzles made next to no logical sense.

Still loved it to pieces.
0 0

L4D community rallies against sequel

Sub-kamikaze

9 years ago

Probably rising to the bait, but when have Valve ever made a cynical cash grab? When, in their previous track record, have they ever made such a move? Why was this expected?

Silly billies.
0 0

Sub-kamikaze

9 years ago

L4D is a wonderful game. And now we can have another one! It doesn't get better than that!

I was worried that we'd have to wait another couple of years - thank God they've really pulled out all the stops. That's a good effort right there.

And, if anything, Valve has saved me lots of money. Rather than go out of an evening, I've opted to stay in with L4D.

Valve: Game developer and Personal Finance Assistant.

Is there anything they can't do?
0 0

Sub-kamikaze

9 years ago

Yossarian, a plea for rationality is like hunting for a needle in a haystack factory made of haystacks in the county Haystack.
0 0

Sub-kamikaze

9 years ago

Can someone tell me why Microsoft would intervene? I genuinely don't understand why they would. I'm probably being very slow. This is nothing new.
0 0

Sub-kamikaze

9 years ago

Kingpin was great. It's been ten years since it's release - I just don't think it's safe for Grey Matter to announce a sequel yet.

/readies petition
0 0

Sub-kamikaze

9 years ago

@Yoss,

Dammit, I very much want to take up the obvious gauntlet and lecture you about FPS's, but your argument is correct and to do so would be churlish.
0 0

Sub-kamikaze

9 years ago

@Davisorle

Now, you see, what I'm criticising is the silly reaction to something that amounts to little more than a title announcement.

There are about six gameplay videos floating around and some other sparse details, like incendiary bullets, hazmat zombies, melee weapons, and AI controlled level layouts. That's it. We just don't know if it'll be integrated with the first game, we don't know if it'll be part of a package, we don't know how fundamentally different or not it may be to the first game. We've been teased with a few details, and that's it. How about we wait for a bit more information, maybe a bit closer to the release date, and then everyone can have a rational stance on it?

To get all worked up over something not clearly defined, when you have absolutely no other details, is more than ridiculous, it's the height of idiocy.

Especially since Valve have clearly said that L4D will continue to be expanded upon. The only issue I can see here is that the community may be divided. If L4D2 takes the original concept, runs with it, and improves upon it, I don't see why that is that much of a deal.
0 0

Sub-kamikaze

9 years ago

I have pre-ordered this so hard.

People are mental.

I mean, truly truly bat-shit bananas. This whole thing makes me vehemently shake my head from side-to-side .
0 0

Valve details L4D Survival Pack

Sub-kamikaze

9 years ago

Bill? Francis?

I can't believe I even play with you people.
0 0

Sub-kamikaze

9 years ago

Pigeon, set your dad on 'em!
0 0

Sub-kamikaze

9 years ago

Yeah? I heard from an ex-Valve employee that when they were testing Louis' NPC AI, they put him in a room weaponless with six tanks.

He beat them all in a No Holds Barred Cage match.

Without using the chair.
0 0

Sub-kamikaze

9 years ago

I don't understand people's preferences. It's clearly Louis all the way. He's the everyday kinda guy caught up in circumstances beyond his control. Francis: Biker, Bill: War Veteran, Zoey: Tax-dodger.

Louis: Office (probably cubicle) Worker - he wins hands-down :)

Smuggo, you're broken inside.
0 0

Sub-kamikaze

9 years ago

What whining? From what I can tell, everyone is very excited. It's a little like Christmas, just with less novelty socks and more zombie fun-times.
0 0

Sub-kamikaze

9 years ago

@Madafunkola

Glol.

Also, like someone on Kotaku said - I want a horde of WITCHES! ;)
0 0

Sub-kamikaze

9 years ago

I'm so excited..... I might start smoking.....
0 0

Sub-kamikaze

9 years ago

Look, in this economic climate, it's hard enough to find a new job, let alone a start to a career.

This is not going to help. I can't afford another 5 months of night-after-night slaughter.

Gits.

*shakes fist at Valve*
0 0

BioShock 2 set seven years later?

Sub-kamikaze

9 years ago

Just from this news article, I had a vision of a game set in a small villiage in Ireland. It was green and the sky was blue and there was much adventure and mystery. It was brilliant.
0 0

Killzone 2

Sub-kamikaze

9 years ago

I think I love you Yossarian. I don't normally condone this sort of thing, but you've brightened up a rather dreary day.
0 0

Gears of War 2

Sub-kamikaze

10 years ago

Guys, I think they just meant that it doesn't seem as glamorous because it's already had an iteration on this hardware. Final Fantasy, Resident Evil, Fable, etc, have not. That's all. No need for hostility...
0 0

BioShock

Sub-kamikaze

11 years ago

I didn't realise I was swept up in the Bioshock hype until I literally spent all day at work refreshing the official forum page at the Cult of Rapture concerning how 'Toys 'R Us' breached the official US release date (deluding myself about the date being brought forward, yet simultaneously knowing full well that would never ever happen...). System Shock 2/Deus Ex obviously have an unconscious power over me...

That's when I realised I was a little bit unhealthily excited.

When I saw this review at quarter past twelve, I ran downstairs, poured a drink, ran back up, sat down, and braced myself for the read. I haven't acted like this since I was about 14 (minus the drink part). I'm now 23. This is mighty ridiculous.
0 0