If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

New Rise of the Tomb Raider video demonstrates the non-lethal approach

The wits path.

Rise of the Tomb Raider's Gamescom demo impressed some while leaving others underwhelmed with its portrayal of Lara as a bloodthirsty killing machine. To combat this perception, developer Crystal Dynamics has released a new video showing how to play through that very same section without harming a single person.

"We've built our combat to offer as many choices as possible, and in this case, it's possible for Lara to make her way through the area with zero kills," creative director Noah Hughes explained. "Of course, sometimes combat is unavoidable, but how you approach combat in Rise of the Tomb Raider is often up to you."

Interestingly, this playthrough is quicker than the one we saw at Gamescom, but that might just be because the developers knew exactly where to go.

Rise of the Tomb Raider is due on 10th November for Xbox One and Xbox 360 with a PC release to follow in early 2016 and a PS4 port trailing behind in Hanukkah season 2016.

And here's the bloodier method.

Will you support Eurogamer?

We want to make Eurogamer better, and that means better for our readers - not for algorithms. You can help! Become a supporter of Eurogamer and you can view the site completely ad-free, as well as gaining exclusive access to articles, podcasts and conversations that will bring you closer to the team, the stories, and the games we all love. Subscriptions start at £3.99 / $4.99 per month.

About the Author

Jeffrey Matulef avatar

Jeffrey Matulef


Jeffrey Matulef is the best-dressed man in 1984.


More News

Latest Articles

Supporters Only

Eurogamer.net logo

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Eurogamer.net Merch