If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

GRIN's Final Fantasy game lives on

Square Enix takes project elsewhere.

Square Enix is still working on the Final Fantasy game that GRIN created but couldn't finish before collapsing last month.

Sources close to both parties have told GamesIndustry.biz that the game, initially signed off in Tokyo in the second half of last year and codenamed Fortress, was central to the collapse of the Swedish developer – Square took the project off GRIN after only six months of development due to concerns over quality issues.

Because business law in Sweden prohibits companies from going into debt without severe penalties, the developer was subsequently unable to bear its large wage burned without new projects, citing an "unbearable cashflow situation" as reason for closure last month.

GRIN had previously worked with Capcom on a new instalment in the Bionic Commando franchise, and while critical reception and sales numbers were modest, GamesIndustry.biz has been told that the Japanese firm was pleased with the results.

As well as Bionic Commando, the studio released two other titles earlier this year – Wanted: Weapons on Fate and Terminator: Salvation – both of which scored poorly in the specialist press.

From Assassin's Creed to Zoo Tycoon, we welcome all gamers

Eurogamer welcomes videogamers of all types, so sign in and join our community!

In this article
Follow a topic and we'll email you when we write an article about it.

Bionic Commando

PS3, Xbox 360, PC

Related topics
About the Author
GamesIndustry International avatar

GamesIndustry International

Contributor

GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.

Comments