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Kinect more accurate now than at launch

Microsoft confirms tech has advanced.

As rumoured earlier this month, Microsoft has confirmed that its Kinect peripheral is more accurate now than it was at launch.

Xbox senior product manager David Dennis told Eurogamer that some of the software shown off during its E3 show demonstrated the improvements it has made to the add-on.

"Yeah," he said. "I think like we showed at E3, like Kudo showed with Kinect Fun Labs – a lot of that tech is the advancements we've made in the accuracy, the tracking... being able to show finger tracking in the sparkles demo he did.

"You saw too with Ubisoft's gunsmith demo [for Ghost Recon: Future Soldier] he was using his hand to fire in the firing range mode. I think that's the kind of thing we're going to continue to iterate on."

Although he wouldn't offer specifics, Dennis insisted that Microsoft aims to continue to update both Kinect and the 360 itself in the coming months and years.

"That's the beauty of Xbox. We've been doing that with Xbox 360, starting three or four years ago - continuing to deploy new software updates to improve the functionality, like enabling finger tracking and voice search, and also to bring new partners like Netflix on.

"These [updates] are very deliberate and planned and programmed," he added. "There are already people working on things for next year and the year after inside our secret bunkers, and we'll continue to bring amazing stuff that consumers love."

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Fred Dutton


Fred Dutton was Eurogamer's US news editor, based in Washington DC.


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