The Walking Dead

Telltale's adaptation of the zombie apocalypse comic-book is a bleak adventure game with a human heart.


Key events

Telltale's take on The Walking Dead was always good in spite of its zombies, not because of them. Early in its first season we're given a none-too-subtle parable about how man is the real monster, a shrug-worthy observation that gets repeated umpteen times throughout the ongoing franchise. The titular walkers stopped being interesting ages ago: their purpose laid bare as a malleable plot device that could force our would be heroes into various uncompromising situations. With the gears of such a lazy, clichéd threat so readily transparent, it's a testament to Telltale that the developer manages to keep its human drama captivating among its resilient, war-torn leads.

What a week for Telltale Games. In practically the same breath as announcing a "significant" investment from film and television studio Lionsgate, the developer also announced that its next game, a brand new IP, would take the form of a TV-game hybrid, made up of one part interactive gameplay and one part scripted drama.

The Walking Dead and The Wolf Among Us confirmed for PS4, Xbox One

The Walking Dead and The Wolf Among Us have been confirmed for PS4 and Xbox One releases later this year, Telltale has announced.

This will include both seasons of The Walking Dead and these will be available as retail releases, as previously rumoured.

Additionally, retail versions of The Wolf Among Us and The Walking Dead Season Two will be coming to retail on PS3 and Xbox 360, just as the first season of The Walking Dead did last year.

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The Walking Dead: Season Two gets its first full trailer

The Walking Dead: Season Two gets its first full trailer

Reveals a new returning character.

The first episode of The Walking Dead: Season Two, All That Remains, has received its debut more-than-a-teaser trailer.

This time around players will assume the role of Clementine, the orphaned little girl we were tasked with protecting in Season One. Several months have passed since we last saw Clementine, and while her outward appearance hasn't changed a whole lot, she's had to grow up fast in this crazy, zombie-infested world.

Most of the cast of Season Two appears to be fresh faces, but returning characters Christa and Omid can be seen briefly in the new trailer.

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The Walking Dead: Season Two details revealed, due this year

The Walking Dead: Season Two details revealed, due this year

Oh my darling, oh my darling, oh my darling Clementine!

Telltale Games has finally spilled the beans on its highly anticipated second season of its rendition of Robert Kirkman's The Walking Dead comic book series.

Due to premiere later this year, this latest season will put players in the role of Clementine, the precocious nine year old girl we struggled so hard to take care of in Season One. Based on the screenshots and teaser trailer below, it doesn't look like much time has passed since we saw her last.

The Walking Dead: Season Two will be coming to PC, Mac, "home consoles," iOS, and "additional platforms to be announced." So pretty much everything then. In fact, the PC and Mac versions are already available for pre-order on Steam and Telltale's online store where a Season Pass is 10 per cent off at $22.49 rather than the full-priced $24.99.

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The Walking Dead infects Ouya this year

Episode One will be free.

Telltale's excellent adaptation of Robert Kirkman's zombie-apocalypse survival drama The Walking Dead has been ported to almost everything, but that's not going to stop it from spreading to the youngest of current platforms, the android-based console Ouya.

Telltale's The Walking Dead: 400 Days DLC detailed in new trailer

Telltale's The Walking Dead: 400 Days DLC detailed in new trailer

Due on iOS, PC, PS3, Vita and Xbox 360 this summer.

Telltale Games has revealed a first look at The Walking Dead's 400 Days DLC, due this summer. It's a final piece of storytelling to bookend its excellent first season of episodic content.

400 Days includes five chapters, each of which follows a new character throughout the first year-and-a-bit of the series' global apocalypse.

Each new face (some of whom have been teased already) will at some point encounter an old Georgia truck stop, where story threads will overlap. Each chapter can be played in any order, however.

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Telltale Games releases new The Walking Dead teaser

UPDATE: Katjaa glimpse of a third fresh character.

UPDATE #2: A third character from the upcoming Walking Dead season 2 has been teased. This time it's a man named Russell, who, by the looks of it, seems to be a recent grad. Let's hope he studied medicine, engineering, or botany, because I don't know how much that comparative literature degree will help in the zombie apocalypse.

Watch the BAFTA Game Awards live on Eurogamer

UPDATE: Dishonored takes top honours, but Journey scoops up five awards.

UPDATE: The 2013 BAFTA winners are in and they're a doozy. Dishonored took top honours, winning best game overall, which is odd as it didn't win in any other awards. Conversely, Journey received a whopping five awards in various other categories.

FeatureHard Choices

It's not the size, it's how you use it.

SPOILER WARNING: Be warned - this week's soapbox contains spoilers for the ending of Walking Dead, so please don't read on unless you've played through Telltale's game in its entirety, or unless you really, really want the whole thing RUINED for yourself.

The Walking Dead sells by the morgue-load

The Walking Dead sells by the morgue-load

Plenty coffin up cash for Telltale's hit series.

The Walking Dead episodes have done the business for Telltale, totalling more than 8.5 million sales.

There being five episodes inflates the number of actual people playing somewhat, and there being varying platforms and prices means calculating a sum of money earned is hard.

On Steam the entire season costs £21, although it's half-price at £10.49 today - quick!

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Every year or so a game comes along that makes me recalibrate my notion of how the medium can tell stories. Uncharted 2 proved to me that the traditional model of cut-scene-gameplay-cut-scene actually can work if both parts are expertly crafted and don't outstay their welcome; Demon's and Dark Souls proved to me that a cohesive, yet mystifying world can work as well as any conventional plot' and The Walking Dead proves to me that the choose-your-own-adventure-movie format can actually work for a full-length game.

The Walking Dead: Season One review

RecommendedThe Walking Dead: Season One review

An episodic epidemic: looking back on the full season.

There's a deliberate and sad irony to the title of The Walking Dead. On the surface, it refers to the shambling undead that have overrun the American South (and for all we know, the rest of the world besides); the survivors call them "walkers". But in the unflinching vision of a zombie apocalypse outlined by writer Robert Kirkman and artists Tony Moore and Charlie Adlard in their comic-book series - now adapted for TV as well as into this episodic adventure game by Telltale Games - it also applies to the survivors themselves.

They're alive but not living, ghosts haunting an empty purgatory, delaying the inevitable. They're doomed more by their mistrust of each other than by the zombie threat. Only the very faintest glimmer of hope illuminates this bleak world - a trait it shares with the best post-apocalyptic fiction, from Cormac McCarthy's The Road back to John Wyndham's Day of the Triffids. This also sets it apart from the thematic tidal wave of zombies which has overwhelmed pop culture in the past decade or so, most of it not much more than a grisly backdrop for standard action and adventure.

Perhaps the best thing you can say about Telltale's The Walking Dead - which spins its own yarn, rather than following the comic as the TV show does - is that it never loses sight of this. Sure, you'll click on zombies' heads to stove them in and hammer buttons in desperate quick-time events. But these sequences are about as relevant as the cut-scenes are to most action games. This is never a game about battling zombies. It's about negotiating human relationships when they're strained to breaking point - and making the impossible, horrifying decisions that a survivor has to.

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Steam Autumn Sale is now live

Save big on The Walking Dead, Darksiders 2 and The Amazing Spider-Man.

Steam has just begun its annual Autumn sale, granting new deals every day between now and Monday, 26th November.

The Walking Dead Collector's Edition is a GameStop exclusive

The Walking Dead Collector's Edition is a GameStop exclusive

Contains the first 48 issues of the comic.

Telltale Games announced a GameStop exclusive Collector's Edition of its The Walking Dead retail bundle set for PS3 and Xbox 360 on 4th December in North America.

Available for pre-order only, the Collector's Edition retails at $69.99 and contains a Compendium consisting of the first 48 issues of The Walking Dead comic series as well as unique box art by series' artist Charlie Adlard.

The Compendium in and of itself retails for $59.99, though it can be purchased for much less. Sill, it's not a bad value for people who don't already own the game or the comics and like having physical copies of their media.

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The Walking Dead races to 1 million sales

The Walking Dead races to 1 million sales

Telltale's fastest-selling game ever.

The first episode of Telltale's TV/comic tie-in The Walking Dead has become the studio's fastest selling game ever, hitting the one million mark just three weeks after launch.

That figure includes sales on Mac, PC, PSN and XBLA sales, but not iOS - the portable version is due out later this Summer.

There are four more episodes still to come, with the next, titled Starved for Help, due out some time in June.

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The Walking Dead tops Xbox Live Arcade chart

Fable Heroes debuts in third, Awesomenauts in fifth.

The first episode of Telltale's recent TV/comic tie-in The Walking Dead has held on to the Xbox Live Arcade chart top spot in its second week on sale, Microsoft has announced.

The Walking Dead: Episode One Review

Judged strictly as an adventure game - which is, after all, what you may have been expecting, given developer Telltale's lineage - the first episode of The Walking Dead seems to be pretty disappointing stuff. The environments are only sparsely interactive, while the hot-spot interface is constrictive and sluggish to navigate with a mouse-and-keyboard set-up. (Click on the control menu and you get a picture of an Xbox pad, incidentally, which probably explains it.) More importantly, there are only a few genuine puzzles in the entire game, most of which aren't particularly well crafted. It's nowhere near as dismal as Telltale's recent Jurassic Park offering, perhaps, but it falls a long way short of the company's better work.

The thing is, though, I'm not really sure that the weird kind of fanfic brand extension that Telltale's engaged in these days even counts as adventure games anymore. If you take The Walking Dead as (sorry about this) a piece of interactive storytelling, it's actually a lot more successful.

The writing team is pretty good at mimicking the simmering human psychodrama and shocking flare-ups of hyper-violence that characterise both The Walking Dead comic and its TV spin-off. Meanwhile, the Borderlands-influenced biro-and-watercolour art means that Telltale's lumbering tech can just about deliver the stylised expressiveness needed to keep endless scenes of talking heads visually interesting. It's a buggy journey, filled with random freezes and poor audio quality, but it's not boring like Jurassic Park was, and the thrill-free quick time events have been kept to a minimum.

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The Walking Dead Xbox 360 release date announced

The Walking Dead Xbox 360 release date announced

First episode of Telltale's zombie tie-in out this week.

The first episode of Telltale's The Walking Dead video game tie-in arrives on Xbox Live Arcade on 27th April, the developer has announced.

It will set you back a mere 400 Points.

The game launched on PC, Mac and PlayStation 3 earlier today - look out for a review soon.

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The Walking Dead EU PSN release date, price announced

The first episode of Telltale's five part episodic series based on Robert Kirkman's The Walking Dead launches on the EU PlayStation Store this Wednesday, 25th April.

Each episode costs €4.99 / £3.99. You can pre-purchase the entire season for €19.99 / £15.99. Do so and you'll get an exclusive PS3 premium theme.

The first episode is called A New Day, and will be followed by more episodes roughly a month after the prevous one.

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The Walking Dead due out next month

Episodic Telltale zombie tie-in on XBLA, PSN, PC, iOS.

The first installment in Telltale's five-part The Walking Dead video game tie-in arrives on iOS, Mac, PC, PlayStation Network and Xbox Live Arcade in early April.

Telltale confirms Walking Dead game

Telltale confirms Walking Dead game

Also working on Fables comic tie-in.

As rumoured last month, Telltale Games has confirmed it's working on a series of games based on The Walking Dead comic and TV series.

All Things Digital reported that the studio has signed an exclusive worldwide agreement to develop and publish a series of videogames based on the hit zombie TV show.

For those unfamiliar with the franchise, it started life as a series of comic books following a rag-tag group of survivors trying to stay alive in a zombie apocalypse. The Shawshank Redemption director Frank Darabont recently turned it into a hit TV series, shown on AMC in the US and FX in the UK.

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