Project Gotham Racing 4 will feature approximately 200 tracks built around 10 locations, with new Xbox Live initiatives, improved in-car animation and weather effects and a bigger range of vehicles.
That's according to a preview in the US edition of Official Xbox Magazine, which introduces the game in the most detail yet - following a teaser trailer at X06 last year and the promise of a winter release date, which the magazine claims is still the developer's objective.
Reports on the preview's contents have yet to be verified by Bizarre, but claim that the game will feature all of the series' previous locations along with Shanghai-based tracks, while name-checked cars include a 1963 Corvette StingRay, a 1954 Maserati 250F and the much newer Ferrari 599 GTB Fiorano.
Graphically, scans of the screenshots suggest claims that the weather system is much fancier are on the mark, with freezing temperatures covered this time (snow, anyone?), weather that deteriorates mid-race, and even troubling fog in some areas of Nurburgring. Those of you who use the in-car view will find that the weather creates new problems, reports reckon, while the driver inside the car will feed the wheel as he turns into corners to add to the realism there.
Things get a bit sketchier from thereon out, but you can find lots more discussion on Xbox forums, while screenshots and cover artwork hint at graphical improvements. But beside all that, what would you like to see in PGR4? (Apart from Slitherlink.)
Will you support Eurogamer?