Last week Two Worlds 2, a seven-year-old role-playing game, got an expansion. But the PC version got something else too, something unwanted: microtransactions.
In a new Marketplace section of the game's main menu - screenshots from a Reddit thread - were optional purchases for in-game skill books, materials, crystals, cards and money, each ranging in price from $0.50 to $2.
Exacerbating their surprise inclusion was the removal of the game's console commands - a place where you could type cheat codes and spawn exactly the kind of content now being sold - although they have since been reinstated.
Remember Two Worlds 2? Reality Pump's open-world RPG came out in 2010 and went down well, but things have been quiet on the expansion front - until now.
Publisher TopWare Interactive has announced expansion Call of the Tenebrae comes out on 25th May on PC, Mac and Linux. It's released as an add-on to Two Worlds 2 as well as a standalone game.
This expansion adds over 10 hours of gameplay, TopWare said. Here's the official blurb:
Two Worlds 3 is officially happening, series developer Reality Pump Studios has announced.
The developer said it's in the concept stage and scheduled for development over the next three years.
In the meantime, Reality Pump hasn't given up on Two Worlds 2. Far from it. Despite being released over five years ago, the developer is giving its open-world RPG a major push with an all new engine update and story DLC.
There's still no Payday: The Heist on the European PlayStation Store. But Sony offered a few words about the game's continued absence.
"We are close to being able to confirm the release date of Payday: The Heist and are just waiting for Sony Online Entertainment to provide 100 per cent confirmation, which we hope will be with us later today," wrote EU PlayStation blog manager James Gallagher. "Sony Europe and SOE are working hard to get the game in your hands as soon as possible; thank you for your patience."
The content that is available this week relates to Halloween, which happens on Monday, 31st October. There's a sale, which includes a half-price deal on the Prince of Persia trilogy, plus extra discounts for members of PlayStation Plus.
Two Worlds 2 expansion Pirates of the Flying Fortress will be released on PS3 the week commencing 10th October, TopWare has told Eurogamer.
"There was no earlier timeslot available," the company said.
Pirates of the Flying Fortress was released for PC on 20th September and Xbox 360 earlier this week (27th September). It costs a swarthy £24.99 on PC, or 2400 Microsoft Points on Xbox Live. PS3 prices tend to match those on PC.
TopWare and Reality Pump have added 3D eye tracking to iPad game Two Worlds II: Castle Defense.
A Velvet Game of the Year Edition has been announced for role-playing game Two Worlds II.
The UK arrival of Two Worlds II, which has been a farce, has been delayed yet again.
The good news: Two Worlds II will be released in the UK. The bad news: you won't be able to buy it in a high street shop.
Eurogamer understands that Two Worlds II, the game with more release dates than Henry VIII had wives, may never see a UK release.
TopWare has surprised us all by announcing the next Two Worlds game - presumably Two Worlds III - despite the second instalment still days from its Friday UK release.
"We are trying to do a better job every time and have brought in a brand new 3D modelling, animation and CG team for the next Two Worlds game coming out in 2012," TopWare managing director James Seaman wrote on Destructoid.
Eurogamer contacted Seaman who said an official date and title announcement was "about three months" away. It's true, then.
A large portion of Two Worlds II stock has been "wrecked" on its journey from China to the UK, publisher TopWare has revealed to Eurogamer.
There's been another UK release hiccup for Two Worlds II; the ambitious fantasy RPG has been pushed back from a 4th February release (this Friday) to 18th February, TopWare Interactive has confirmed to Eurogamer.
That's after slipping from a 25th January date before that, and an autumn 2010 date before that.
Thankfully, the goods are worth the wait.
Roll up, tat fans – TopWare Interactive has just detailed the Royal Edition of impending RPG sequel Two Worlds II.
The UK release of Two Worlds II has been pushed back, publisher TopWare has informed Eurogamer - but only by a smidgen to Friday, 4th February.
Fantasy role-playing game Two Worlds II will be released in the UK and US on 25th January next year, TopWare Interactive has announced.
The Two Worlds II release saga continues: now Euro publisher TopWare/Zuxxez is "hopping mad" with Sony because the PS3 version of the game wasn't made on time.
The fate of Two Worlds II in the UK has finally been sealed: SouthPeak has pushed the game back until after Christmas. Officially.
"We've made a decision to publish Two Worlds II in the UK and Australia just after Christmas," SouthPeak told Eurogamer.
"November is an exceptionally busy period at retail, with many other high profile games launching around that time and we want to ensure that Two Worlds II gets the shelf space it deserves."
Update: SouthPeak has contacted Eurogamer to deny holding Two Worlds II back because of a debt owed to German publisher CDV.
SouthPeak has officially delayed the US release of Two Worlds II from October 2010 to January 2011.
The mainland European release of Two Worlds II will happen on 21st October, publisher Zuxxez announced today.
SouthPeak has scotched hopes that Two Worlds II will be released tomorrow. It most certainly won't.
Southpeak Interactive has announced the follow up to their 2007 free-roaming action-RPG Two Worlds will hit the UK on 17th Sept.
SouthPeak has told Eurogamer that RPG sequel Two Worlds II is, despite misleading statements to the contrary, in development for PS3.
Yesterday, TopWare - the European publisher and owner of game developer Reality Pump - announced Two Worlds II for Xbox 360 but made no mention of PS3. And as the game had been unveiled as a PC and "next-gen console" title the natural assumption was that the Sony version had been dropped or had never gotten off the ground. Given the PC/360 nature of the first Two Worlds game, this would make sense, but apparently the sequel is coming to PS3 after all.
SouthPeak, incidentally, will publish Two Worlds II in the UK, US and Australia.
TopWare has officially unveiled the Xbox 360 version of Two Worlds II and plans a simultaneous release with the PC game in spring 2010.
Developer Reality Pump made the original Two Worlds for the same platforms in 2007. There's no word on a PS3 version, which suggests the developer is sticking to familiar territory.
Two Worlds II was announced in July and we're promised a new engine and new gameplay mechanics, although TopWare and Reality Pump have stopped short of colouring those details in.
SouthPeak has announced a spring 2010 date for Two Worlds II - a sequel once penned for winter 2009.
TopWare has explained that elements of scrapped expansion Two Worlds: The Temptation will appear in recently-announced sequel Two Worlds II, but made it clear that the latter is "for sure a different title and not a simple rename".
"After Two Worlds the dev team started an add-on. Later this was too huge and became a full product (Two Worlds: The Temptation), but in the last year as the development went forward, we found the technology outdated and started a new engine generation from the scratch. Now it is a real Two Worlds II with state-of-the-art technology," TopWare boss Dirk Hassinger told Joystiq.
"Of course some ideas and story partly developed in the last couple of years, which could have been a part of Two Worlds: The Temptation (PC/360) and Revelation (PS3), will be used for TWII, but it is for sure a different title and not a simple rename."
TopWare (now owned by Zuxxez) has announced a sequel to Oblivion-alike RPG Two Worlds.
Memorably dubbed Two Worlds II, the game will appear on Mac, "next-gen consoles" and PC this winter.
The sequel has been in development for two years and makes "quantum leaps" in all areas, boasts the press release. AI has been overhauled, authors ditched and a brand-new combat engine employed. Not in place of the authors, obviously.
Struggling role-playing game Two Worlds is getting an expansion in the first half of 2008.