World of Darkness

Key events

Layoffs hit Eve Online studio CCP

49 jobs lost, but Eve development "not impacted".

Eve Online developer CCP today laid off nearly 50 staff members in a "gigantic cut" for its Reykjavik headquarters.

World of Darkness manual and screenshots leaked

Eve Online maker's vampire MMO had permadeath and much more.

Eve Online developer CCP recently announced it had cancelled its World of Darkness vampire MMO that it had been working on, to varying degrees, since 2007. Over the years we'd caught glimpses of it but never understood how it would work as an actual game. Until now.

CCP cancels vampire MMO World of Darkness

CCP cancels vampire MMO World of Darkness

I can't Adam and Eve it.

Eve Online developer CCP has announced the cancellation of vampire MMO World of Darkness.

56 staff at the Atlanta studio where it was being made have been laid off. Those who remain will work on Eve Online.

"The decision to end the World of Darkness MMO project is one of the hardest I've ever had to make," commented CCP boss Hilmar Veigar Pétursson. "I have always loved and valued the idea of a sandbox experience set in that universe, and over the years I've watched the team passionately strive to make that possible.

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Shining a light on CCP's World of Darkness

The waiting sucks, its first gameplay footage doesn't.

Vampires are no strangers to keeping secrets, but they're rank amateurs compared to how well the World of Darkness team has kept a lid on what they're working on for the last few years. Today though, that changes - at least a little. It starts on a rooftop, in a city of night and rain. A girl is on the prowl, her slinky outfit as much as her fangs hinting at what's coming next for the poor guy standing a few steps away. She approaches. They caress. She slams his head hard against the brickwork and drains him dry as casually as throwing back a beer, before equally casually leaping twice her height up a vertical wall and slipping unseen into a more social world of cool parties and gothic chic at a rooftop bar.

Fresh World of Darkness details revealed

Fresh World of Darkness details revealed

Blood as currency, permadeath confirmed.

A few more details concerning CCP's World of Darkness have emerged at this year's Fanfest in Reykjavik. Senior producer Chris McDonough took to the stage to reassure fans that progress on the title continues - despite CCP's recent internal reorganisation in order to focus on Eve Online and Dust 514.

To the backdrop of a projection that read "Reports of our undeath have been greatly exaggerated" McDonough began his presentation. "Our product is very much still in active development," he explained. "Part of the reason we've been keeping it secret is so we could wait until we show you something that makes you guys nuts."

World of Darkness will feature thematic takes on real-world cities such as London, Paris and New York. The sandbox mentality that drives the ongoing development of Eve Online and Dust 514 will extend into the upcoming title, with a deep political system that will see one player assume control of each city as a Prince - one with the power to inflict permadeath on other characters.

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Big shake-up at Eve Online dev CCP

World of Darkness worst hit.

Eve Online developer CCP has admitted making "mistakes" due to biting off more than it can chew. Eve Online subscriber numbers have fallen since their peak this summer.

World of Darkness MMO reveal soon?

"Something really big" at September con.

There's talk that EVE Online developer CCP is to lift the lid on its World of Darkness vampire MMO at a fan convention in September.

CCP to make announcement in August

CCP to make announcement in August

World of Darkness? EVE: Walking in Stations?

Hilmar Petursson, boss of EVE Online developer CCP, is to give a keynote address at the Game Developers Conference Europe in August where he will make "an announcement on its latest project".

No further details are given, but CCP is known to have two major initiatives in development: the Walking in Stations extension to EVE, and World of Darkness, a mature horror MMO based on the White Wolf table-top RPG. Of course, Petursson might have something else altogether in mind.

"'Niche' is not a dirty word," reads the official keynote preview. "CCP grew from relative obscurity in the middle of the Atlantic to a major MMO company. CEO Hilmar Petursson will show what brought them here and share exclusive views into the future, including an announcement on its latest project, suggesting that the opportunity for the game industry to reinvent itself is now."

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World of Darkness MMO in "4-5 years"

EVE maker gradually going vamp.

World of Darkness, the in-development White Wolf MMO, will take four to five years to complete, CCP marketing director Magnus Bergsson told us last Friday at the company's offices in Reykjavik, Iceland.