World of Warcraft: Cataclysm Features

FeatureWorld of Warcraft and the masterplan for Sylvanas

"I've heard on the internet 'she's going off the rails', but is she?"

Whenever World of Warcraft Horde warchief Sylvanas Windrunner was mentioned at BlizzCon 2018, division swept the room. Some people booed, some people cheered. Sylvanas is on a genocidal rampage, you see, and it's caused a schism in the Horde. Some people follow her - and will to the ends of the, um, Azeroth - while others openly rebel under the hashtag Not My Warchief.

FeatureHow World of Warcraft is changing Warcraft 3: Reforged

A simple remake wouldn't have taken Arthas long.

For months I ran the Stratholme dungeon in World of Warcraft, over and over through the burning city, through the big gate towards the corrupted paladin lord Baron Rivendare and his coveted skeletal horse. But all the time I never really knew why. I never really knew the significance of the place, that it was the turning point for famous paladin Arthas on his path to to the dark side, to becoming Lich King. But I would have had I played Warcraft 3: Reign of Chaos*.

FeatureFace to face with the President of Virtual Reality

"I am championing the rights of the people."

In a modernist hotel lobby on the outskirts of Barcelona I sit face to face with the President. He's pretty casual as far as presidents go, dressed in jeans and a t-shirt, wearing sunglasses even though we're inside. He's got a tattoo up the underside of his forearm which reads 'Neverdie'. It's his alias, but more of a name to him now than Jon Jacobs ever will be. He is President of Virtual Reality. It has nothing to do with Oculus Rift or VR goggles, and it's not some silly title in a game. President of Virtual Reality means president of all virtual realities - World of Warcraft, Eve Online, Destiny, the lot.

Watch Blizzard's reveal of the next World of Warcraft expansion here

FeatureWatch Blizzard's reveal of the next World of Warcraft expansion here

As WOW's subscriber numbers tumble, can Blizzard stop the slide?

Yesterday's media briefing by Blizzard brought us details of new Heroes and a new battleground coming to Heroes of the Storm, as well as even more mischievous mechanics for Hearthstone, but the publisher's not done with Gamescom quite yet.

At 5pm this evening there'll be a special stream to lift the lid on the sixth expansion for World of Warcraft. It's a timely announcement too, given the notable wobble in WOW's subscription numbers that was revealed in this week's financial update.

Can Blizzard find a way to convince lapsed subscribers from the past to come back home, and maintain the enthusiasm of those still playing the game in the present? How long will we have to wait until the new expansion arrives, and what exactly can we expect from the game between now and then?

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FeatureWorld of Warcraft, nine years later: Can I get a res?

A guild leader and raid leader returns.

World of Warcraft turned ten on Sunday, and through the week we've been marking the anniversary with a series of features from across Eurogamer's editorial team. John's already taken us through the game's finest dungeon - not to mention its toughest achievement - now Bertie sets out to discover if you can ever really go back.

Every week we bring you an article from our archive, either for you to discover for the first time or enjoy again. Today, to celebrate the 10th anniversary of World of Warcraft and to kickstart a week of celebration on the site, we bring you Oli Welsh's take on Blizzard's defining MMO, originally published as part of our series on games of the generation..

FeatureHave traditional MMOs had their time?

And what do we make of the shared-world games and MOBAs that have risen up to replace them?

Traditional MMOs have gone out of fashion lately. It used to be that every gaming brand had exciting untapped MMO potential and every publisher wanted an MMO in its stable, but the gold rush inspired by World of Warcraft yielded little precious metal, and a lot of publishers got burned in the process - especially Electronic Arts with Star Wars: The Old Republic - while the term "MMO" has become taboo when discussing a new breed of games that includes The Division and Destiny, even though in many respects they are both massively multiplayer and online.

FeatureBuilding Better Worlds - an MMO Tale

From the archive: If you come at the king, you best not miss.

Every Sunday we bring you an article from our archive, either for you to enjoy for the first time or for you to discover again. This week, with Blizzard's latest World of Warcraft expansion going strong and as we await the launch of Elite Dangerous, we return to John Bedford's opinion piece from 2012 on how to build better worlds.

Killing Deathwing in WOW Patch 4.3

FeatureKilling Deathwing in WOW Patch 4.3

Blizzard's Tom Chilton tells us all about it.

In World of Warcraft: Cataclysm, the ancient and powerful Dragon Aspect known as Deathwing returned to and laid waste to the world of Azeroth. He, once known as Neltharion, was created by god-like Titans along with four other Dragon Aspects to watch over the land of Kalimdor. But the roaming terrors of the universe, the Old Gods, made Deathwing go mad.

Now you, in patch 4.3, get to finally face and fight Deathwing. He, it, is the most powerful thing in World of Warcraft, so killing Deathwing will be far more complicated - and dramatic - than an upfront head-to-head. Just imagining the loot from such a monumental encounter is enough to stimulate millions of saliva glands around the world.

While the Deathwing fight - the culmination of the Deathwing raids - may be the focus, it is by no means the only attraction of Patch 4.3. These patches are closer to mini-expansions than they are bug-squashing updates. Patch 4.3 also brings the intriguing new ability to Transmogrify your armour and weaponry to resemble other pieces of armour or weaponry. You could have a Tier 10 set of armour look like a Tier 1 set of armour. You could even have High Warlord armour look like Tier 1 armour. How will that play out?

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There are countless good reasons why I've never crossed the threshold of a bookies. First and foremost is my poor relationship with lady luck. However, it's also about my natural inclination towards chain smoking fistfuls of cigarettes and chewing my fingernails to the bone.

FeatureRewriting the Rules

Cataclysm isn't just an expansion pack - it's a fundamental change to how MMOs are operated.

Published as part of our sister-site GamesIndustry.biz's widely-read weekly newsletter, the GamesIndustry.biz Editorial, is a weekly dissection of an issue weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

FeatureThe Remaking of World of Warcraft

Greg "Ghostcrawler" Street and Dave Kosak on the launch of the new old WOW.

Third World of Warcraft expansion Cataclysm launched last night and, as has become tradition, Blizzard staff fanned out across the globe to field questions from the media and sign game boxes for excited fans at midnight launch events.

FeatureWhat can topple World of Warcraft?

Rivals and analysts answer.

The release of World of Warcraft: Cataclysm marks six years of Blizzard's MMO dominance and the raising of the bar for MMO standards. But now, as servers buckle and players frantically level up their Worgens and Goblins, some will rightly ask: How long can Blizzard keep this up? Or, to put it another way, what can topple World of Warcraft?

FeatureCommunity Chest

Blizzard's Real ID may be a misstep, but at least it's thinking about community, when many rivals aren't.

Published as part of our sister-site GamesIndustry.biz's widely-read weekly newsletter, the GamesIndustry.biz Editorial, is a weekly dissection of an issue weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

World of Warcraft: Cataclysm

More is less is more.

The first thing you do when you spawn outside the gates of Orgrimmar is run in and see what they've done to your home. The scooped plaza of the once-ramshackle desert town is changed forever. The low-slung bank is now a menacing, fortified tower studded with black iron from which the zeppelins fly around the world; the surrounding architecture has gone from tumbledown to terrifying.

FeatureHow to make a Cataclysm

We meet the men tearing WOW to pieces: world guru Alex Afrasiabi and systems legend Greg Street.

World of Warcraft: Cataclysm is a uniquely ambitious expansion to an MMO, or to any kind of game, for that matter. Alongside the usual hefty suite of new content and features - a raised level cap, new endgame, two new races, new profession, guild levelling, new Battlegrounds - is a complete overhaul of the questing and levelling experience of the original game.

Feature10 Moments That Made World of Warcraft

From the archive: Key events from WOW's first five years.

Every Sunday, we dust off one of our favourite articles from the archive for you to enjoy again or maybe read for the first time. As Hearthstone goes into open beta and Blizzard sits on the cusp of another potential phenomenon, we thought we'd go back to November 2009, as World of Warcraft celebrated its first five years.

FeatureThe Real Cataclysm

Competitors hoping for WOW to decline should be careful what they wish for.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

World of Warcraft: Cataclysm

The re-making of World of Warcraft.

"Was it a tough decision?" echoes Blizzard's chief operating officer Paul Sams. "I can tell you that me, the business guy, the operations guy... We were going through the whole process before we knew all the reasons why, and I was sitting there going, oh my God, really? Can we do that? Should we do that?"