Nearly six years ago, Super Meat Boy co-creator Tommy Refenes prototyped a mobile version of the game on his laptop, working in a hotel room just before GDC. It was rough and early, but as he worked the game grew from the idea of a straight port to one designed - maybe even improved - from the original.
Let's get the bad news out of the way first: Super Meat Boy co-creator and character designer Edmund McMillen, the burly bearded man made famous by his starring role in Indie Game: The Movie, is not involved in the sequel, Super Meat Boy Forever. Having gone independent to work on such titles as The Binding of Isaac, The End is Nigh, and the upcoming RPG The Legend of Bum-bo, the Super Meat Boy saga has fallen to his former partner, Tommy Refenes, to resurrect after a seven-plus year absence.
UPDATE: It turns out it's not exclusive to Switch after all, but also coming to PC, PS4, Xbox One, iOS and Android.
The Nintendo stream noted said "Super Meat Boy Forever will make its debut on Nintendo Switch," which we interpreted as launching exclusively on Switch, but the developer has since clarified that this is not the case. Apologies for the error!
ORIGINAL STORY: Cult classic platformer Super Meat Boy is getting a sequel that will launch exclusively on Switch in 2018.
We won't be seeing the proper launch of backwards compatibility on the Xbox One until this Autumn, but you can play around with a handful of games right now, if you're an Xbox Preview Member. That's exactly what Ian Higton has been doing. How useful!
UPDATE 29/08/2014 11.03pm: Super Meat Boy co-creator Edmund McMillen has confirmed to Eurogamer that Super Meat Boy Forever is coming to smartphones in addition to PC and tablets.