Tomb Raider Features

FeatureFive of the Best: Hubs

Addicted to base.

FeatureWriting Lara Croft

How Rhianna Pratchett helped reboot Tomb Raider.

FeatureWhat Ian Livingstone did next

He's done Fighting Fantasy, Games Workshop and Tomb Raider. Now, it's time to teach.

FeatureDevelopers' Games of 2013

CD Projekt! Blow! Bithell! Molyneux! More!

FeatureRebooting Tomb Raider

Crystal Dynamics has now been working with Lara longer than the original team at Core - and it's about to make its boldest step.

FeatureYou weren't the only one confused by Tomb Raider's multiplayer

"We don't have to have multiplayer to have a successful single-player. I do agree on that."

FeatureTomb Raider: the model of a modern megagame

Will Lara find or lose herself amid all - and we do mean all - the trimmings of a 2013 blockbuster?

FeatureRewriting Tomb Raider

Rhianna Pratchett on the rape controversy, giving Lara a new voice and why it's time for games to grow up.

FeatureSaturday Soapbox: In Games We Trust?

What the furore over Tomb Raider's "attempted rape" says about the state of story in games.

FeatureTomb Raider Preview: An Hour in Lara's Shoes

The latest E3 demo gives us a better sense of how Lara's origin story will unfold and your part in it.

FeatureTomb Raider

Alone in the dark.

FeatureLiving Legend

Ian Livingstone on why Lara's still going strong.