Nikanoru

Moss review - PlayStation VR's finest game to date

Nikanoru

2 months ago

@TheRealThing
A CAVE system can't give you true depth perception however. 3D movies will not provide this either. Only HMDs can do this out of available technology.
Again, I have to ask what sort of CAVE room you've used. Newer-ish ones have headsets that provide head tracking and use shutter glasses to show true 3D with depth perception. I've gotten to try one of these several times, complete with hand-motion controllers, long before Oculus was even a concept. BTW I'm not arguing that they're better - they're obviously outdated and extremely impractical. But since you brought up the subject... they do offer the exact same functionality.

So using your hands to push yourself off the environment and off other people to move about in zero gravity with full freedom of movement is possible with a gamepad or keyboard?
It's possible without the VR headset. That's what I said. The critical elements here are the motion controllers. As for the sense of weightlessness? That wears off very quickly.

And Sprint Vector is a game that has you physically doing the motions for running, jumping, and climbing.
You mean outside of the myriad of Wii, Playstation Move, and Kinekt games that have done the exact same thing? Back then we called those things "gimmicks" and "minigames". This is no different. People who have invested in a lot in VR just really want to believe that it is.

No one is in agreement with you.
In this comment thread? Sure. In the real world? I think you'll find otherwise.
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Nikanoru

2 months ago

@TheRealThing You can move around using a control stick or mouse without VR. Same difference. Hell, a mouse is more precise. You can even do head tracking on a normal monitor if you're so inclined. By the way, have you ever used a CAVE room? If you did, maybe it was an older type. It can absolutely do stereoscopic 3D, just like a movie theatre.

No one actually thought VR was going to do this in it's first few years.
LOL I beg to differ.

Lone Echo
Nothing there that couldn't be done on a normal screen.


Sprint Vector
Ditto.

Are you talking about the actions performed with hand motion controls in these games? Let me remind you that motion controls are possible on a normal screen as well. You don't need a headset for that. What makes VR, VR, is the display technology.

And besides, anything done with motion can be done with regular controllers as well, as the internet has thoroughly agreed on.
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Nikanoru

2 months ago

@Majorjaws69
the space around you is in 3D and you can move around that space.
But you just described any 3D game. You have a bigger FOV. That's it. After some time being immersed in it, it feels no different from a projector screen (except with added physical discomfort). And a projector in itself loses its impact rather quickly if you own one, I find myself preferring a traditional monitor, these days.

Anyway, judging by the votes, I know I'm not going to convince people who are heavily invested in VR hardware, and those who would say "if you don't think VR is revolutionary you must not have tried it" (I've seen this ridiculous comment more times than I can count). But frankly I don't need any VR fan's validation to see how the technology completely failed to set the industry alight like so many people zealously professed that it would (and have been doing so for the past 6 years).
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Nikanoru

2 months ago

@CinnoMan If this is another one of those "you don't care for VR so that means you must not have tried it", don't bother. My friend owns various different models of VR devices and I've spent ample time with all of them. The novelty just wears off after about 10 minutes, and then it's basically just a bigger screen. It does not afford any actual new functionality.
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Nikanoru

2 months ago

You and Quill are a team, and as the game progresses your interactions with each other in VR will help you form a type of bond that's just not possible in conventional video games.
Well except the LostWinds games on Wii that were exactly the same thing, ten years ago.

I've yet to see an actual gameplay element in any VR game that is enabled by VR specifically, and not equally functional with regular gaming hardware.
2 16

Turok and Turok 2 hit Xbox One next week

Nikanoru

2 months ago

@-GreyHead- Well, I guess if you hadn't played both versions at the time it might not be so obvious. They were your typical late 90s messy PC ports. Poly gaps, stretched-out UI, broken fog effects, etc.
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Nikanoru

2 months ago

@-GreyHead-
Bang on there, both games were great ports of demanding PC shooters.
Are you implying you think that the Turok games were PC games ported to the N64???
2 1

New Shenmue 3 screenshots show more dead-eyed faces

Nikanoru

2 months ago

@nickyj800
Well, at least these images show that the project is making some progress. The old man in the rightmost screenshot is new, the old man in the middle one (who looks like a balloon painted with the face of an old man) is an older image.

Honestly, these newer screenshots are alright. The ones that we saw the last time they showed the game (which included the middle screenshot here) were actually WORSE looking than the original Dreamcast game. Much, much worse. Like someone else said, it looked like one of those Unreal engine "remakes" that look like utter shit even compared to the old game from a decade ago, because the people making them don't have a fucking clue about art.

Though despite the progress the project seems to have made, Ryo's face still looks artistically/anatomically under-par even compared to the Dreamcast original. Regardless of whether or not he has any facial expressions.
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Yes, you really do have to pay for an extra character slot in Metal Gear Survive

Nikanoru

2 months ago

I have no comment. At this point I can only sit back, popcorn in hand, and watch this microtransaction shit unfold. It's hilarious.
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Warcraft 3 gets a big update as remaster rumours swirl

Nikanoru

2 months ago

@logandarknyte You're saying they should retell WoW stories in a new Warcraft game? I could get with that, especially since I barely know any of the WoW lore to begin with. Still don't think it's gonna happen though.

But yes, I realize that, it's what I was saying. They're spending all their story content on WoW expansions.
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Nikanoru

2 months ago

@ChiqueMF I agree, I want W4 as well, but no chance in hell Blizzard are going to do this. WoW is their baby now and I think they want to keep the Warcraft lore contained entirely within it. It has too many legions of fanboys for them to spend any sort of story development on a new Warcraft game that they could've used for yet another new goddamn WoW expansion.

A W3 remaster is just something to try to stop original Warcraft fans from complaining.
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Kingdom Come: Deliverance review - history is a double-edged sword

Nikanoru

2 months ago

@Roland_on_the_Ropes You're afraid that the "transients" might actually have a point here, aren't you. Sorry to break it to you, but these aren't people who like Infowars. These are just regular people who are finally sick of it. The fact that you choose to "other" them and pile them all together under a negative label only speaks to the fact that deep down you realize you're on the wrong side.
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Mega Man Legacy Collections 1 & 2 are coming to Switch in May

Nikanoru

2 months ago

@FilthyAnimal Yeah I figured it probably would be, but just saying, it has no business being even that size. :P
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Nikanoru

2 months ago

@Mrsyms The total of both collections shouldn't be more than 1 GB and that's MM8 taking up the lion's share of that, being a PSX game.

Even if they recorded all the chiptune music in the gallery as full lossless audio tracks, that still shouldn't come close to even the smallest available Switch cart size.

It's totally baffling.
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Adorable PSVR platformer Moss finally unearths release date

Nikanoru

2 months ago

@Brainflowers I don't see any of the grabbing/pulling stuff in Tearaway that this game has. Lostwinds on the other hand seems almost identical in concept.
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Nikanoru

2 months ago

@Brainflowers
Does the player control the floating bubble?
If so, reminds me of Lostwinds on Wii.

Edit: just watched some gameplay footage and yeah it's basically Lostwinds.
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Secret of Mana's 3D remake is good fun - but won't impress retro purists

Nikanoru

2 months ago

@Bander Nobody ever puts a full-on cheaply airbrushed reflection of the sun in the water in a 2D game because it's unsightly and annoying. And it especially doesn't go on water that wouldn't ever have a mirror surface like that because it's right next to a waterfall.

It doesn't matter what you try to say about the pond in the original, it was made with a basic degree of professional competence and understanding of visual concepts. The iOS water isn't.
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Nikanoru

2 months ago

@Bander There's nothing wrong with the water in the original. There's a screenshot in the article of the very same pond that's in your linked screenshot, and the difference is staggering. Giant airbrushed glare overlaid on a tile based background? That's classic early 2000s digital art crappiness 101. Let's not even discuss the waterfalls, what the hell were they thinking?

I'll take early SNES graphics, simple but consistent, over mobile graphics that look like they were made by a teenager who didn't have a clue what they were doing and/or just didn't care. Would never pay a cent of my money for something like that. It's barely any better than FFVI mobile.

If you're going to do a remake, finish all of it properly, or don't do it in the first place.
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Nikanoru

2 months ago

@Bander
and that water scene uses three independent translucent playfields,
I know, but a technical feature like that alone doesn't make for better graphics, as is clearly demonstrated in-game where it looks cheap and horrible. Like it was put together in photoshop by an amateur.
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Nikanoru

2 months ago

@Bander I could write paragraphs about what's wrong with the phone remake just based on those two screenshots alone. It has its good points but overall suffers from the same sort of laziness that the FF6 mobile "remake" did.
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Nikanoru

2 months ago

@gravythief
Quite how they got a SNES game to sound like they did is beyond me.
It was a great soundtrack but let's be honest, it was not out of the ordinary for SNES at all. If anything, it was kind of early days for Square on SNES (just like other aspects of the game - it's a bit of a charming mess). Its sequel, Seiken Densetsu 3, improved on it in every way including the music.
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Nikanoru

2 months ago

@Bander It's not bad, the trees for example look good. But it definitely needs improvement in areas (other than, well, needing to get off the phone and on a real gaming platform). The screenshot with the pond looks much better on SNES, no doubt about it.
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Nikanoru

2 months ago

@barryr1285 Not sure why you're being downvoted, the idea of a SNES game remake being on everything but Nintendo platforms is idiotic indeed.
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Nikanoru

2 months ago

@Games_Should_Be_Fun You're already making an assumption in your statement, the idea that all of these remakes are necessarily "up-to-date". If that includes being up-to-date artistically, then sometimes they just lack in that area. And that's definitely bad for games that claim to be an improvement over the original. The "fuss" is justified.
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The retro gaming industry could be killing video game preservation

Nikanoru

2 months ago

@martinsmith
The problem is, most of the people making and selling these translation-hack cartridges had nothing to do with actually translating the games. They just go and find fan-translation projects online and load those onto their bootleg carts to sell for a profit without involving the actual translation communities at all.
This needs to be repeated over and over until it is finally common knowledge.

Don't buy reproduction cartridges, ever! No translator or romhacker wants to have anything to do with the illegal sale of copyrighted material containing their modifications (for good reason), so these scumbags just do it without permission.
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Can Kingdom Come Deliverance's tech deliver its ambitious vision?

Nikanoru

2 months ago

the attitudes of Daniel Vávra, the lead developer, whose views speak for themselves in both his social media and this Kotaku interview - aspects of which are reflected in the game content, and may give pause in considering it for purchase.
What attitudes? Seriously? What am I supposed to be seeing there that's bad? Aside from Kotaku itself.
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Super Nt review: a SNES for the 21st century

Nikanoru

2 months ago

@laughingorc Knowing the impossibly high standards Byuu holds himself to, I'm completely sure he's done it "properly" in the years since.

Still had an old 2006 version of Zsnes sitting around and 2 player mode does still work on that as well. I guess that was achieved via a hack then, though for us average players it didn't really matter. If it worked, it worked!

Either way, have fun with Uniracers! Or Unirally - I never did know why they changed the name in PAL land.
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Nikanoru

2 months ago

@laughingorc Just to make sure I wasn't insane I tried both Snes9x and Zsnes (Higan is a given) and it works just fine. I can't actually remember a time when it didn't work on Zsnes, and I think I first used that in 2001. You've been missing out! :P

I'd recommend Snes9x, it's simpler than Higan and is actively updated unlike Zsnes.
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Nikanoru

2 months ago

@jasonchurch Fingers crossed for Cen64. Not that I'd use it to play games over my real hardware mind you, but preservation is important.
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Nikanoru

2 months ago

Of course, the best option is still a real console on a CRT, the unpracticality of which is hilariously exaggerated for some weird reason. If you have to believe what people say on the internet and articles like these, everyone lives in a 2 by 2 meter box with no place for a table and chair, where something the size of a microwave oven is a major sacrifice.

Though speaking of "real" consoles, the 1-chip SNES is not all it's cracked up to be. In fact it has fairly major issues in several areas, most likely because of cutbacks in manufacturing costs, being a late model. I don't know why people seem to treat it as the holy grail. It isn't. The original is preferable.
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Nikanoru

2 months ago

@laughingorc Not sure when you last touched an emulator. I don't know of a single one that I've tried after circa 2006 that had any trouble running it.

In fact most people's opinion about emulation around here seems to be informed by data from more than a decade ago. Compatibility and accuracy has been practically (and theoretically in case of Bsnes) 100% across the board.

Not to mention emulators offer more and better options when it comes to visuals. The so-called CRT simulation effects on the super NT are some of the most terrible I've ever seen, even the DOS version of ZSNES back in 2002 did it better. And you're stuck with it.
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Kingdom Come: Deliverance has a hefty day-one update

Nikanoru

2 months ago

@Naetharu Are you saying the last time games "just worked" out of the box was the SNES era? Was that the last console you owned before you jumped straight to the Xbox 360? :P

Consider also that for example BotW, which is a modern open world freeform adventure game of the highest order, came complete and fully functional on disk/cart, with patches amounting to nothing more than minor framerate optimizations in a few isolated spots.

Giving proper modern games proper finished releases is still possible. Patching has done nothing to enable them. It's just that corporations will cut corners when given any opportunity to do so, and the age of online patching gave them ample opportunity. That's all it's done.
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Why the founder of Traveller's Tales released a director's cut of an old Sonic game 25 years later

Nikanoru

3 months ago

This may be the worst misuse of the word "remaster" I've seen yet.
Throughout our conversation, Burton always refers to his pet project as the "director's cut," and never one of the usual gaming terms for such a project, such as "remaster".
He's right, and neither should you. It's a mod of a game on the same system it was originally released on. Even though it is emulated. There's nothing here that even resembles "remastering" of any sort.

Unlike many ROM hacks, though, Burton deliberately boxed himself within the limits of the Mega Drive hardware itself,
Maybe I'm missing something, but it seems as if the writer is confused as to what a romhack actually is. All romhacks respect the limitations of the original system by necessity (disregarding rare exceptions such as MSU-1). If you do anything that doesn't respect the limitations, the game will no longer run.
15 1

The question of fidelity and Shadow of the Colossus

Nikanoru

3 months ago

@Ishkur Oh wow, the animation of the new colossus in that chase gif comparison is dreadful compared to the original. Are all animations that bad?

(And whoever's downvoting clearly hasn't looked at the animation I'm referring to. It's objectively worse whether you like it or not, sorry.)
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Nikanoru

3 months ago

@n0signal And yet the remaster sits there taking up a mere fraction of the PS3's capabilities among other games that use it to its full extent, and comes out looking a bit "emulated" and sad in comparison to those games. Whereas on the PS2 it was an achievement, a result of years of development specifically tailored to that hardware, and one of that console's most advanced and best looking games.

If I'm going to play an old classic, between the two, I know in which way I'd rather experience it.

(Uh oh! The HD brigade is here!)
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Nikanoru

3 months ago

@n0signal I would say even the PS3 remaster goes too far in trying to clean up the game. Worse in fact, remasters in general update resolution and maybe sometimes textures and a model here and there, but leave most other assets untouched, making for a disjointed and inconsistent visual experience that doesn't seem to fit on the platform it's on. Yet those are the versions that are most often used to represent the "original" game, while the true original achievement on its developed-for platform becomes forgotten.
7 7

Nintendo announces Mario Kart Tour for smartphones

Nikanoru

3 months ago

@the_milkybar_kid Making shitty apps chock full of elements that have nothing to do with gaming, for a shitty phone platform, is "getting with the 21st century" for sure, but they only do it to appease investors. Luckily, these non-games are just glorified ads to draw people to their actual consoles so they can keep making their actual games.

Edit: Seems maybe people are taking this as an attack on Nintendo, but it's quite the opposite. They're just handling their phone app output, which they are forced into, exactly like it should be handled. It's the phone platform that's the problem.

But if anyone's really upset that I'm rightfully shitting on the app market and phones as a gaming platform, they can go do one. :)
5 10

Shadow of the Colossus is one of the best remakes of all time

Nikanoru

3 months ago

Is there any new content? One of the things that made the RE1 remake on Gamecube almost magical, was that it added new doors that led to new areas in many places of the map, expanded existing areas in interesting ways, and cleverly remixed almost all the puzzles and enemy encounters. Yet all the while, the game still managed to be everything the original was and more.

After that I've found it hard to be interested in any remake that's merely a graphical overhaul.
4 3

The Virtual Console's continued absence on Switch is creating some exciting possibilities

Nikanoru

3 months ago

@FilthyAnimal Thank god someone else agrees. I sometimes feel like I'm living in bizarro world when I see awful upscaled emulator screenshots and gameplay absolutely everywhere with people insisting that it's better just because the lines are sharper.

Though I don't agree that any early 3D era game looks good when re-rendered, at all. Not even exceptions.

To clarify I think these old games look great, with the right visual presentation.
2 1

Nikanoru

3 months ago

@robbiesabo I'm sorry but that looks terrible. The entire game has completely fallen apart. From the incredibly pixelated UI to the jagged and glitched edges on the transparent texture edges like the tops of the grass on the wall, the trees and the yellow arrow, as well as the overly exposed joints on the character, none of that shows up on real hardware.
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Nikanoru

3 months ago

@FilthyAnimal
you realise how rough the game truly looks.
You mean it looks ugly if you rip it out of its intended mode of display? No shit. You might as well say theater sets and props look ugly if you go right up to them on stage, up close. That's essentially what's happening when you re-render N64/PSX/Saturn games in HD.

Like that waverace shot robbiesamo posted.
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Remembering Bob Wakelin

Nikanoru

3 months ago

That Ocean logo brings back so many great memories.
5 0

Amnesia: The Dark Descent and A Machine for Pigs are currently free on PC

Nikanoru

3 months ago

A Machine for Pigs did the worst thing a sequel can do: take away everything people loved about the previous game. One of the larger gaming disappointments I've had.
1 0

Where do downloadable games go when they die?

Nikanoru

3 months ago

Re: "when is Minecraft?": Minecraft has an option to download and play every single past development version right from the launch client, all the way down to the very first plain block world experiments by Notch that would later become the actual Minecraft.

I always thought this was a very nice thing to have. I myself certainly feel nostalgic about the one version that used to be playable as a web app demo on the site, which had interesting "miniature scale" terrain generation, and little functionality beyond building.
2 0

Switch gets the original SteamWorld Dig next month

Nikanoru

3 months ago

@stephendupays Considering Steamworld Tower Defense came before Steamworld Dig, the sentence was technically correct (given subjective interpretation of "a little bit"). :lol:
0 1

Nintendo Switch announcement tonight to reveal "new interactive experience"

Nikanoru

3 months ago

@MORZTAN So you can't sell disposable cups in Denmark?
0 0

Nintendo has announced Nintendo Labo, a bizarre new interactive cardboard toy line

Nikanoru

3 months ago

@treaclewench I'm gonna guess they may possibly offer replacement packs, from the looks of it those shouldn't cost more than $10 (deducting assumed full-price for the software which is usual for Nintendo).
3 0

Nikanoru

3 months ago

@FilthyAnimal Oh, I understand that, I didn't think they had some magical propulsion force. :P Was just commenting on the sheer bonkers idea that you control a controller using a screen (usually it's the other way around).
3 0

Nikanoru

3 months ago

@Adamski707 Looks like it uses the infrared camera in the right joy-con. A number of these builds seem to work that way actually.

(oops, was too slow)
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Nikanoru

3 months ago

Those little RC animal things... you use the screen to control the controllers.

Never thought I'd type that in my videogame-playing years.
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