"I will always remain incredibly proud of them all."
And how Camelot Unchained will reinvent it.
One ex-Mythic dev knows a way to preserve the MMO, but will EA listen?
When Mythic's licensing contract expires.
Oddly, it'll seek funding on Kickstarter.
"In the wake of a new focus."
"The company that does that the best will be the most successful."
Mythic founder senses shift away from F2P.
Mark Jacobs talks past, present and future.
Free char transfers off doomed worlds.
Insider calls out EA mole, drops F-bombs.
David Jaffe responds: stop whining.
We're not giving up, says BioWare Mythic.
"No. Never. Never. No."
European service temporarily suspended.
Assimilation is complete.
Error results in subs fees of $300 and up.
Upgrade from trial by paying sub.
Ultima, DAOC and WAR are safe, it says.
Play up to level 10 with no limits.
Also adding buddy system.
Get it next month for less than 20 "bucks".
Too easy, not social enough, poor economy.
XP bonus, new dungeon, unique items etc.
Beta version now, release in autumn.
"Oh yeah, without a doubt," says Zeschuk.
September anniversary next milestone.
Muzyka boss, Mark Jacobs departs.
Early access for live event victors.
Rise of the Tomb Kings next week.
Like a month's free play or Rod of Service.
Glory, titles, equipment up for grabs.
Euro Destruction faction downs the King.
Final round of transfers today.
It's getting a price cut in Europe, too.
Problem is expectations, says Cryptic man.
New careers, zone domination, bug fixes.
Level 25 up, live events, loot and more.
Fall was "expected", numbers growing again.
WAR developer feels the EA cuts deepen.
EA's financials reveal slow-but-steady start.
New classes, dungeon, battleground.
New career teased with Governator prank.
We're not all bad guys any more.
WAR developer next to suffer?
Also, Zone Domination on the way.
Christmas XP bonus for all players.
US servers now, EU tomorrow morning.
Focusing on live game, says Jacobs.
Early access now, everyone else next week.
Large scale, final tier battles cause trouble.
Is "contribution" merely random?
Earn early access to careers and scenario.
EA, Mythic and NHN got Seoul.
Morhaime presents actual percentages.
Subscriber base still growing strong.
Trying to stimulate barren battlefields.
Jacobs reckons it's a reaction to WAR.
Hammerer banned, or Choppa chopped?
Jacobs responds to claims of lost players.
New classes, rewards and content.
Cut careers to return. Tanks very much.
More than half, says Blizzard's Sams.
WAR won't have "a negative impact".
Mythic MMO attendance climbing.
Altdorf sacked in walkover, bugs blamed.
Fastest-selling new MMO ever, says EA.
It's selling in line with expectations.
Jacobs doesn't hold back on "pond scum".
WAR also strong. Top 40 inside.
"Of course they know how to launch MMOs."
Says it's Vegas to WOW's Blackpool.
Breaks EA pre-order records.
Any role-players out there?
Jacobs wanted more "watercooler quests".
Account creation still unavailable.
Yesterday was "a dark day" - GOA.
In-game helmet that turns you into a bear.
Pre-orders get up to four days' headstart.
Mythic to only credit current staff.
Losing four doesn't seem so bad now.
European pricing details inside.
Relax, it's no Age of Conan.
Barnett's not finished yet.
And WOW is "flawed genius" - Barnett
Official date "extremely soon".
Last stage of closed testing.
Features cut for quality, says Jacobs.
WAR developer rolls back its brand.
But Riccitiello still thinks it'll pull in big profits.
Monsters and PvE designed around PvP.
Global release includes Oz, NZ, Asia.
But a WOW-beater will need to be great.
Social networking for MMOs.
Content scales with expansions in mind.
So reckons Mythic boss.
Delay is to give it polish, says producer.
Extra goodies and in-game content.
MMO won't be out till autumn now.
Publisher focusing on quality.
Slips to middle of 2008.
New phase in December.
All-star panel says so.
Elves to be exposed.
Sign-up now to take part.
Developer reviewing work.
Mythic's title gets Euro publisher.
It's due out next year.