Titanfall Features

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FeatureTitanfall: One year on

Battle of attrition - how Respawn's shooter has evolved, and how it plays today.

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Digital FoundryPerformance Analysis: Titanfall revisited

The latest patch promises "delicious frame-rate optimisations". Has Respawn delivered?

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Digital FoundryTech Interview: Titanfall on Xbox 360

Digital Foundry talks to Bluepoint Games on how the Respawn epic made its way onto last-gen hardware.

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Digital FoundryPerformance analysis: Titanfall on Xbox 360

Be advised on last-gen native resolution and frame-rates.

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Digital FoundryTitanfall tech interview

Digital Foundry talks with Respawn about the cloud, the beta, the day-one patch and more.

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PodcastPodcast S2E9: Cheaper Xbox Ones, South Park and thank yous

Which incidental details in games do you remember?

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FeatureBe advised: I was wrong about Titanfall

If you're feeling jaded and dismissive, like I was, then pay attention.

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Digital FoundryWatch Titanfall on Xbox One at 60fps

1080p60 video downloads plus resolution analysis.

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FeatureTitanfall preview: You say you want a revolution?

A day with Respawn's shooter gets us closer to figuring out whether it can live up to the promise.

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FeatureWhere are the Xbox One role-playing games?

Phil Spencer on the Xbox One launch lineup, Japan and more.

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Digital FoundryDigital Foundry vs. Respawn: the Titanfall interview

Xbox One, the cloud, the Source Engine - and the 1080p60 question.

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Digital FoundryTech Analysis: Titanfall

Digital Foundry's take on the new shooter from developers who wrote the book on console 60fps gunplay.

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FeatureHave traditional MMOs had their time?

And what do we make of the shared-world games and MOBAs that have risen up to replace them?

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FeatureThe big interview: Microsoft Studio's Phil Spencer discusses Xbox One

On self-publishing, controversial connectivity and a long-term commitment to gamers.