Kremlik

Tesco Direct shuts down in July

Kremlik

11 hours ago

https://www.tesco.com/direct/has-been-heroes-nintendo-switch-game/759-7290.prd?skuId=759-7290

Yup thats 365games attempting to 'sell' a game on Tesco for 10 grand - and people wonder why direct flopped. 'Carefully chosen partners' my arse
0 3

The Division 2 will be out by March 2019

Kremlik

5 days ago

If Ubisoft want to play this smart Division 2 will probably be betaed is August and released mid-October; that way it'll probably steal a bit of thunder from Destiny 2's 'We're sorry we fucked with you for a year, please give us £30 more' in September.

Division 2 has a good chance of stealing a lot of Destiny's fanbase again if Ubisoft show that Division 2 IS an improvement over the first game and not just buzzwords to hide the already rotting corpse of its core game wearing the paper-thin mask of it's first as Bungie did...

If not there's still Warframe
3 0

PC gaming in the palm of your hand: Steam Link tested on iOS and Android

Kremlik

5 days ago

@8itmap_k1d Steam link over wifi is bad - lan based it's actually pretty close to 1:1, kinda the same with PS4 remote play...

However both sort of require either everything close by, making the device/software moot, or investing in a powerline system, which is pricey even if you DON'T get ripped off by the retail prices
0 0

We are living in a new golden age of video game music

Kremlik

7 days ago

I stopped buying music in general years back mostly because of funds and taste change - however over the years OCRemix became 90% of my track list, but over the past 5/6 years game tracks, in general, have been my primary purchase.

In fact, a great soundtrack to a game has become my #2 point of buying a game over if I was interested in the game from the start, I would never have bought and prioritised playing games like Ori and the Blind Forest or Hollow Knight if their tracks didn't pop up on my new remix playlist, they would have been lost in the pile of games I've yet to play
2 0

Kremlik

7 days ago

@Killerbee Journey in D2 NAILS the opening missions for that game, it just caps off the whole feeling of alone and helplessness - it's a damn shame the game goes back into 'pew pew the bad guys' soon after that, as if the devs kept going with what they had in those two/three first missions Destiny 2 may have been a different game and better for it.
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Kremlik

7 days ago

@-MrFlibble- FF in general as a series has some DAMN good tracks going for it, Blinded by Light from XIII is still on my playlist despite it being a boring game, heck I keep XIV's tracks on a loop most of the time as very few are actually bad (yes even 'Good King Mog' is good for what the theme is).

Between the remixes and remakes I think the music is the core of what keeps FF an iconic series just as the stories they tell
1 0

The mainstream media's inevitable attack on "addictive" Fortnite has begun

Kremlik

3 weeks ago

@Aradiel also reads to me like "TV was already on the verge of breaking down, it happened to break as the children were being babysat by the video games machine. So I sold 'my story' to the papers and 'had' to replace it with a more expensive TV."
15 1

Frostpunk review - a thrilling but thin frozen city building game

Kremlik

4 weeks ago

@dadrester This is the point of the game down to a t - you'll TRY and do good for your people but end up having to make the hard choices to keep them alive, they'll hate you for it but in the end, they live...

it's the management of keeping them alive and NOT try and kill you in the process - THAT is the game
3 0

Trouble brewing for independent UK shop chain Grainger Games

Kremlik

2 months ago

@SnackPlissken I would say it is in their best interest, but whether or not they actually have the brain cells to do so is 50/50...

I live in a town with a ghost city centre as instead of lowing the rates to encourage more businesses, they raise the rent of all other places to recover the losses of another business moving to a business park further down the road - thus losing more to the rent prices than anything else.

EVERYONE in the town knows this but whoever looks at the books here certainly doesn't live in the area and only looks at the margins for the year and not the state of the town, unwilling to take a loss for a few years to make gains in the long term...

Grainger is also one of the businesses in the town - between this and the issues it's having, I can only hope it stays open otherwise our only option for new games will be Game, if that ends up the only retailer in the area, god knows if it's going to be worth buying anything video game related in Town
0 0

Welcome to the new Eurogamer

Kremlik

2 months ago

I miss the 'day' breaking up the news, now it just looks like a lot of 'BLARRRG HERE IS NEWS', plus what are you gonna do on a big news day? It isn't that much room to see what's new at a glance other than what's 'popular'.

Oh and the 'more articles' is a list big block of text and pictures, the size of the stuff there needs to be smaller otherwise a LOT of scrolling is needed to read everything - it feels like anything off the front page is just shoved in a pile to be forgotten about
29 0

Kremlik

2 months ago

@JoelStinty remove the negs? But then HOW will EG EVER get the traffic coming back with the click bait!!!!

All jokes aside - I agree if you want to keep the system at least remove the downvote side while keeping the upvote, all it ever was is a passive aggressive button for people would don't like what was posted. Sure it pointed out the 'bad posts' but then that's what the report button was meant to do
3 2

Jelly Deals: Nier Automata down to £19.85 this week

Kremlik

2 months ago

@Sheikah it's almost like the moment the traffic spiked the price jumped up...

Almost like the price auto scales to the sales *tinfoil hat*
0 0

Hearthstone's new expansion The Witchwood is all about werewolves

Kremlik

2 months ago

@Dysonism Remember a 'year' in Hearthstone is not timed to an actual year.

3 expansions to Hearthstone would fit the 4/5 month window within it's 'year'
0 2

Kremlik

2 months ago

@ambershee Details details... and a typo :) I meant sets, not blocks - it's fixed

Either way, it's on a September/January release cycle atm - so as it stands we'll only get two set releases this year
0 2

Kremlik

2 months ago

@Rob_Nomad Actually as of the last block, starting in September last year, they have changed to a 5/6 month cycle per set of which we only get 2 sets per block - we are only getting 2 sets in 2018/2019 window.

2019 may be going to a three-set per block window (or 3 blocks of 2) again but that's based on the feedback of 2018's sets, they are considering sticking to the new block layout.
0 2

Kremlik

2 months ago

@ambershee The bottom kinda fell out of MTG's secondary market a few years back; commons where far too cheap, and most of the 'top tier' cards ended up costing Yugioh levels of stupid pricing (£60-£100 per card in GENERAL, not based on rarity as normal).

Due to the new alt art system this included LANDS of all things, plus it didn't help matters that for about 2/3 years (when they spead up the release cycle for 18 months as well) there where sets that ONLY worked with its own set, for example, the tri-colour land sets and the 'wastes'/gray mana (yes, artifact and monsters needed GRAY mana to work for a few sets).

With set cycling as it is, the value of the cards dropped quicker than they have before as players were basically forced onto the latest decks with the next gimmick.
0 0

Kremlik

2 months ago

@ambershee The last one was the start of December, this is mid-April.

4/5-ish months is a fair wait TBH, it's only slightly faster than MTG which is 5/6 months, however, MTG fills in the gap with paid starter decks with cards not obtainable anywhere else but the deck, normally the cover card being a plainswalker (read as 'hero card') and other gimmicks.
1 0

In Theory: Can a Switch hardware revision extend its lifespan?

Kremlik

2 months ago

Nintendo is one of the LAST developers to need powerful hardware to bring out good games. Sure Mario looked good on the Gamecube (their 'powerful console') but hell look at Mario Galaxy and that was on the WII of all things and all that is was a Gamecube with motion controls despite being called as a 'next gen'.

The Switch already is a powerful console, it's already better than the Vita was, which was considered 'a handheld as powerful as a console' in its generation - All that's needed is possibly an OS software revamp as it's had some issues with same dev software, it just needs optimization.

Perhaps a 'hires 4K' version of the dock for the TV - but the Switch itself is fine
8 9

Call of Duty WW2's Gun Game is awesome, but it has a serious AFK problem

Kremlik

3 months ago

It's this just the rub with most 'modern' gamers these days - why put any effort at all in games when you can just leave it and amass 'gains' without doing anything....


Oh wait this HAS always been an issue since we all discovered to rubber band a controller
1 0

Dynasty Warriors 9 review - long-awaited reboot falls flat

Kremlik

3 months ago

@bad09 Probably because when people tend to do open world they FILL it with stuff to do - all DW9 did was take the existing scale of the series and just stretch the map size without upping the NPC numbers to compensate the size...

For a game series known for basically falling over an enemy NPC every step, it's completely the opposite direction.

Oh and to add to the pile of BS; It seems the 'iconic' weapons that the characters are known for are likely to be behind it's season pass - until then hope you like ball and chain, rings and swords, you'll be seeing those a LOT
4 1

PlayerUnknown's Battlegrounds details long-awaited new anti-cheat measures

Kremlik

4 months ago

@FromTheHalfWayLine As a former healer/support class in many online games (including WoW) I know full well how bad it is on PC as well...

Funny thing tho; it's not normally the 'top end' players that are 'elite', it's the bad players who 'think' they are top end players that are the true 'elite'. Generally the best players are the ones that are carrying those by countering SO many bad habits and 'this is what X does so copying it means I'm good automatically' - not that I'm bitter about having to heal a tank that plays FAR too aggressively or anything :)
1 0

Kremlik

4 months ago

The quality of comments really reflects the reason why I avoid these type of games for the time being; between the childlike bitching and the 'trending' nature of these games, cheating and hacking is kinda expected because being 'known' (ie to make money from sponsorship) and 'top dog' seems to be a do or die attitude to a player, so anything goes..

Playing 'for fun' isn't an option.
7 1

This War of Mine follow-up Frostpunk will be released by the end of March

Kremlik

4 months ago

@whizzedout Think Banished meets Reigns but with MUCH harsher choices; do you let people die in hospital to keep the food reserves stable for the next year and/or to you force children to work to keep the heat going probably killing a few due to over working them...

There is already a demo floating around it's a damn good game already - I'm just hoping they make it to the finish line
7 0

World of Warcraft expansion Battle for Azeroth will be released this summer

Kremlik

4 months ago

So much for the 'no more content droughts' pledge Blizzard made after Warlords, sure, the allied races and the revamped leveling system may pad out things for a bit, but it's basically paying more to extend reasons to play right now, it's a good idea but it's not a 'possible 8 months away' idea.

There is one good thing though; after 13 years and 6 expansions, the 7th one finally releases within 12 months of the last expansion's raid drop...

Baby steps, Blizzard.
4 2

PSN woes force big FIFA tournament to play matches on Xbox One instead of PS4

Kremlik

4 months ago

Well it's not shocking to understand the fact that Sony can't handle these many people using the service; with Monster Hunter, Dissidia and Dragonball Fighters(Z) all 'requiring' on online connection to play (with Monster Hunter really ironically the only one with an ACTUAL offline mode) add to the fact FFXIV just had its update with the new Kefa/FFVI dungeons..

This week is a busy week for gamers despite the platform, yet as always Sony run PSN backend on the cheap, it's a good system for 1st party stuff but DAMN sometimes the service needs way more putting into it...
25 4

PlayerUnknown's Battlegrounds passes 4m players on Xbox One

Kremlik

4 months ago

I think PUBG has an advantage of being one of the few FPS titles on the Xbox One atm worth playing, I doubt it would have done as well if Battlefront or Destiny didn't faceplant themselves in the media by doing what they did, the lack of any meaningful exclusives on the system also is a factor...

It's a good idea but it's 'alpha' nature lets it down, it's done well either way, lets hope the profits actually go back to improving the game (unlike some)
6 35

Subnautica review

Kremlik

4 months ago

@Karmazyn not quite it's getting there but there have been a few issues crop up post launch..

That said it's totally worth buying without VR; the game itself is one of the best balanced 'survival' systems but still requires a little bit of time and luck finding the upgrades without issue..

Dropped 28 hours into the game already and no where near close to finishing it
9 0

The World Ends with You is headed to Switch

Kremlik

4 months ago

@Barkotron No it's not like TMS, whereas that was turn based, this is action based; the original used the stylist to move and attack the bottom character and the directional pad (or the buttons if you are a leftie) to control the top support character...

It's Battletoads hard combat, with Kingdom Hearts level of WTF storytelling (in a good way)
3 0

Paladins is getting a Battlegrounds-inspired mode and it is named Paladins: Battlegrounds

Kremlik

5 months ago

All this proves is how fragile the pedestal PUBG is currently on; With Fortenight and Paladins already being free titles and spinning off 'Battlegrounds' as a MODE on top of their existing game, all it would take is Blizzard to go at the next Blizzcon 'Here's OW:Royal!' and poof PUBG is basically fighting to keep relevant...

PUBG is a popular game for sure, however, it'll need to do a LOT to keep the AAA devs from sniping their playerbase (and attempting to copyright the genre isn't the way to go about it)
4 2

Christmassy Destiny 2 event The Dawning kicks off next week

Kremlik

5 months ago

@SyruM The 'content' is basically done, the main dev team has moved onto Destiny '3'; The game is in the Live Team's hands would are basically the one's that made the most fixes to the game with Destiny 1 - they still have to have a nod from the main team tho to do any major fixes...

Don't expect any actual additions to what is due to be unlocked with DLC, we are just gonna get what we are gonna get.
3 9

Jelly Deals: GAME's winter sale is now live

Kremlik

5 months ago

@Big_Jim
How is £33 for Pokemon a deal? Isn't it that price anyway!?
Pokemon normally sells at GAME for £39.99, only hits £34.99 if it's not current gen when pre-owned, otherwise it's £37.99.

£33 is considered a bargain in their eyes - remember this is the company who stuck with £59.99 for Zelda:BoTW the longest (and that was BOTH Switch and WiiU prices)
1 0

Dean Hall's spaceship management sim Stationeers is out now on Steam Early Access

Kremlik

5 months ago

@F10XDE haven’t played myself in a bit however the devs updated the physics engine resently so it’s probably worth dipping into during the holiday lull
0 0

Kremlik

5 months ago

@F10XDE It's still very much going in EA right now it may have dimmed down a bit but Space Engineers isn't dead yet.
0 0

Kremlik

5 months ago

You say Dean Hall is developing this game?

"We've had a great deal of fun at the studio in the development of Stationeers," says Hall


TBH he probably stopped working on it the moment it hit the steam page 'his team' will continue work. On to the next project then Dean? Yup? No shock there.
3 1

Assassin's Creed Origins gets 3GB patch today

Kremlik

5 months ago

Funny thing, publishers have been wanting to push 'games as a service' for a long time and then you get games like AC Origins, almost nailing the post-launch support (season pass content withstanding for now) - We have had micro events and game modes and tweaks for free, while yes it IS paid content the optional skins are upfront priced NOT needing a loot box to buy, and well fixes that I don't have to wait for a paid content update to get.

The games that have done have done this have been (mostly) singleplayer titles with Horizon, FFXV and R6:S just continuing to pile on content way after launch both paid and not (FFXV, yes debatable with the 'core' content with fans it's still good to see more content).

THIS is the 'service' I want to see it my games, adding more past the core of value and not locking features core to the experience to try to squeeze more money out of me, my money is a reward to the devs, not a ramson.
16 1

Today, Bungie will make Destiny 2's brilliantly overpowered Prometheus Lens "way too weak" instead

Kremlik

5 months ago

@Eraysor I'm enjoying Destiny news, just because it's a comedy of errors with PR these days.

Even when it's simple stuff SOMEHOW they mess up
19 0

PlayerUnknown apologises for Battlegrounds' inappropriate female character model

Kremlik

5 months ago

With the way PUBG is built 'outsourced artist' could easily mean 'assets from a model pack'

Don't get me wrong the game still holds up but either way, if it was an artist or a pack they didn't properly vet it before putting in the game, that's really bad - If 'art direction' is the weakest part of a game, your design and QA HAS to be the best.
2 2

Ryan Reynolds cast as Pikachu in live-action Pokémon movie

Kremlik

6 months ago

Deadpool 3 - DP electrocutes someone screaming Pikachu!
5 0

Bungie on why it takes so long to fix Destiny 2

Kremlik

6 months ago

I'm sorry but when games like Warframe and Rainbow 6 Siege can turn around hotfixes and changes within 48 hours of messing up something - 3 months is no excuse.

Bungie is working with a HUGE company that doesn't JUST have experience with FPS games on this scale (which Bungie should have anyway) but basically down the hall access to the biggest known MMORPG dev team. How the hell did things go wrong so quickly?

Easy answer; the 'game' is only secondary, the 'business model' comes first.
20 5

Bungie pulls tonight's livestream to confront Destiny 2 criticism

Kremlik

6 months ago

@bad09 Nintendo HAVE dipped their toe into the pool a few times with the 'free to download' games on the 3DS...

Add the Amiibo's 'DLC' locking with Zelda/Mario titles, the whole 'mini NES/SNES' situation, even if they DO truly limit production to feed hype/want of a product.

Nintendo aren't 100% saints however the 'core' game play experiences aren't really changed from the 'classic' model (the fact that I now have to say 'classic' not standard makes me ill)
0 0

Kremlik

6 months ago

I think the core reason why the drop of 'live' content is the fact it's most likely a scripted event; when they get to certain points of the game they are supposed to say a given line, hence the 'most rewarding event' gaffe. They had zero control over the game then and there seems to be a complete disconnect between PR, Devs and Publisher, the events are scripted hype content and where never really designed to address actual live interactions.

The blog is most likely filtered thru the company at least 2/3 times checking off what they WANT to say vs what they HAVE to say, it's purely controlling the message so they 'reassure the playerbase' but yet keep to the game design wants of Activion-Blizzard's needs to the shareholders that the game WAS worth investing in.

I highly doubt major change will happen in Destiny 2 to correct the main flaws of the game as the main team has handed over the game to the live team (going to work on Destiny 3 most likely), which from what has been said still needs to nod from the main team to change anything that is 'core' to the design, but we'll see how it goes.

Sadly I will not be buying into the post-season pass content (considering mine was a bundle and can't refund the pass) until after it's release as I'll have to wait for the playerbase to find what 'methods' have been put into the content this time.
2 0

Hearthstone to get three more big expansions in 2018

Kremlik

6 months ago

@Spuzzell welcome to what MTG competitive has been for years - it least there is a small resale value in MTG
1 0

Marvel Heroes shuts down over a month earlier than planned

Kremlik

6 months ago

RIP to the best pet class in video games; Squirrel Girl.
8 0

Destiny 2 fans find new XP issue as Bungie bids to calm growing unrest

Kremlik

6 months ago

@its-iNewton Strongly disagree with you there; Even if you took out the whole Eververse system, the game itself still has glaring issues in regards to loot.

The engram system itself is still flawed, your gear 'progression' is still tied to your LOWEST light levelled gear, I may have level 290 weapons and armour but that ONE chest bit at 280 will only give me 285 at MOST with general rep engrams, and drops.

There is a way around that yes, 'powerful engrams' will give me an upgrade for sure, however 1) they are only once per weekly 'task' (that's even if you want/can do said task, hello Nightfall and Raid) and 2) there is ZERO chance for me to know I'll be getting that item which will be 'that' upgrade which boosts my general engram lvl going forward.

The whole game is just 'do your weekly and hope you get lucky with your drops'
2 0

Kremlik

6 months ago

@R74NN Avoiding the AAA industry is the worst thing you could do right now, ALL this BS right now is just three companies; EA, Activison-Blizzard, and 2K games (WB doesn't get a free pass either BUT do we actually consider them AAA?)

Everywhere else it's been a DAMN good year, Mario, Zelda, Wolfenstein 2, Horizon Zero Dawn, Nioh, Persona 5, Neir, FFXIV Stormblood, Starcraft remastered, Divinity: Original Sin 2, Total War Warhammer 2.

It would honestly shock me if ONE of those games listed doesn't end up on someone's GOTY this year - and that is only a small sample.
9 0

Kremlik

6 months ago

@DrBeardface Sadly you are right by that remember the delight and praise EA had over 'removing season passes from future titles'.

After SWBF2 it wouldn't shock me if they 'looked at the data' and went back to them stating 'it's fair on the customer to have the OPTION of what to buy'.
0 0

Kremlik

6 months ago

*flips a table* Don't worry Eververse gave me the emote.

The most frustrating thing is there IS a good game in this mess - The story (although just as bare bones as the first's 'core game' before updates) is good, the world building is good, the combat is good, and DAMN the game LOOKS good even not on PC.

Then Activision-Blizzard pipped up since the first base game sold REALLY well and said 'how can we make more PROFIT' from this? Bungie allowed them to give us these 'systems' in place to fudge and 'sell' those loot boxes, considering 'Silver' isn't new in Destiny 2.

Notice how there are few actual static numbers in the game outside your 'light level' which is just a small gating system, damage and health scale, XP 'scales', loot is RNG which then weapon and armour power scales based on your light. Oh, there is stuff you collect, but then that's about as useful as tokens for the arcade, one week you may need two per game, next you could need four...

As just proven by all this all Bungie need to do is alter a number or two and you wouldn't even notice the change if you weren't looking.
10 1

How Final Fantasy's biggest failure changed the series for the better

Kremlik

6 months ago

@tmsmyth4 It depends what you really class as content, which leads me to ask what do you consider 'valid content', as I do see the 'progression' side of the playerbase wanting more dungeons and ilvl drops, the devs did add Lord of Vermillion and Place of the Dead during Heavensward (both still supported), as well as revamp the PVP maps (before doing the skill system in 4.0) features which sadly many either don't realise are in the game because (like most side content) it's not unlocked during the main story or consider 'not content' as it's not dungeons which rise their gear level.

I agree Diadem's changes is kind of a misstep and I believe Eureka is due next patch as it's tied into the 4.X Relic system, but like the rest I would consider it 'side content' as well as it's an optional grind to get a new weapon at a similar ilvl to an EX boss in the end.

As for having more faith in Yoshi-P, I would say honestly yes. The main reason is at least they try to keep the community in the loop as best they can, DO take on board the community's feelings, hence the constant housing issues are a hot topic and they've at least tried to address it multiple times, the next patch will be another test on that. The jump potion situation as you stated was because the playerbase asked for it over here despite it not being originally intended for us (as China's version runs VERY differently to ours), from what I've heard it's not been used as much as expected...

All that said, at least as stated before at least FFXIV respects my time and gives enough for me value wise to sub - Unlike another MMO with HUGE voids of content but still expects you to pay the monthly sub, or other mmo-like games although without a sub, still expects you to pay 'expansion price' per time for less content.

If at any point I felt the dev's of FFXIV wasn't giving their all for the game, I would certainly stop playing - there is too many options now, in fact I still have a massive backlog to do.
2 0

Kremlik

6 months ago

@tmsmyth4 Funny you say 'F2P by 5.0' but yet when interviewed Yoshida (I think it was him or at least a higher up) stated they will only EVER consider it if 98% of the player base want it.

To defend the 'significantly less content' bit; you do know Yoshida's also gone on record that the time during 2.X almost broke the team, in fact the team HAD to take a break from developing the game AT ALL for a while after the release of Heavensward, delaying the major content updates.

By the number, yes we do get less BIG updates (although they still go for the X.0-X.5 cycle), and yes, we did lose one 'newly designed from scratch' dungeon, but we have had more steady released patches and updates going forward - in fact going to a more staggered release of content than one big lump may have helped the game as there is more 'something new' each month than getting lost in a whole load of new systems - to the point many didn't even realise they existed (ie many still don't have the challenge guide and a LOT didn't know about the npc squad system until recently).

3.0/4.0 'felt' smaller as it was only '10 levels' of story content to fill 2.0 has 60 to fill and even then it felt like padding for some if it, reminder that the 16-18 story was 'do three dungeons' and nothing else, added to that the backtracking to Waking Sands every other quest was just painful, the story only really picks up during the Titan arc and then only 2.X (2.1-2.5) the story REALLY shines.

Other than the '10 million players' (BTW they NEVER say subscribers), which I agree in PR spin, the game isn't in decline at all at least not in the state to go freemium - it fact it seems a healthy enough state for SE's stock to go up with Stormblood's release.
4 0

Kremlik

6 months ago

@freddones Bravely Default? Erm that's already out in fact Bravely Second is already out too, for a while now...

Sadly without spoiling plot - they aren't great, may I recommend 'I am Setsuna' instead.
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