In honour of the Panama Papers leak, Splinter Cell: Chaos Theory director Clint Hocking has recorded a Let's Play of what's regarded as the best level in the entire stealth series - the Panamanian Bank.
Clint Hocking, key designer on Far Cry 2 and Splinter Cell: Chaos Theory, has returned to Ubisoft after leaving the company in 2010.
Clint Hocking, best known for his creative-lead roles on Far Cry 2 and Splinter Cell, has been given a job by Valve.
The Splinter Cell HD Trilogy will be released on the PlayStation Store tomorrow, Ubisoft has announced.
The games - Splinter Cell, Splinter Cell: Pandora Tomorrow and Splinter Cell: Chaos Theory - will cost €9.99/Ł7.99 individually or €29.99/Ł23.99 bundled together.
A Blu-ray disc with the games on will be released "at a later date", wrote Ubisoft product manager Akshay Paul on the European PlayStation blog.
The release of high definition Splinter Cell and Prince of Persia trilogies looks increasingly likely following the appearance of a new set of retailer listings on the internet.
Listings for Splinter Cell Trilogy and Prince of Persia Trilogy on PlayStation 3 have popped up on the French version of online shop Amazon.
Microsoft will be adding Splinter Cell: Chaos Theory and Metal Arms: Glitch in the System to Xbox Originals next Monday.
Ubisoft has re-released some new maps for Splinter Cell Chaos Theory - but some players are having trouble accessing them, just for a change.
Raymond Benson, the author of the two Splinter Cell novels [there are two Splinter Cell novels? - Ed], reckons the storyline for the upcoming Splinter Cell film won't have much in common with his work or the games.
Ubisoft has announced the release of two new downloadable maps for the Xbox version of Splinter Cell: Chaos Theory. And downloadable they are; playable, however, they are apparently not.
Say hello, again, to top counter-terrorist operative and night vision goggles fan Sam Fisher - now starring in his first 3D adventure on a handheld. Now, it's no easy task to capture all the complexities of Splinter Cell's gameplay and control systems on a portable machine, as previous GBA titles have proved. However, we had higher hopes for Chaos Theory DS - after all, there are two screens to play with and one of them's touchable, for starters.
But sadly, although it's clear that Ubisoft has done its best to make the most of the handheld's capabilities, it's also clear that they've fundamentally booned it. While Chaos Theory DS is an ambitious game that, had they achieved what they set out to do, could have raised the bar with regard to what we can expect from our handheld ports, it's massively flawed in key areas - and as a result, it's just not much fun to play.
It all starts to go wrong before you've even embarked on your first mission, when you notice that the menu screens seem a little slow to load and respond - the first sign that perhaps the DS isn't up to the task that's being thrown at it.
Chaos Theorists will be pleased to hear that Ubisoft is planning to release some new downloadable maps for the most recent Splinter Cell game on PC and Xbox in the coming weeks and months.
PC (also available on PS2, Xbox, Cube)
Ubisoft has revealed that it plans to release Nintendo DS versions of its forthcoming King Kong and Tom Clancy's Splinter Cell: Chaos Theory titles this year - in addition to previously announced DS titles Star Wars: Revenge of the Sith, Bomberman DS, Rayman DS, Sprung and Asphalt Urban GT.
Sam Fisher's turning out to be a nasty piece of work. No longer content with merely bonking people on the head and gliding unseen, as quiet as the dead, Ubisoft's stealthmeister wants to show us how many evil death manoeuvres he can come up with. And we love him for it.