Battle of attrition - how Respawn's shooter has evolved, and how it plays today.
The latest patch promises "delicious frame-rate optimisations". Has Respawn delivered?
Digital Foundry talks to Bluepoint Games on how the Respawn epic made its way onto last-gen hardware.
Be advised on last-gen native resolution and frame-rates.
Digital Foundry talks with Respawn about the cloud, the beta, the day-one patch and more.
Which incidental details in games do you remember?
If you're feeling jaded and dismissive, like I was, then pay attention.
1080p60 video downloads plus resolution analysis.
A day with Respawn's shooter gets us closer to figuring out whether it can live up to the promise.
Phil Spencer on the Xbox One launch lineup, Japan and more.
Xbox One, the cloud, the Source Engine - and the 1080p60 question.
Digital Foundry's take on the new shooter from developers who wrote the book on console 60fps gunplay.
And what do we make of the shared-world games and MOBAs that have risen up to replace them?
Bait and switch.
Respawn, Ubisoft and DICE on the "power of the cloud".
On self-publishing, controversial connectivity and a long-term commitment to gamers.