Stardew Valley

A modern indie classic on PC finds in Nintendo's Switch the perfect platform.

Key events

10th October 2017

Stardew Valley review

Stardew Valley's multiplayer update "should be ready in about a month"

Stardew Valley creator Eric "ConcernedApe" Barone has offered a new update on the farming sim's long-awaited multiplayer mode, revealing that it "should be ready in about a month".

The news comes via a tweet posted earlier today, in which Barone noted that the team is "still making good progress on fixing bugs", and that next month's expected finish date would be hit provided that "all goes well". Barone later clarified that the tweet was specifically in reference to Stardew Valley's PC, Mac, and Linux versions.

Back in February, when Barone last spoke of Stardew Valley's next major update, work on all planned features - that is, the new single-player story content, and as well as the highly anticipated co-operative multiplayer mode - was said to be "done".

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Stardew Valley creator says new multiplayer features are "done", still hopeful of spring beta

Stardew Valley creator Eric "ConcernedApe" Barone has offered another update on the massively popular farming sim's long-awaited multiplayer mode.

According to Barone, work is now "done" on the features planned to be released as part of Stardew Valley's major 1.3 update - that is, the new single-player story content, and the various elements of the highly anticipated co-operative multiplayer mode.

That's certainly exciting news for Stardew Valley fans, but Barone stresses that there's still plenty to be done before the update is ready for its public debut. As of right now, all new text for the game is being translated into various languages, and bug fixing continues apace.

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Stardew Valley's multiplayer beta has been delayed until next year

Stardew Valley's multiplayer beta has slipped into next year, publisher Chucklefish has announced in a new blog post.

When Chucklefish offered first details on the hugely popular village life sim's long-awaited multiplayer mode back in August, it said that it hoped to begin beta testing the feature on PC at the end of the year. This, however, just wasn't to be, and the multiplayer beta has now been pushed back to Q1 2018 "in order to make room for polish and QA".

It's slightly disappointing news, for sure, but not entirely unexpected given how much of a massive undertaking Stardew Valley's multiplayer overhaul appears to be.

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Stardew Valley's town built in 3D using Sims 4

Spoiler alert: cute as heck.

Have you ever wondered what Stardew Valley's Pelican Town, and its residents, would look like in 3D? Well wonder no longer because thanks to artist DrGluon and Sims YouTuber Loverrlee we now know - cute as a button.

In recent interviews, Stardew Valley creator Eric "ConcernedApe" Barone has given the impression the top farming sim's single-player mode is effectively finished. Last month, in a reddit AMA, Barone said he had "no plans" for further single-player content, and talked about how difficult adding new stuff had gotten since Stardew Valley had been widely localised and ported to different platforms.

Stardew Valley review

In the early-noughties the beloved proprietor of the only shop in my grandmother's South Devon village died unexpectedly. While the villagers mourned, a question loomed: who would sell the eggs, order the newspapers, and chat with the lonely now that he was gone? Soon, a rumour spread: one of the major supermarkets planned to take over the vacated premises. A group of dismayed villagers rallied with an obstructive plan: they would pool their resources, run the shop as an independent business and, with a certain Blitz resolve, hold back the corporate invasion.

Stardew Valley

Developer: ConcernedApe

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Chucklefish conjures up new details on its mysterious magic school sim

Chucklefish's gorgeous, mysterious magic-school-themed life sim is a bit of an odd one; not because it doesn't look utterly smashing (it really, really does), but because it could still be a good long while until release. In fact, despite the game's recent tease on Twitter, it hasn't technically even been officially announced yet. Nevertheless, new details have emerged, and they're not going to make the wait any easier.

In an extended chat with PC Gamer, Finn Brice, CEO of Chucklefish, has given some insight into the development of Spellbound (as the game is currently being referred to internally), explaining that the project is one of the studio's larger undertakings at present, with a staff of around nine or ten people, and is still very early in its three-to-four year development cycle.

Right now, there are "a bunch of different facets of gameplay" in the works, according to Brice, including magic, crafting, potion making, and farming, and there's a combat system inspired by Nintendo's classic top-down Zelda games. While these are all subject to change, however, the "larger, overarching world stuff" is more fully fleshed out. Brice says that Spellbound's world is already entirely explorable, minus a couple of areas, and is populated by a full cast of characters.

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Stardew Valley publisher reveals new details on magic school RPG

Stardew Valley publisher Chucklefish has revealed more details on its upcoming magic school RPG.

The untitled game was first teased last month by Chucklefish founder Finn "Tiy" Brice on Twitter, with fans immediately drawing similarities to Little Witch Academia.

Not much has been given away about the upcoming game, apart from this sneak-peek. But in an interview with PC Gamer, the Chucklefish team revealed some interesting new details.

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Stardew Valley crops up on Xbox One in two weeks

UPDATE: Wii U version cancelled in favour of Switch.

UPDATE 30/11/16 8.45am: Amid the news Stardew Valley is headed to Xbox One in a fortnight, developer Eric Barone also gave an update on the game's progress to a Nintendo platform.

Stardew Valley update improves your marriage dialogue

Stardew Valley update improves your marriage dialogue

Plus improvements to mining, relationships and fruit trees.

Steam success Stardew Valley has been updated with further improvements for your married life.

Last fortnight, Stardew's creator "ConcernedApe" allowed your spouse to leave the house. Now, they have unique dialogue during festivals.

Your in-laws will also recognise you as one of their family - and presumably nag you about exactly when they will get grandchildren.

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I really didn't know much about Stardew Valley before I started playing it. I'd never really played much Harvest Moon or the like either, as I'd never really seen the appeal of giving over your free time to cultivating the perfect crop of turnips. But Stardew Valley, at least, is a lot more than that. There's combat, supernatural conspiracy, and even a chance to get hitched and hear the pitter patter of tiny feet around the farm. Every couple dreams of owning a chicken coop, right?

Serf and turf: A week in Stardew Valley

'I feel proud of my parsnip.'

It's like having one last short to get your head straight before you leave the bar, or necking an espresso to bring you down as you head up for bed. It makes no sense, and it makes you feel horrible. Stardew Valley is a PC game that repeatedly needles you about how detached you are from the natural world and how soul-voiding it is to live your life through a screen. "There will come a time when you feel crushed by modern life and your bright spirit will fade before a growing emptiness," says your bed-ridden grandad, stretching his hand towards you with a serious-looking envelope. Cut to: your character, skivvying miserably at a computer for the oppressively cheerful Joja corporation. Cut to: my heart withering in ashy despair as I realise I too am hunched over a screen.