Trine 2: Director's Cut

Spotlight

Digital FoundryFace-Off: Trine 2 on Wii U

Meet the multi-platform game that looks better on Nintendo's new console.

Digital FoundryTrine 2 Xbox 360/PS3/Wii U Performance Video

All three console versions go head-to-head, with just a bit of PS3 tearing to separate the bunch of them.

Digital FoundryTrine 2 PC vs. Wii U Comparison Video

The all-singing, all-dancing computer version takes on the most technologically accomplished console release.

Digital FoundryTrine 2 Wii U vs. PS3 Comparison Video

The strongest console version compared against the weakest.

Key events

Origin Access adds Mass Effect Trilogy

Plus Trine 1 & 2 and Peggle.

Origin Access - the PC service granting players loads of EA games, discounts, and early access to upcoming title for 3.99 a month - has added the Mass Effect Trilogy to its Vault.

Trine series has sold over 7 million copies

Level editor out now, free to play this weekend on Steam.

Glorious co-op puzzle platforming series Trine has sold upwards of 7 million copies between its two games covering eight platforms, developer Frozenbyte has announced.

Trine 2: Complete Story is now a PS4 launch title

Trine 2: Complete Story is now a PS4 launch title

The PS4's first game to support stereoscopic 3D.

Gorgeous platforming adventure Trine 2: Complete Story is now set to be a PS4 launch title in both North America and Europe. Thus it'll be out tomorrow in North America and on 29th November here.

Priced at €16.99 / $19.99, this latest rendition of Trine 2 boasts 1080p visuals, runs at 60 fps, and most excitingly, supports stereoscopic 3D, a first for the platform. This is especially noteworthy as the PS4 doesn't even support 3D movies yet.

Trine 2: Complete Story also supports the DualShock 4's touchpad and contains the Goblin Menace expansion pack and a secret unlockable level called the Dwarven Caverns.

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Trine 2: Complete Story announced for PlayStation 4

The better-than-director's cut version of side-scrolling puzzle adventure Trine 2 will launch for PlayStation 4, developer Frozenbyte has announced.

Trine 2: Complete Story will be available to download from the PlayStation Store at launch, Frozenbyte hopes, or shortly thereafter. It will offer a number of graphical upgrades from previous versions, plus the extra levels and DLC released to date.

1080p HD and 60fps visuals will be accompanied by a stereoscopic 3D mode to show off the game's beautiful backdrops.

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Face-Off: Trine 2 on Wii U

Digital FoundryFace-Off: Trine 2 on Wii U

Meet the multi-platform game that looks better on Nintendo's new console.

Multi-platform projects on Wii U have underwhelmed somewhat. Performance is a real issue on some titles (notably Batman: Arkham City and Call of Duty: Black Ops 2), making them less playable than they were before on other systems, even if the core visuals are mostly a match. We concluded that developers may well need to adjust to the Wii U's architectural quirks in order to take proper advantage of the platform, but remain concerned about the lack of CPU power.

While Trine 2 may not be a major AAA release worthy of blockbuster coverage, it is a quaint puzzle platformer which is as technically brilliant as it is absorbing to play. More importantly though, special attention has been paid to the Wii U version of the game: in an interview with NintendoLife, sales and marketing manager Mikael Haveri stated that the Wii U version would not only feature additional graphical upgrades over other console releases, but that neither the 360 or the PS3 were capable of running Trine 2 with the same level of visual polish as the PC and Wii U editions. We also understand that the game's architectural underpinnings favour stronger graphics hardware and that the code is relatively light in terms of its CPU requirement - a good match for Wii U hardware, in other words.

We were intrigued by the prospect of a Wii U launch title taking advantage of the hardware to potentially deliver the definitive console edition and so broke out the Xbox 360, PS3, PC, and Wii U versions for Digital Foundry's first full "produced from scratch" quad-format Face-Off. Let's begin by taking a look at the 360 and Wii U games in our opening head-to-head video, along with an extensive all-formats comparison gallery.

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Wii U: How are the ports shaping up?

Donlan checks out the first wave of multi-platform releases, including Mass Effect 3 and Assassin's Creed 3.

Console transitions can be awkward affairs at the very best of times. They're even weirder when the platform release dates don't overlap very cleanly - and when one of the machines comes with an inventive set of features.

How Powerful is the Wii U Really?

And why, for many developers, it doesn't matter.

How powerful is the Wii U really? Is it less powerful than the PS3 and Xbox 360? Is it as powerful? More powerful? And how will it compare to the next generation? What quality of graphics will we see from Wii U games?