Super Mario 64 DS

FeatureAll work and no play

In praise of video game rest.

Few video game protagonists keep to strict working hours, and how could they? When there's a war to win, a world to save, a lover's heart to ensnare and all the other grand and arduous problems that a game designer asks us to solve, it would be practically irresponsible to clock off a five for a pint of lager, a packet of crisps and a prestige TV box set. Even if they did have time to unwind then, just as we rarely see Tony Soprano bobbing away at the urinal, or Donald Draper questingly exploring a nostril, surely these parts of the game would be first for the editor's chop. What Lara Croft does to relax (eating caviar off her butler's extended arm while listening to Brahms, I like to imagine) is rarely relevant to the story at hand. Aside from the indulgently barmy Final Fantasy XV, what your character eats for dinner rarely has a place in the core gameplay loop.

Super Mario 64 120 star speed run sets new world record

Siglemic does it all in 1:43:54, after 5000 hours of practice.

Speed runner Siglemic set a new world record by completing Super Mario 64, collecting all 120 stars, in one hour, 43 minutes and 54 seconds - narrowly beating his previous world record by seven seconds.