Another Gremlin-published gem from unsung hero Shaun Southern of the hugely prolific Mr Chips, 'Sout' came up with an almost uncategorisable racing game which, to this day, still feels fresh and original.
Just like Kikstart, Trailblazer's central concept was to complete an assault course against an opponent in the quickest possible time, but that (and perhaps its steep learning curve) is where the similarities ended. This time around you were in control of a perpetually moving ball, guiding it left and right down a fast-moving 3D 'lane' of different coloured tiles until you reached the grey 'goal' and moved on to the next course.
Along the way, you'd try and avoid getting snagged on obstacles, such as holes and reverse tiles. With repeat play, the game began to make more sense, and you'd begin to learn a safe passage by landing on pads which bounced or boosted you beyond the many chasms and hazards.