Hot on the heels of the addition of game downloads to previously stream-only subscription service PlayStation Now, Sony has announced a raft of new games now live on the service.
After 26 years in the wilderness the grandfather of post-apocalyptic role-playing returns.
Brian Fargo on Wasteland 2, Fallout and inXile's crowdfunded future.
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11th February 2013
I never thought I'd see Wasteland 2 and Nintendo Switch in the same sentence but here we are. InXile boss Brian Fargo has tweeted a picture of the Wasteland 2: Director's Cut menu on a Switch console.
Wasteland 2: Director's Cut is coming to PS4, Xbox One, PC, Mac and Linux on 13th October, developer inXile has announced.
Retail versions of the console ports will launch the same day in North America, though these physical editions won't come out until 16th October in Europe.
Furthermore, those who own the PC, Mac or Linux versions will be able to upgrade to the Director's Cut at no additional charge.
The Game of the Year Edition of Wasteland 2 is now known as the Director's Cut. This is the spruced up version being released on PS4 and Xbox One, and re-released for free on PC to existing owners of the game.
Van Buren was the codename for a game Black Isle Studios intended to be Fallout 3. But in 2003 Black Isle went down with the Interplay ship and the series would eventually be resuscitated by Bethesda - a series that will continue, maybe as soon as this year, with Fallout 4.
Wasteland 2 Game of the Year Edition is a free upgrade to all owners of the game on PC, Mac and Linux, developer inXile has announced.
With the PlayStation 4 and Xbox One version of Wasteland 2, Torment: Tides of Numenera, The Bard's Tale 4 and possibly, probably even more games in the works, inXile Entertainment has a lot on its plate.
UPDATE 5/03/2015 12.31am: Wasteland 2 is also coming to PS4, inXile has confirmed.
ORIGINAL STORY 4/03/2015 10.04am: Microsoft has confirmed a new list of self-published games headed to Xbox One via its ID@Xbox program, including Kickstarter success Wasteland 2.
The old-school party-based RPG arrives on Xbox One in Game of the Year form, and includes new combat mechanics, voice-overs, and an overhauled lighting system powered by Unity 5.
InXile's wonderful post-apocalyptic role-playing game Wasteland 2 will receive a graphical facelift as part of a move to a better version of its game engine.
Wasteland 2 and Torment: Tides of Numenera developer inXile said that it's begun work on an unannounced, but "passionately demanded" RPG to be revealed in 2015.
UPDATE: Wasteland 2 did not sell 1.5 million copies in four days. Wasteland 2 did make $1.5 million in revenue from sales in four days.
26 years is a hell of a long time to wait for a sequel, though it's arguable that Wasteland 2 is as much an alternate Fallout 3 as it is the continuation of the original post-apocalyptic role-playing game. At the very least, it's the two branches of the family tree finally wrapping around each other. Here, Wasteland's more whimsical apocalypse and tongue-in-cheek style - where you're as likely to face giant mutated rabbits and toads as radioactive scorpions - meet Fallout's combat, exploration and interface. Also its feel. And its moral choices. While original Wasteland was definitely this game's alma mater, it's obvious where it got its PhD.
Price and availability
Digital Deluxe Edition on Steam: £44.99
Wasteland 2 had great potential when it was released on Steam Early Access last Christmas, but it wasn't finished. Nine months later, however, it is.
Wasteland 2 is set for a 19th September release, series creator Brian Fargo announced via twitter.
"The 20+ year wait is soon over," he noted.
Previously Wasteland 2 was planned for an August release, but you know how these things are.
It seems counter-intuitive to say it, but Steam, the biggest and most popular digital video game shop we have, may be selling too many games - or rather, it may be selling too many of the wrong kind of games.
inXile Entertainment has advised that post-apocalyptic role-playing game Wasteland 2 will likely launch in September - not August as planned.
In late 2011, while on a business trip to Singapore, Brian Fargo gave a presentation to a room full of people about old-school role-playing games. As founder of Interplay, he'd worked on many: Baldur's Gate, Planescape: Torment, Fallout 1 and 2. He had a lot to say.
InXile has pushed the release of Torment: Tides of Numenera back to Q4 2015. We had previously been expecting it in the first half of the year.
Wasteland 2 is set for an August release, developer inXile has announced in its latest Kickstarter update.
Originally scheduled for an October 2013 release, Wasteland 2 was delayed quite a bit as it grew in scope. "What we're releasing is a game of much greater scope than we ever dreamed of when starting our Kickstarter," inXile boss Brian Fargo stated. "More features, more areas, more reactivity, more words, all thanks to you for funding our game and for giving us the time needed to finish it."
Beta owners will be happy to hear that a major update has just been released that roughly doubles the size of the game. "This update adds the final major area of Arizona, meaning the Wasteland 2 beta now includes all Arizona maps, which is approximately half the entire game!" Fargo exclaimed. More details can be found on the Wasteland 2 Tumblr.
Brian Fargo, boss of Wasteland 2 developer inXile Entertainment, has declared Steam maker Valve the "saviour of the PC" for making digital distribution mainstream.
The next, major update to post-apocalyptic role-playing game Wasteland 2 goes live on Steam on Monday, 24th February, developer inXile has announced.
In an update on the Wasteland 2 Kickstarter page inXile chief Brian Fargo repeated comments he issued to Eurogamer in a recent interview in saying development of the game was "in the final stretch".
In the update he mentioned a three month plan which is intended to "create a significantly better game", "but do be aware the end of this three month plan does not represent the finish line, at that point there will still be work to do before we can release the game".
Brian Fargo is a name that permeates virtual role-playing. He's touched, influenced or otherwise dabbled with some of the most popular games in the genre, including Fallout. And, of course, the one that started it all: Wasteland.
Wasteland 2 developer is back to work after the Christmas break - and is sifting through some 8000 comments from players of the beta on how to improve the old-school post-apocalyptic role-playing game.
Eurogamer's alpha and beta reviews are reviews of games that are still in development but are already being offered for sale or funded by micro-transactions. They offer a preliminary verdict but have no score attached. For more information, read our editor's blog.
Wasteland is not Fallout. It's worth remembering that, because inXile certainly has. It's a series with something of a convoluted family tree though, and that other post-apocalyptic role-playing game's branches haven't exactly been pruned. Mechanically at least, Wasteland 2 is every bit as much a spiritual successor to the original Fallout games as they were to the original Wasteland, with exploration and turn-based combat that have next to nothing in common with how the original game handled things. In both soul and setting though, it's unmistakably the sequel it claims to be; a trek through a rather more tongue-in-cheek apocalypse where, for starters, rabbits have as much chance as scorpions of being rapidly promoted up the food chain.
This Early Access version is, however, firmly a sneak peek at the full game, and quite a short one. As in the original Wasteland, you're not simply a wandering nobody with a knack for finding trouble, but a squad of four rookie Desert Rangers - self-appointed protectors of the wastes. They're not the only such faction out there, nor quite the beacons of law and justice they'd like everyone to see them as, but they are always there on the end of a radio when settlements under their protection need a helping hand and would prefer it to be holding a gun of some kind.
Wasteland 2 is in the hands of the public! At the moment those hands belong to people who backed the game on Kickstarter, but later today they'll belong to anyone who wants to pay for Steam Early Access.
I managed to sneak my way into the beta yesterday and capture my first forays into the post-apocalyptic world that Brian Fargo's inXile has built. Remember that this is a beta and there are plenty of caveats that come with that, but it's a broader audience that will now help inXile shape the game for final release.
But is it any good? Is this the nostalgic masterpiece that paved the way for so many others on Kickstarter last year? The early signs are extremely positive.
The PC (Windows) beta for Wasteland 2, one of the first massive successes on Kickstarter, is finally here. (Linux and Mac versions are in the works but need more testing first.)
InXile announced that backers can log-in to their Ranger Center accounts and grab a Steam key now.
Everyone else will have to wait until paid Steam Early Access opens, "which we will do after our backers have had a crack at it", explained Brian Fargo, "leader in exile" as he styles himself.
The original Wasteland has been released on Steam for £4.49 and GOG.com for $5.99. All backers of Wasteland 2 get a copy of Wasteland 1 for free.
inXile Entertainment has released two new screenshots of post-apocalyptic role-playing game Wasteland 2 ahead of the launch of the early beta.
The screenshots, above and below, show "a wide variety of diversity amongst the environments you will travel through, both in aesthetic and environment design", project lead Chris Keenan wrote on the Wasteland 2 Kickstarter page.
Meanwhile, the Wasteland 2 beta nears release. inXile is currently fixing bugs found by its internal QA team, with the goal of getting the sections that will be available in the early beta stable and playable. It expects this process to take a few more weeks.
Action roguelike Wasteland Kings has been renamed as Nuclear Throne after inXile Entertainment worried people would think it was part of the Wasteland franchise.
inXile Entertainment has released an 18 minute gameplay walkthrough video of post-apocalyptic strategy RPG Wasteland 2.
The video, complete with narration from project lead Chris Keenan, shows off the Prison level, which he says is either the fourth or fifth level of the game. The Prison used to be the home of the Rangers in the original Wasteland, but the Red Scorpion Militia took control after the Rangers ditched it.
The video shows off the game's conversation system, exploration and combat. We also get a glimpse at how your decisions can affect the world around you in the short and long term.
Wasteland 2 was expected out this October, but developer inXile Entertainment announced in a Kickstarter update that it's a bit behind schedule.
While Wasteland 2 is a primarily crowdfunded effort, developer inXile Entertainment has partnered up with Dead Island publisher Deep Silver to handle the highly-anticipated sequel's distribution.
With all the high-profile Kickstarter-funded video games in development, it's hard to keep track of the latest new moves.
The first gameplay footage of inXile's Kickstarted Wasteland 2 game has been published.
There's nearly 15 minutes of video to watch, with gameplay captured direct from dev director Chris Keenan's computer. He explains what you're seeing.
The demo level is set in an agricultural centre that was a part of Wasteland 1. The plants have taken to murder, as they do, and a team of Rangers is called to the scene.
What a year Kickstarter had in 2012. Tim Schafer's Double Fine kicked the crowd-funding website into orbit back in March, raising more than $3 million to make an old-school adventure game.
With 2012 already a smudged headline on yesterday's newspaper, it's time to get excited, all over again, for the next twelve months and the incredible games they are sure to bring. There are some amazing-looking games due out this year, including Grand Theft Auto 5, BioShock Infinite, Beyond, The Last of Us and more. And with the next-generation of consoles set to explode onto the scene, proper brand new games are surely not far behind. Hopefully.
This is a weird one.
The first footage of Wasteland 2 has emerged from series creator Brian Fargo's The Power of the Crowd speech at Unite 2012.
Kickstarter darling Wasteland 2 has attracted more mouth-watering talent - game designer, writer and author Colin McComb, who played a pivotal role making revered RPG Planescape: Torment. He also worked on Fallout 2.
inXile has released an early screenshot of Wasteland 2.
EA is waiving Origin distribution fees for any game funded via a crowd-sourcing site like Kickstarter, the publisher has announced.
inXile has raised over $3 million for Wasteland 2.
inXile has released the first Wasteland 2 concept art hot on the heels of confirmation that Fallout: New Vegas developer Obsidian Entertainment has signed on to help with the game's development.
Obsidian's Chris Avellone will help create Wasteland 2's narrative, area design and conversation system - assuming the project's Kickstarter raises the required amount of cash.
Fallout: New Vegas developer Obsidian will co-develop RPG sequel Wasteland 2 as long as Brian Fargo and inXile Entertainment can raise $2.1 million on Kickstarter in the next 17 days.
Double Fine's hugely successful Kickstarter initiative to fund a new old-school adventure game has brought the crowdsourcing hub a massive increase in pledge numbers.
Interplay founder and Wasteland co-creator Brian Fargo has laid into the depressing state of the publisher model, offering some rare insight into the rough treatment many developers are allegedly subject to.