What Did I Do to Deserve This, My Lord!?

Badman name change for Europe too

PSP sequel gets solid date.

Nippon Ichi has confirmed to Eurogamer that this week's "Holy Invasion of Privacy, Badman!" name change does apply to Europe as well and has dated the sequel in the process.

NIS America has to rename Badman

"Conflict of interest with existing IP."

Nippon Ichi America has said it will rename its quirky PSP title "Holy Invasion of Privacy, Badman! What Did I Do to Deserve This?" immediately due to a "conflict of interest with an existing IP".

Holy Invasion of Privacy, Badman! What Did I Do to Deserve This?

Who knows what crease in Nippon Ichi's psyche continually draws the developer back to the anti-hero. Perhaps the scriptwriters were picked on at school, or maybe the CEO was never any good at team sports. Whatever the reason, from Disgaea to Makai Kingdom, the studio has rarely cast players as anything but a demonic villain hell-bent on the destruction of everything good and respectable. It's more than a decision to dodge the comfortable fantasy cliché of knights in shining valour; Nippon Ichi understands the perverse delight that comes from surrendering to absolute corruption, of assuming the role of an amiable hyper-villain, especially one hapless enough to be mocked and glorified in equal measure.

Badman - as we'll refer to it in shorthand, since our time on this page is limited and a tortuously long game title is a joke that tickles only once - is no different, at least in terms of its theme. You play as the God of Destruction, a supreme, disembodied entity charged with designing a labyrinthine underground lair, complete with its own devilish ecosystem, ready to entrap and destroy any would-be adventurers who enters. It's a good premise that clothes a framework which defies simple classification. Part tower defence, part-architecture-'em-up, part ant-farm biology class, it draws from a great many traditions, seasoning its hotch-potch systems with an 8-bit aesthetic that hammers home the premise's subversion of RPG tradition.

Your only mode of interaction with the gameworld is via a pickaxe, primarily used for hollowing out the cave system that forms an underground fortress for your as-yet-unborn horde to roam. You have a few minutes to make preparations, digging chambers and tunnels like you're on a Dwarf Fortress speed-run, before one or more archetypal RPG heroes storms your dungeon with a view to murdering your minions and carrying off your main disciple, the titular Badman. If they manage to make it out of your dungeon alive, with Badman in tow, the game is over and you need to start again from scratch, in an effort to build a less penetrable fortress and a more sustainable army.

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Disgaea 2 PSP coming to Europe

Plus: US to get two more NIS titles.

Nippon Ichi Software has revealed that PSP title Disgaea 2: Dark Hero Days will be coming to Europe next year.