Sega talks franchise origins and cut content.
Sega talks franchise origins and cut content.
Sega fighter shows its moves.
Sega has announced standalone downloadable game Virtua Fighter 5 Final Showdown for Xbox Live Arcade and PlayStation Network.
Virtua Fighter 5 may not have set the charts on fire over here, but it's still big business in Japan and particularly Japanese arcades - so much so that SEGA has issued Version D with special pirate levels. Obviously.
SEGA has tidied up some bits and bobs in Virtua Fighter 5 for Xbox 360.
The spattering of updates are available to grab from Live now, and cover all sorts from pants (you mean trousers you freakin' awesome) to rematches.
On the costume side of things you can now mix trousers and tops, and use additional downloadable items.
It is now dark when we walk home and birds are either dropping out of trees in frozen lumps or going somewhere much nicer for their holidays. And, as always happens, the shops are hoisting their Christmas decorations up and getting us all worried about buying presents because we never know what they want is it socks or aftershave. So, we thought we would join in.
Anybody that tells you Virtua Fighter 5 is anything other than the best 3D fighter on the market is, quite simply, wrong. With its fluid and deeply personal combat and wonderfully varied cast, SEGA's latest brawler is an absolute triumph in every sense. But then you knew that already - we told you such back when the PlayStation 3 version came out earlier in the year. Now, though, it's the turn of 360 owners everywhere to see what we've been raving about for months with this augmented version, finally arriving boasting a plentiful supply of new content while still retaining everything that made the PS3 version such a delight.
Being based on the Version C arcade board, this new version of VF5 includes character balancing tweaks aplenty and even new moves and move properties that PS3 owners won't have enjoyed. Some weaker characters have been beefed up a touch while moves that were seen to be easily exploitable find themselves toned down accordingly to make the whole thing just feel that much more balanced, which is quite something as the fights came over pretty fair first time around.
More amusing if perhaps not so important from a gameplay perspective, is the feast of new dress-up items that Version C also introduces, adding hundreds of new items into the mix which as usual can be won from Item Battles, given as rewards for reaching certain ranks or simply purchased in the shop. You now start out Quest mode with 50,000 moneys too, meaning that you'll be able to customise your chosen fighter to a mild degree before you even throw your first punch.
SEGA has whisked a demo for Virtua Fighter 5 onto Xbox Live.
In a fit of organisation, SEGA has stamped official dates on most of its key upcoming titles.
Eurogamer has learned that the Xbox 360 version of Virtua Fighter 5 may not be released in Japan due to the console's low installed base.
SEGA has revealed that the Xbox 360 version of Virtua Fighter 5 will come complete with Live multiplayer when it's released in August.
Sega has told Eurogamer this afternoon that, as far as it's concerned, Virtua Fighter 5 on Xbox 360 is still due out in summer.
Sega has revealed the first shots of Virtua Fighter 5 running on the Xbox 360, and the good news is that the game is virtually indistinguishable from the PlayStation 3 conversion.
There is a palpable sense of dread about putting pen to paper on this review - or fingers to keyboard, for that matter. Reviewing games is a job which invites others to give their opinion on what you're doing, so I'm used to that, but ever since Virtua Fighter 5 landed on my desk the sheer weight of unwanted opinion has astonished me.
My MSN has buzzed with people letting me know what they think of Virtua Fighter; my friends have dropped idle comments about their love for (or hatred of, in some cases) the venerable franchise while evaluating my responses with hard, calculating eyes. This very day, it emerged that my flatmate's girlfriend likes the series because it's "the most technical of the beat 'em ups".
I should have guessed that it would come to this. I know people (who will read this review, and judge my very worth as a human being based on its content) who have spent more money on shipping and import duty for enormous, metal-cased arcade sticks than most people spend on food in a month - just for VF. I've walked through arcades in Tokyo on many occasions, and seen the silent devotion of the VF acolytes who gather in those sacred halls, filled with adoring fervour for the hallowed arcade cabinets. I've spoken to men and women who talk about the world's best VF players in the same tones that my parents used for the Pope.
Being able to 'see into the future' as we are often called to do in spreading the word about the best upcoming games is a real mixed blessing. Yeah, we've had a fair few bouts on the wonderful new Virtua Fighter 5 but coming home from SEGA's offices to the semi-crushing realisation that we'd have to go back to VF4:Evolution in the interim was, in a word, nasty. To try and fill that gap a little, we decided to catch up with SEGA's ever-spectacular AM2 team to lay to rest our list of 'if...'s, 'why...'s and 'what if...'s - this is what they had to say for themselves on the subjects of new characters, online options and making allowances for old men.
With the PlayStation 3 dangerously close to actually launching over here, we've been giving some serious consideration to the proposed software line-up. Amid a sea of titles that most seasoned gamers will already have played or ignored for a reason hides the odd interesting exclusive or update.
SEGA knows everyone likes a good dust-up, so its decided to give us something to really fight over: a new Virtua Fighter 5 website. Gosh, exciting times.
SEGA has revealed that Virtua Fighter 5 will be released on Xbox 360 after all, in late summer 2007.
SEGA's keen to get people fighting as it announces a 20th February North American release date for Virtua Fighter 5, and confirmation that it will be a launch title when the console arrives in Europe this March.
One of the reasons Virtua Fighter 5 is a PlayStation 3 exclusive is that the team was already used to working with NVIDIA graphics hardware, according to SEGA AM2 president Hiroshi Kataoka.