Street Fighter 5 got a surprise new character earlier this week - and combo masters are already doing incredible things with him.
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Capcom has released a new character for Street Fighter 5 - and he's basically Evil Ryu.
Street Fighter 5's in-game ads went live this week - and they make a mockery of the series' famous character design.
The career of legendary 33-year-old South Korean fighting game pro Lee Seon-woo, better known as Infiltration, appears to be in tatters after he was kicked off his esports team following a domestic abuse investigation.
One of the most famous fighting game players in the world is on the brink of seeing his career left in tatters after he was accused of disturbing domestic violence.
Capcom has announced new Darkstalkers costumes for Street Fighter 5.
Two new DLC characters hit Street Fighter 5 today: G and Sagat.
Street Fighter has a new world champion - and he's from the UK.
On 25th June Street Fighter 5 gets a big new update - and part of that is the addition of loot boxes.
Falke joins Street Fighter 5 on 24th April, Capcom has announced.
Capcom's released the first gameplay of Blanka in Street Fighter 5. He's available to download from 20th February.
Capcom has announced all six DLC characters coming to fighting game Street Fighter 5 in 2018.
Street Fighter 5 got a raft of new costumes today, and one of them will be of interest to Frozen fans.
UPDATE: Capcom has confirmed Street Fighter 5 Arcade Edition.
Remember Cammy's stage from Super Street Fighter 2? It's coming back as a DLC stage for Street Fighter 5.
Street Fighter 5 Arcade Edition has been spotted online.
Capcom released Street Fighter 5's latest DLC character on Tuesday and already players are doing crazy things with her.
One of the chief criticisms Street Fighter 5 has faced in the year-and-a-half since it launched is it doesn't have much of a fireball game.
BBC Three has announced it will bring viewers four hours of live esports coverage every weekend for the next six weeks, in collaboration with BBC Sport.
Street Fighter 5's latest DLC character Abigail only came out last night but players have already discovered he's capable of some pretty insane stuff in the fighting game.
I was, like most people, initially unconvinced. Horrified, even. The announcement video, which Capcom unleashed during the Evo fighting tournament, revealed a character as hideous as he was gargantuan. He looked so big, so outrageously proportioned, one wondered whether he could even jump. Could other characters jump over him? Could he be thrown? And then the mind wandered... how ridiculous would Cammy's air throw look performed on this monstrosity? How about R. Mika's double butt slam to the face super? In short, Abigail looked dumb as hell. Have you lost your mind, Capcom? What is this abomination? What is Abigail?
Capcom has unveiled the next DLC character for Street Fighter 5 - and he's easily the biggest fighter in the game.
Veteran Japanese fighting game pro Tokido has won the Street Fighter 5 tournament at Evo 2017, battling through the losers side of the bracket to defeat the USA's Punk in a one-sided Grand Finals.
Remember the Spain stage from Street Fighter 2? The one that would see Vega leap onto the cage, climb up to the top before jumping down to slice his opponent up with his claw? Well, it's coming back - in Street Fighter 5.
UPDATE: Capcom's released the first trailer for Ed, the next DLC character for Street Fighter 5.
Capcom was forced to pull Street Fighter 5's recently-released Thailand stage from sale over what it called "unintentional religious references".
Deputy Editor's note: A year ago I reported on Hypespotting 5, one of the UK's biggest fighting game tournaments, after it suffered a raft of technical issues and disappointed some fans. After we ran the article I was contacted by a number of people embedded within the UK fighting game community who defended the scene and called for a deeper look. I thought now, with Hypespotting 6 taking place, it was a great time to do just that and investigate the state of the UK fighting game community.
If you played Street Fighter 2 back in the day, you'll know the Thailand stage well. I spent countless hours suffering defeat after defeat at the hands of end boss M. Bison, who called the Thailand Stage home despite being head of the nebulous Shadaloo. Sagat, the third of the original game's four bosses, I could deal with. Cheating bastard Bison, however, could do one.
Capcom has published scans of a 20-year-old guide it still uses today when creating Street Fighter characters.
My coach sounds delighted. "That's it! Nice one!" he cheers. I just beat him at Street Fighter 5 by throwing out my critical art on wakeup - something he suggested just five minutes ago. It would be a surprise attack, he said. Most people don't expect it, even really good players. I think he's proud I knocked him out.
Street Fighter 5 is a great fighting game, but it's not a great online experience. Today Capcom outlined plans to change that.
Ever wondered what Metroid star Samus Aran would look like in Street Fighter 5? Of course you have. Well, wonder no longer.
Today Street Fighter 5 gets a new character, Kolin.
One of the more annoying things about Street Fighter 5 is the loading time - particularly the time it takes to get from character select into a game. Well, as with so many video game issues, there's a mod for that.
Capcom's announced the next Street Fighter 5 DLC character: Kolin (pronounced "Colleen").
The organisers of a big, upcoming Killer Instinct tournament have banned teabagging - a decision that's sparked a vociferous debate within the fighting game community.
2016 was a strange year for video games. Recent memory is dominated by a handful of high quality blockbusters that failed to excite people. But let's not forget earlier this year, when a handful of superb blockbusters definitely did excite people. And I'm not just talking about Street Fighter, either (don't @ me).
In researching 2016, I was surprised to find it jam-packed with video game stuff. Lots of things happened. Lots of people left developers. Lots of people joined developers. Some developers closed down. Some developers sprang into life. Lots and lots and lots of video games came out, mostly on Valve's ever-bulging Steam. Most were crap. Some were good. But in the pursuit of some kind of meaning, some kind of trend, I was left frustrated. Video games continue to be very good, even though 2016, at its close, feels a little less groundbreaking than I'd liked it to have been.
January, typically a quiet month for video games, saw a number of high-profile developers move on. Marc Laidlaw, lead writer of the Half-Life series, retired from Valve. The move was seen as further evidence, not that it's needed at this point, that Half-Life 3 is just not happening. Then we learnt Leslie Benzies, long-time leader of Grand Theft Auto developer Rockstar North, had left the company after a 16-month sabbatical. He later sued Take-Two for $150m in a move that's already aired a basket full of dirty laundry. Will the parties settle? I kind of hope not.
Street Fighter 5's second season begins today with the addition of Akuma as a playable character.
Strip away the cinematic camera angles from Street Fighter 5's Critical Art super moves and they look very different indeed.
Street Fighter 5 suffered a big leak overnight, and it revealed Capcom plans to shame rage quitters by branding their fighter profile.
Capcom has signalled balance changes are coming to Street Fighter 5 as part of season two of the fighting game.
The inevitable has happened: a Street Fighter 5 mod has made Sombra from Overwatch playable in the game.
Capcom has banned Street Fighter 5's latest stage from its own tournaments because it's too distracting.
John Lewis and M&S eat your hearts out. Sony's released a fancy new PlayStation 4 advert just in time for Christmas - and it's packed with video game references.
Street Fighter 5 gets a new stage today - and it lets you fight on the wings of a flying plane.
Akuma is coming to Street Fighter 5.
The fan favourite fighting game character was teased after the conclusion of the Red Bull Battlegrounds Capcom Pro Tour tournament in Seattle last night.
All we got to see of Akuma was a new rainy stage, a glimpse at his trademark Raging Demon attack, and kanji scrawled on the back of his gi. Check it out in the video below.
Capcom updated its sales figures for its video games overnight and it doesn't look good for Street Fighter 5.
In fact, it looks pretty terrible for Street Fighter 5.
Capcom said it's shipped 1.4m copies of Street Fighter 5 since it came out in February 2016. That's the exact same number it posted back in May.
Street Fighter 5's latest downloadable character, Urien, is a fan-favourite for a few reasons. Chief among them is he's got a habit of making his opponent knock themselves out.
Capcom says it's putting most of the money made from its controversial Street Fighter 5 DLC into supporting competitive tournaments.
Capcom has released a new video showing off Urien, the final season one DLC character for Street Fighter 5.
Half a year later, Street Fighter 5 will finally get a proper rage quitting penalty.
I've been playing as Balrog in Street Fighter 5 for a month now - pretty much ever since he was released as a downloadable character - and despite my best efforts, I just can't get on with him at all.
Juri, Street Fighter 5's next downloadable character, will be available from 26th July, Capcom has said. As with all the game's DLC characters, you can buy Juri with Fight Money or real money.
Street Fighter 5's system for unlocking character colours is awful. Soon, it will get a little less awful.
Over the weekend, amid the frenzy of the Evo 2016 fighting game tournament, Capcom announced and released an add-on for Street Fighter 5 that went down like a lead balloon with players.
Street Fighter 5 has its first world champion, with South Korean player Lee "Infiltration" Seonwoo taking the Evo 2016 title.
Street Fighter 5 gets a huge update today, one that adds a raft of new content as well as the long-awaited cinematic story mode.
But be warned: for some reason Capcom has separated out the patch and the story mode into two, massive downloads. The 1.04 update can be downloaded automatically if you've set your PlayStation 4 up to do so. But the story mode must be downloaded manually from the PlayStation Store.
I turned the office PS4 on and saw, as expected, the 8.38GB update downloading for Street Fighter 5. But once it was complete and installed, I couldn't access the story mode from within the game itself. That's because the story mode is a separate download - despite it all being free.
Capcom's given us a peek behind the development curtain and revealed a handful of characters who didn't make it into Street Fighter 5.
UPDATE 29th June 2016: A modder has done as I'd hoped and put Overwatch's Roadhog into Street Fighter 5.
Balrog is coming out alongside Ibuki as downloadable characters for Street Fighter 5 this week.
Next week Capcom will update fighting game Street Fighter 5 so that you can finally buy Hot Ryu.
Street Fighter 5's new story mode, due out at the end of June as part of a free update, lets you play as all six DLC characters, Capcom has said.
It's one thing nailing a long, complex fighting game combo in the comfort of training mode. It's another thing entirely to do it at a high-profile fighting game tournament against a fellow pro-player.
Capcom has apologised to Street Fighter 5 players for its silence around upcoming features and characters.
Competitive Street Fighter and Marvel vs. Capcom player Noel Brown has been banned from a series of high-profile fighting game tournaments following an instance of "unwarranted and unwanted contact" with a fellow attendee.
Capcom has unveiled Ibuki as Street Fighter 5's next DLC character.
Remember those guys from the opening screen of Street Fighter 2? Finally, their identity has been revealed.
Street Fighter 5 players have had a few months with the game and are getting to grips with the characters and how everything works.
Zangief, Street Fighter's famous muscle-bound wrestler, has never been considered one of the best characters in the game. But he's never been this bad.
Street Fighter 5 has sold 1.4m copies, Capcom has announced.
Street Fighter combo master "Desk" has taken Street Fighter 5 to task and completed the game's hardest trials one-handed.
Capcom has come up with a solution for Street Fighter 5's rage quitting problem.
UPDATE 19th April 2016: Capcom's just released the first trailer for downloadable Street Fighter 5 character Guile.
Street Fighter 5 - in gameplay terms - is a wonderful fighting game. But it launched in a sorry state, missing key single-player-focused modes.
Now, Street Fighter producer Yoshinori Ono has opened up about these launch woes, admitting the game failed to satisfy those who enjoy the single-player aspect of fighting games.
"I think it's safe to say that we underestimated the popularity of some of the single-player features," Ono said in an interview with Game Informer (via EventHubs).
R. Mika's having a tough time of it right now.
UPDATE 5th April 2016: Hypespotting failed to stream its Street Fighter 5 top 32 matches over the weekend - but you can now watch the top 8 matches via a Twitch archive.
Street Fighter 5 has a real problem with the way it forces players to unlock character colours.
Ryuichi 'Woshige' Shigeno had been waiting for more than a decade to fight Ken-ichi 'Ogawazato' Ogawa on a tournament stage when he heard that he'd drawn, as he puts it today, the "match of his dreams." When he was 13-years-old, Shigeno played in his first Japanese national video game competition. Since then, he'd risen to become one of the world's top-ranked players of Guilty Gear, Arc System Works' hyperactive, heavy metal-spruced fighting game series. This was to be, nevertheless, a challenging match-up. Ogawa, a part-time chef from Tokyo, is the world number one. As each player sat down to fight for a spot in the finals at EVO 2015, the largest fighting game tournament in the world, held that year at a Paris-themed hotel, complete with miniature Eiffel Tower, in glittering Las Vegas, more than a hundred thousand people logged on to watch the fight.
Yesterday Capcom released an update for fighting game Street fighter 5 that paves the way for tomorrow's addition of new character Alex and the opening of the in-game shop.
As expected, Capcom's patched out Chun-Li's ridiculous boob physics from Street Fighter 5.
In February we reported on a "bug" that sent Chun-Li's boobs bouncing all over the place.
Oddly, Chun-Li's boobs only bounced around when you picked her as player two during character select. You can see the physics in the video, below.
Capcom has dated its big March update for Street Fighter 5, with a patch arriving on March 28th that will introduce features such as Challenge Mode, 8 player lobbies and an online rematch option.
Shortly afterwards, on March 30th, another update lands that will introduce Street Fighter 5's in-game shop as well as Alex, the first DLC character - and in a pleasant twist, Alex will be free.
Capcom's made the decision as it won't have launched the Zenny shop - Street Fighter 5's currency that can be bought for real cash - in time for the new update, so has managed a generous workaround. Alex will only be free up until the point the Zenny shop launches - and there's no word on quite when that will be.
A modder has turned Street Fighter 5's M. Bison into fan favourite Q.
Last month, Capcom took action against 30 Street Fighter 5 rage quitters, resetting their League Points and, as a result, dumping them back down the online ranking system.
Far Cry: Primal was February's top-selling game in US retail shops, according to chart-tracking group NPD.
Capcom has lifted the lid on Alex, the first downloadable character for fighting game Street Fighter 5.
10 days after Street Fighter 5 launched, the fighting game's online portion is much improved.
I've put time into the PlayStation 4 version of the game this week and can report online play works well, although there is still much work to be done.
Street Fighter 5 launched with a raft of problems, among them spotty online that prevented a lot of people from playing.
We've produced hundreds of platform comparisons over the last nine years, but few that concentrate exclusively on the differences between one franchise entry and its shinier, more modern successor. With the arrival of Street Fighter 5, we thought we'd have a little fun - we decided to use our dual-system control set-up (a system we first used here) to play versus mode Street Fighter 4 and its sequel simultaneously. In effect, it would be an actual live Face-Off - the edited highlights of which you can watch in the video below.
Street Fighter 5 online play appears to be working after a troubled first few days.
Street Fighter 5 is out now and - discussions about Chun-Li's boobs aside - I can't help but feel this launch has lacked the same buzz that characterised previous releases.
Last year it emerged that Capcom had toned down Street Fighter 5 for its western release, specifically removing bubbly grappler R.Mika's butt slap and a glimpse of Cammy's crotch. The move sparked a censorship debate among the fighting game community. Some welcomed the change, some were outraged.
In moving Street Fighter into the next generation, Capcom has rejigged the famous fighting game series not just in its core combat, but in its structure - each with varying success. The match to match fighting, as you'd expect from Capcom, is brilliant. It's just a shame that features you'd expect to be included at launch are missing, and online play is marred by disconnects from the company's servers.
On the face of it, Street Fighter 5's 2D fighting is ever so slightly easier to get to grips with than previous games in the series, with more forgiving timing on the linking together of attacks to form combos, and easier to trigger special attacks. But to say Capcom has made Street Fighter accessible would be overstating matters: fighting games are, by their very nature, hard, and Street Fighter 5 does little to address this long-standing problem with the genre. Venturing online to play against other people is as daunting a task as ever.
What we have here is an easier to learn, still hard to master experience. Linking together normal attacks and special moves and even the ultra powerful Critical Arts often feels achievable, where in previous Street Fighter games more advanced combos often felt impossible. I'm all for this. The focus is now squarely where it should be: on knowledge, mind games and tactics, rather than pinpoint button presses in excruciatingly tiny one-frame windows.
There's much to enjoy with Capcom's Street Fighter 5 - beautiful, stylised visuals, silky-smooth frame-rates, interesting new characters and a more refined revision of the classic fighting game engine. Users may recall the launch of its predecessor - the sense that the magic had returned to the series, that Capcom had finally figured out how best to evolve Street Fighter into the 3D gaming era. Street Fighter 5 engenders the same kind of feeling as soon as you start to play. Sure, there'll be fully justified complaints about the staggered roll-out of content and an over-reliance on online play, but the core gameplay is simply beautiful.
SF5 also marks the debut of the series on a middleware platform - Epic's Unreal Engine 4. Bearing in mind that UE4 performance on console has been wayward to say the least (Ark: Survival Evolved a particular case in point), it's safe to say that we were concerned that there may have been problems in delivering the series' signature 60fps gameplay - but by and large, this isn't really a problem. From a rendering perspective, SF5 offers up solid performance - though there are some concerns about online play.
In actual fact, the move to Unreal Engine 4 offers up a range of PC bonuses that we would almost certainly have not received had Capcom stuck with its prior strategy of creating its own technology for the game. Street Fighter 5 has four quality presets on PC - low, medium, high and max - and at this point, we're pretty much convinced that the PlayStation 4 version operates using a mixture of medium settings and a smaller amount of customised presets for each major rendering feature.
UPDATE 18th February 2016: Capcom's said it'll address Street Fighter 5's rage quit problem.
When it comes to direct appeals for Digital Foundry to take a look at performance, it doesn't really get any more direct than this - a NeoGAF post lamenting frame-rate issues on the PS4 version of Street Fighter 5, and an invitation for us to run the offending performance drops through our tools to see if Capcom really has dropped the ball on this crucial release. Bearing in mind the numerous beta tests the firm has conducted over the last few months, the idea that performance wouldn't hit the target on launch would be disappointing at best, and credibility-straining at worst.
Certainly, our initial response to this report was rather sceptical. Subscribers to our YouTube channel will have already seen the in-game graphics comparison we've posted based on replays grabbed from the Capcom Fighting Network. The brilliant cross-platform nature of CFN allows us to use the same replays to synchronise gameplay between PlayStation 4 and PC, allowing us to run dynamic gameplay footage side-by-side. There is a slight de-sync between each version, but we're literally talking about a small handful of frames here per round - nothing that should bother anyone. Where were these noticeable drops in performance?
Our next thought was that just playing back replays - although a great work-out for the renderer - may not fully simulate the process of actually playing the game, so we went a little more hands-on. Training mode provides a great stress test here: V-Triggers and Critical Arts are constantly replenished during battle, and bumping up the CPU AI difficulty allows for some intense pyrotechnic displays not possible in regular fights. However, despite the increased level of effects work on display, frame-rates remain mostly stable, with just a few mild frame drops occurring from time to time. Controls are solid and the general standard of gameplay feels sublime.
UPDATE 17th February 2016: Street Fighter 5 matchmaking has stabilised after a first evening in which most players were unable to get a game online.
While the basics of Street Fighter 5 are the very same that have underpinned the fighting game series since the groundbreaking Street Fighter 2, Capcom has tweaked its mechanics in some subtle, but important, ways. And while there are a raft of excellent resources online, Street Fighter 5 itself does an awful job of explaining what's new. The less said about the frankly terrible tutorial that's currently in the game, the better.
Be prepared for a modicum of settings tweaking on the PC version of Street Fighter 5 - if you can't run this game at 60fps, gameplay quality is brutally compromised. We first noticed the issue running the title on the Digital Foundry budget PC at 1080p with all settings maxed. As expected, Nvidia's entry-level enthusiast card can't sustain the workload asked of it, but rather than drop frames and maintain gameplay speed, the whole simulation slows down. In this case, the game literally runs at half-speed, effectively making it unplayable. It seems that in order to maintain the purity of the experience, Capcom demands that you run this title at a locked 60fps - the engine processes every single frame of gameplay regardless and simply expects that your hardware can keep up.
Street Fighter 5 has a bug that sends Chun-Li's boobs bouncing all over the place.
Street Fighter 5 launches tomorrow, and so we're holding off on running our review until we've had a chance to test matchmaking in a post-release setting. But we've spent enough time with the final build to get a sense of what the fighting game is all about. In short: Street Fighter 5 is wonderful fun, but suffers from a disappointingly barebones launch.
In the video, below, I chat with Eurogamer reviews and features editor Martin Robinson about Street Fighter 5 as it is at launch. Check the site later this week for our full review.
Capcom's outlined exactly what Street Fighter 5 will - and won't - feature when it launches next week.
When Street Fighter 5 launches on PC and PlayStation 4 on 16th February, it'll do so without a number of features you'd expect from a full price fighting game. But players will only have to wait a month for them.
When you complete each character story you unlock their corresponding story mode costume for purchase in the in-game store. All good! Well, no. The in-game store doesn't launch till March. So yes, you will unlock the ability to buy a costume later on. Weird.
Street Fighter 5 gets its first downloadable character in March.
Evo, the biggest fighting game tournament in the world, has set the cat among the pigeons by dropping Street Fighter 4 from this year's event.
There's more to Street Fighter 5 than losing online. This one has a story - and it'll be told in the summer.
Street Fighter 5 isn't out until February, but that hasn't stopped intrepid tinkerers from modding the game.
Street Fighter is back, though with the numerous iterations of Street Fighter 4 it doesn't feel like it's been away for long. This time, though, looks different - Street Fighter V, a PC and PlayStation 4 exclusive, is the foundation for the next generation of the series, and promises to be part of a new model that moves away from the regular expansions. After a successful beta run - and, let's not forget, a less successful one - it's all shaping up rather well.
There's a vociferous debate ongoing within the fighting game community right now over what some have called "censorship" of Street Fighter 5.
Capcom just updated the PlayStation 4 version of the Street Fighter 5 beta to add a new tutorial.
Six characters will be released as downloadable content for fighting game Street Fighter 5, Capcom has said. What it hasn't said is who they are. Data-miners, though, reckon they've found out.
Capcom just announced Dhalsim as a playable character for Street Fighter 5 - and he wears a beard.
As expected, Capcom has officially announced Laura for Street Fighter 5 at the Brasil Game Show.
Laura Matsuda is a Brazilian who specialises in "Matsuda Jiu-Jitsu", Capcom said. She has a "methodical grapple style" with quick movement who should be good for those who like up close and personal characters. Her speed and command grabs rekindle memories of Street Fighter 4's Abel, and her electricity powers bring to mind fellow Brazilian, Blanka. She's also the first grappler in the Street Fighter series to have a projectile.
Her V-Skill is Linear Movement. Here's the official blurb:
The second Street Fighter 5 beta test begins on 22nd October and ends on 25th October, Capcom has announced.
This beta features cross-platform play between PlayStation 4 and PC, but PC gamers don't get access to the beta until 24th October, which means they only have two days of play time, compared to four days for PS4 gamers.
For beta two, characters Ken, Necalli, Vega and R. Mika will be playable. Rashid will be added in on 23rd October, and Karin added on 24th October. Ryu, Chun-Li, Cammy, Birdie, Nash and M. Bison, who were playable during the first beta, will not be available this time.
Famitsu has leaked a brand new playable character for fighting game Street Fighter 5.
Russian wrestler Zangief is playable in fighting game Street Fighter 5.
Capcom has revealed the minimum and recommended system specs to run Street Fighter 5 on PC upon its upcoming release in Q1 2016.
Capcom has announced Karin as a playable character in PlayStation 4 and PC fighting game Street Fighter 5.
Karin, last seen in 1998's Street Fighter Alpha 3 as a rival to Sakura, was unveiled in the video, below. She's the young heiress to the Kanzuki Zaibatsu, a global financial conglomerate. Here's the official blurb:
Her regal and pampered upbringing is what led to her high-maintenance attitude and razor-sharp wit. But behind her flowing golden locks lies a true martial artist obsessed with upholding her family motto, "In all things be victorious!" Karin is well versed in numerous martial arts, which she and her family combined to create a unique "Kanzuki style" of fighting.
Earlier this week, Capcom revealed an all-new character for its PC and PS4 fighter Street Fighter 4, and we've just had a chance to play as him.
Street Fighter 5's R. Mika can K.O. her opponent in just a few hits - but don't worry, the chances of it happening are slim to none.
Capcom's unveiled a few alternative costumes for fighting game Street Fighter 5 - and one of them gives Ryu a beard.
Rainbow Mika, last seen in Street Fighter Alpha 3, is a playable character in fighting game Street Fighter 5.
Street Fighter 5's big global beta is going live tonight and - if all goes well, unlike last time out - it'll be playable throughout the bank holiday weekend. Two of team Eurogamer got on the regional beta test last week, and met up earlier this week to talk through what they played. So, without further ado and thanks to a slick copy and paste from our chat logs, here's Street Fighter pro Wesley Yin-Poole and Street Fighter idiot Martin Robinson to guide you through their thoughts.
Capcom will relaunch the Street Fighter 5 PlayStation 4 worldwide beta test at midnight this Friday, 28th August 2015. That's 12:00am BST, 29th August, just to be clear.
It continues for five days and ends at 3pm 2nd September.
"Outside of the servers being shut down for periodic maintenance, we expect everything to run continuously throughout the entire five day beta period," Capcom said, no doubt while knocking on all of the wood in the office.
In fighting game Street Fighter 5, hulking punk rocker Birdie can pick his nose and flick his snot at his opponent. It's what happens when you leave the character idle for a few seconds. Lovely.
The PlayStation 4 Street Fighter 5 beta comes back online today.
Capcom plans a series of region-specific stress tests for the fighting game. The first begins in Europe today, from 4pm UK time to midnight. There's another tomorrow, Friday 21st August, again from 4pm to midnight.
The results from these tests will determine the dates and times for North America and Asia tests, Capcom said.
Vega is a playable character in fighting game Street Fighter 5.
UPDATE 28/07/2015 2am: Street Fighter 5's beta test ended up being a colossal failure, mostly on account of the fact that it did not work. After launching on 23rd July, Capcom faced many issues resulting in the servers being taken offline off and on. As such, Capcom has decided to pull the whole hog and reinstate it later once the kinks have been worked out.
"Capcom offers its sincerest apologies to everyone who participated in this first beta test," the publisher said on its Capcom Unity blog. "While the purpose of a beta is to work out these type of issues, it was very clear that the issues we faced were more severe than we were prepared for. After three days of testing, while we were making progress and collecting valuable data, we felt the majority of players were not having a good experience, and the best course of action would be to take the servers offline for extended maintenance. We will be postponing our first beta phase until we believe the experience is going to be a positive one for players."
Capcom further clarified that this botched beta test will not count as one of the pre-order incentives for the upcoming fighting game. "We are still working out the specifics on the incentive, but can confirm that connecting to, or not being able to connect to the initial beta, will not be a factor in receiving this incentive," Capcom clarified.
Capcom has revealed Necalli, a brand new character for PlayStation 4 and PC fighting game Street Fighter V.
Crimson robed kung-fu master Ken will return in Street Fighter 5, Capcom has confirmed.
The first Street Fighter 5 beta begins 24th July in Europe at around 2am UK time, Capcom has announced.
It runs for five days and is exclusive to the PlayStation 4.
The beta begins with four playable characters: Ryu, Chun Li, Nash and M. Bison. A few days later, Cammy and Birdie will be playable. Capcom said this delayed release is because it's testing its new content delivery system as well as its online net code.
At E3 this week Capcom held a 12-person invitational tournament for upcoming fighting game Street Fighter V - and it starred some of the world's best fighting game players.
Capcom has announced two new characters for fighting game Street Fighter V: Cammy and Birdie.
Cammy will be familiar to fans of the series - she's been in most of the games released in recent years. Birdie, though, is more obscure. The bulging British punk rocker hasn't been seen since the Street Fighter Alpha series.
Here's the Birdie blurb, from Capcom's Peter "ComboFiend" Rosas over at Capcom Unity:
Street Fighter 5, the next game in Capcom's brilliant fighting game series, is more evolution than revolution, but when it comes down to mechanics, important changes have been made.
M. Bison, Street Fighter 2's original bad boy, has been revealed for Street Fighter 5 in an all-new gameplay trailer for Capcom's brawler.
Capcom has finally confirmed the presence of Charlie Nash in Street Fighter 5, with Guile's good friend starring in an all new trailer for the arcade and PlayStation 4 brawler.
Two of the world's best fighting game pros played a Street Fighter 5 exhibition match over the weekend - and a video of the fight is below.
At the Capcom Cup tournament over the weekend we got our first look at a Street Fighter 5 match.
Xbox boss Phil Spencer has responded to questions around Sony's eye-catching deal to make Street Fighter 5 a PlayStation 4 console exclusive.
UPDATE: Capcom has announced Street Fighter 5 at Sony's PlayStation Experience event after yesterday's leak.
The trailer that went live yesterday before being pulled is now back online, and below.
On stage, Sony said Street Fighter 5 will have cross-platform play for PS4 and PC. Sony's Adam Boyes said PS4 "will be the only console this game ever appears on". No Xbox One version, then.