Video games are often about choice. Do I cure the genophage? Should I save Doug or Carley? Who should I sleep with? Often these choices have unexpected outcomes and it's not until the end that we realise what shoulda/coulda/woulda been. Daniel Benmergui's upcoming experimental puzzle game Storyteller is different though. It allows an entire story to play out in the space of a few comic book-esque panels confined to one screen. It's the player's job to rearrange all of its components to orchestrate the outcome of your choosing.