2 years ago
pretty much everything is done in HDR in modern games. They used to do some post-processing after tone mapping but it's no longer the case.
No, it's about extended range of brightness. Non-HDR TVs have very narrow range of brightness. Games inside use floating-point render targets i.e. each color channel is represented by floating point number. For example, FP32 format will use 32-bit float for every channel (128-bit for one pixel). This gives you much bigger range than conventional 32-bit ARGB format where each channel is represented by 8-bit integer value giving you only 255 possible values.
3 years ago
Shortly after, Batman publisher Warner Bros. issued a blog post that warns of a GPU issue for Windows 7 users which will cause a hard drive paging issue after "extended gameplay sessions".
However, certain points are clearer now; we know unified memory has immense advantages for consoles, but also that bandwidth plays a bigger part in texture filtering quality than anticipated.
Ultimately, it's difficult to pass judgment on this feature. It's still early days for Windows 10 and it's entirely possible that we'll see improvements made to the streaming functionality over time.
more capable parts with 500gbps of additional bandwidth
Memory Speed: 6.0gpbs
Rocksteady's superb work doesn't deserve to be overshadowed by the poor PC version.
The AC Unity advantages went away with the latest patch.
Why is Leadbetter still pushing the narrative that they were the result of extra CPU power on the Xbone?
Has it really got to the point where, rather than simply return a faulty product, people actually anticipate patch releases in the same way you'd normally anticipate the launch of a new game?!
This has to be the most miserable first 12 months of a generation I can remember. Utterly shameful.
Replacing the 3.4GHz Core i3 with a Core i5 turbo-boosting to 3.9GHz across four cores, we only gained around 10fps in the Notre Dame area when using the GTX 760, even at 900p resolution. Even with the i5 installed, we also found that the Radeon R7 265 and the R9 280 didn't quite deliver the performance of their direct Nvidia competitors - the GTX 750 Ti and the GTX 760.
4 years ago
Subscribe to The Eurogamer.net Daily
The 10 most popular stories of the day, delivered at 5pm UK time. Never miss a thing.
Connect with Facebook
New in town?