In this guide, we'll take you through all the quests in the main storyline of The Witcher 3's Blood and Wine DLC expansion. It's mostly fairly linear, although of course you can divert off this path to do secondary quests, contracts, Gwent games and the like at will. There are tips on where to pick up quests and find Relic armour along the way.
Of course there's more to The Witcher 3 than its main storyline, and as you'd expect for an RPG as epic as this, the final chapter of Geralt's story is full of optional quests to fulfill. Here's how to get through all that Blood & Wine has to offer.
The Witcher Gear armour sets are some of the most powerful - and best-looking - items in the game. The Witcher 3: Blood and Wine adds five new sets of Grandmaster Crafted Witcher Gear, but getting hold of them isn't easy - you need to find the diagrams first, and then take these to a craftsman. To kick the hunt off, head for Lafargue's workshop - the eastern-most of the two armourers in Beauclair - and talk to him to mark the general locations on your map.
The Witcher 3: Blood and Wine introduces a little extra beyond its new area and new quests, with some all-new mechanics coming into play. Here you'll learn all about the Mutations system, which when used in conjunction with other Ability buffs can add a new dimension to the way you play.
One year after The Witcher 3's release came the final - and biggest - expansion for this modern classic. Our guide provides you with a walkthrough for every Main Quest in the Blood and Wine's storyline; full solutions for every one of Blood and Wine's Secondary Quests; survival guides for all of the monster-hunting Contracts; the locations of all the sets of Grandmaster Crafted Witcher Gear; and a guide to the new character progression system, Mutations.
If you've managed to somehow exhaust every last drop of content packed into Geralt's gargantuan vanilla adventure from earlier this year, then you're no doubt preparing to tuck into The Witcher 3's first drop of DLC - Hearts of Stone - later on today.
After defeating the caretaker you'll be given a key to the house. Before entering, head to the rear of the garden and collect the hairbrush from the far left corner. Now enter via the back door and make your way through the house.
Just like the vanilla Witcher 3 game, there are additional side quests to finish up in Hearts and Stones - just not to many of them. In the final part of our complete walkthrough for the expansion, we'll show you how to complete all of these additional taks. We'll update this section if we discover more of them over time.
Two years after the game's official reveal - and after a couple of delays for polishing - The Witcher 3 got its long-awaited release in early 2015. It might be the final entry in the current Witcher story for developers CD Projekt RED, but with a massive world to explore and a gargantuan list of quests to rattle through, it's certainly a fitting send-off for the last leg of this particular journey.
The bonus quests in the White Orchard region of the Witcher 3 provide a gentle introduction to this pleasant but impoverished rural backwater, one full of occupying forces, farms, hostile peasants, wolves, and a ghostly presence at the well.
Velen: in parts miserable and swampy, in others pleasant and bucolic. It's home to some pretty creepy folk, from werewolves to giant chickens, and the creature from the black lagoon. There are a few low level quests available that you should be able to do on your first plot-related visit, and some you'll need to come back for much later.
There's plenty of content to chew through in the latest and last entry in the current Witcher tale, but as well as packing in a huge number of main quests, side quests and contracts, the game also contains an intimidating collection of potions and magical enhancements for you to craft.
First things first, make your way to the Notice Board at the Inn at the Crossroads and grab the note that begins this quest. The note you pick up will describe a chap called Mikel. Bruno, his brother, is eager to track down his sibling, and is looking for someone to take up the challenge.
Chet's got a favour to ask of you. Somewhere nearby, one of those awful Shriekers has set up a nest and has taken a fancy to slaughtering anyone who dares to get close to it and say hello. This is where you come in. Sorry about that...
First of all, make sure you pick up this quest by visiting the Notice Board that's over on the north side of Novigrad's Hierarch Square. The premise of this quest is that an imp has been making a nuisance of itself by pinching things all over town. Sylvester Amello is accordingly offering a decent reward to anyone who can deal with this menace.
As with all of the other regions of The Witcher 3, Novigrad is stuffed to the brim with all manner of side quests and Contracts, sprinkled far and wide across the numerous settlements that make up this northern-most part of the world.
If you want to give yourself a major boost in combat, it's well worth tracking down all of the Places of Power that are sprinkled around the world of The Witcher 3. You'll find each one represented by a stone edifice which is also marked with one of your Signs. By tapping each Place of Power, you'll boost the Sign it represents.
To pick up this first Contract in the game, you'll need to make your way to the noticeboard in White Orchard. When you pick up the appropriate note, you'll be sent off to speak with Odolan, who's got a spot of bother on his hands.
To start this Contract, you'll first of all need to head over to the noticeboard located in Midcospe and have a mooch through all of the notes posted to the board.
The first order of business with this next Contract is to make your way over to the noticeboard in Beanston and actually pick the thing up. Grab the note from the board and you'll discover that no small amount of woe has fallen upon the Honeyfill apiary.
When you're ready to continue, leave the tavern and follow the objective marker to the docks. Make your way around the harbour and approach Yennefer near the ship.
You'll pick up this next Contract by heading to the noticeboard in Lindenvale and perusing the entries. It seems that there's a mysterious monster rummaging around in the local graveyard, having a good sniff around the graves, and not taking too kindly to anyone who tries to stop it from doing so. As if that wasn't bad enough, it's also stolen the miller's boy.
If you fancy getting your teeth stuck into something a little more challenging in the Witcher 3, you'll find an assortment of special Contracts sprinkled around the game's world. Some of them can be picked up automatically as you work through the story, while others will have you hunting around for jobs posted to noticeboards.
The Skellige Isles lie far to the west of The Witcher 3's world and represent the final full region in the game's core storyline. Just like every other part of the world, there are plenty of side quests and special Witcher Contracts to get stuck into here as well. If you want to be sure you've hoovered up every last scrap of content in the region, make sure you to take a look through our thorough guide to all of the activities waiting to be uncovered.
Gwent is one of the most popular games played by the villagers and townsfolks who inhabit the world of The Witcher 3, and you won't have to go too far to find a match when you fancy one. Here are some helpful hints and tips that should help you win a few more games once you've got the basics under your belt.
To get hold of this particular Contract, you must first of all make your way over towards the Fyresdal region in Ard Skellig, and take the job from the local noticeboard. When you do so, you'll learn that a terrifying dragon has been roaming the local area. This enormous beast reportedly carries an equally large reward for anyone brave enough to slay the creature.
The next Contract you can pick up in the Skellige Isles region is called Here Comes the Groom. You'll be able to add it to your quest log by heading to the tiny island of Spikeroog, then looking for the noticeboard in Svorlag. You might also find it while wandering around the open world in this region, but for the purposes of our walkthrough we'll assume you've grabbed it in town.
To pick up this next Contract, you'll have to make your way over to the quiet village of Rannvaig, which is in the western part of Ard Skellig. Head over to the noticeboard when you arrive, and look for a note placed there by Odhen. You'll also pick up this Contract automatically if you run into the target creature while you're pottering around the region.
To pick up this contract, make your way to the noticeboard that's near the wharf in the Kaer Trolde Harbor region of Ard Skellige. Take the note to discover that Bjorg the shipbuilder has a job for you. Apparently, the local drowners are becoming a proper pain in the neck, and he'd like you to solve the problem with extreme prejudice.
A massive critical and sales success, The Witcher 3 is a phenomenal piece of engineering - a technological accomplishment clearly built with the limitations of current-gen console in mind, but scaling beautifully on all manner of PC hardware. In producing our recent Face-Off, we saw that a relatively modest budget PC could match and in some cases exceed both PS4 and Xbox One performance at the same visual quality, but we wanted to go further - pushing those quality presets across a range of PC hardware.