Neil Young of iPhone third-party publisher ngmoco has said he doesn't expect his company to start producing games that are exclusive to the new iPhone 3GS.
"I don't think so," he told MTV when asked about the possibility. "I think we'll continue to build games for [all of] the three classes of devices that are out there."
"Obviously they all share the same operating system and have some slight differences in hardware, but we'll build our software to span across those three," he clarified.
Block-dropping puzzler Topple 2 has launched in the App Store.
The original game was downloaded more than 3 million times (read our review for Eurogamer's verdict).
The sequel introduces four new game modes including Upside-down, which inverts gravity, and Power Tower, where you must construct a power line using conductive blocks. Plus you can take on another player via wi-fi, or exchange ghosts to practice your skills.
Not a day passes in the Eurogamer office without somebody recommending a new iPhone game to somebody else, and given that most of them cost less than a Somerfield BLT, quite a few get bought as a result. Last time out we looked at games made by the usual suspects, before delighting in ngmoco's excellent Rolando and a few recent decents, but today we've got five of the cheapest and most interesting games made by iPhone-specific publishers and developers - and the most expensive one costs just 59p.
Developer: Yuji Yasuhara