Upon yesterday's news of Mythic shutting down, former studio boss Mark Jacobs offered Eurogamer the following parting words detailing the company's rise and fall.
EA's Warhammer spin-off Wrath of Heroes will shut down at the end of March.
The studio that started as Mythic Entertainment before becoming EA Mythic and then Mythic and then BioWare Mythic has returned to being called Mythic.
How successfully Microsoft, Sony and Nintendo can migrate their existing online communities will be the key to their next-generation success.
At a time when every MMO that ever struggled or lost the spotlight is embracing free-to-play, you'd think that Warhammer Online would simply throw up its hands and join the party. It may well do so at some point. For now though, it's taking a different approach to the rest, opting to take its existing engine and assets and rework them into this: a free, fast-paced competitive multiplayer game, following in the wake of MOBA (Multiplayer Online Battle Arena) hits like League of Legends and Bloodline Champions.
As with those games, the basics are simply described. You pick from a selection of unlockable heroes, each with their own abilities and specialities, and team up with another five players on a randomly selected map with its own objectives. The beta currently offers three: a team deathmatch arena with collectible power-ups, a capture-and-hold map, and one about recovering runestones.
All are quick to play, sharing the main gimmick that there are three teams fighting it out instead of two. That makes things much more chaotic, helping to break stalemates and keep you on your toes, though the added random element of simply not having a chance if you your team gets ganged up on won't be for everyone.
Free to play RPG from BioWare.
BioWare has announced a free-to-play PVP MMO called Warhammer Online: Wrath of Heroes.