Star Wars: The Old Republic


VideoBioWare reveals SWTOR droid companion HK-51

"If you want to tell people the truth, make them laugh, otherwise they'll kill you."

VideoStar Wars: The Old Republic trailer

BioWare teases upcoming features.

VideoBioWare reveals new SWTOR features

Guild Banks, new PvP warzone incoming. Podcast #96 SWTOR

Oli Welsh, John Bedford and host Tom Champion discuss Bioware's Star Wars: The Old Republic one month after launch.

Key events

24th September 2011

BioWare announces SW:TOR date

5th January 2014

If trailers told the truth

29th October 2010

New Star Wars: TOR trailer

Another of BioWare's old-guard has left the building. This time it's James Ohlen, lead designer of Star Wars: Knights of the Old Republic, Baldur's Gate 1 and 2, Neverwinter Nights and Dragon Age: Origins, and director of Star Wars: The Old Republic. Ohlen leaves BioWare after a staggering 22 years.

The new Star Wars: The Old Republic story expansion is betrayed by the MMO underneath

Do you remember the Star Wars: The Old Republic trailer where the mother rescues her tortured young child from a prison of evil? Good, wasn't it? Well the expansion it teased, Knights of the Eternal Throne, is here, and the events teased unfold within. What expansion Knights of the Fallen Throne began in 2015, Knights of the Eternal Throne ends now.

Brave BioWare gets there, aiming high with ambition and scoring; producing a story and conclusion every bit as grand and spectacular as anything in revered old games Knights of the Old Republic 1 and 2. Powers rage like storms and destinies are satisfied. No cliffhangers or teasing a next expansion; an end. I admire that. A lot.

But what the story cannot do is hide the flabby beast underneath. Just as Knights of the Fallen Empire was held back by Star Wars: The Old Republic, so Knights of the Eternal Throne is too. The Knights expansions want to break free as single-player games but fundamentally cannot, chained as they are to a multiplayer world. Tricks and illusions are to employed instead. Companions are always at your side to heal you, or there are temporary buffs and abilities on hand to make your MMO character capable of facing a boss. They're good tricks and illusions, convincing at times, but you never feel as singularly powerful as the story tells you you are. SWTOR wasn't designed for it.

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Can Star Wars: The Old Republic ever live up to the promise of its incredible trailers?

Last week a wonderful Star Wars animation captured the imaginations of gaming audiences and beyond. It told the story of a mother trying to rescue her young daughter from the Dark Side of the Force. Innocence versus corruption. It was emotional, cinematic and had an impressive fight scene. Such production values wouldn't have looked out of place in a cinema. But this animation wasn't building excitement for the big screen. It was building excitement for a game. But could a game ever live up to it?

What the animation tapped into was a longing for a cinematic Star Wars game with a story. Perhaps Star Wars: Battlefront 2 will have a story in 2017. Amy Hennig's Star Wars action adventure, due out in 2018, definitely will. But will they be deep and winding and emotional enough? Let's cut to the chase: what the trailer tapped into was a longing for Knights of the Old Republic 3.

Imagine the fantastical sights and sounds of Star Wars brought to life with the razzmatazz of the Mass Effect series (which in a way I suppose was BioWare's KOTOR 3 - one it could creatively fully control). Imagine an emotional BioWare tale of Light and Dark, with all the characters and romances and betrayals the studio is famed for. The battles! The Lightsabers thrumming and clashing like cymbals, Force powers crackling and raging. I would like no game more! But I can't have it.

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The Old Republic's latest trailer is better than many Star Wars movies

The Old Republic's latest trailer is better than many Star Wars movies

Knights of the Eternal Throne expansion touches down in December.

Make some time this morning to watch the new Star Wars: The Old Republic trailer - seriously. It's better than at least four of the Star Wars movies (sorry, Force Awakens).

The six-minute video acts as a setup for Knights of the Eternal Throne, the new expansion due for release on 2nd December, and lays out some of its characters.

There's bad guy Emperor Valkorion (seriously, what is it about being in charge?) and Empress Vaylin and really, the core of the trailer is about how the influence of the Force can corrupt.

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Next Star Wars: The Old Republic expansion is Knights of the Eternal Throne

Next Star Wars: The Old Republic expansion is Knights of the Eternal Throne

Due when the game turns five years old this autumn.

Star Wars: The Old Republic will expand again this autumn with the release of Knights of the Eternal Throne (the acronym KOTET is catchier, particularly when paired with "SWOTOR", which is how SWTOR tends to be pronounced - sounds a bit like an alien Star Wars language when you say it altogether out loud).

There's not much expansion detail but "more of BioWare's cinematic storytelling" was mentioned in the blurb, which makes it sound similar in tone (and title) to previous expansion Knights of the Fallen Empire, which our review praised. The expansion blurb mentioned "exciting new game features" too.

In preparation for the expansion there's a free-trial for Chapter 1 of Knights of the Fallen Empire.

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The Star Wars Day game sales and promotions

The Star Wars Day game sales and promotions

"I've got a bad feeling about this."

Looking for a Rey to spend your money? Ren look no further for it is Star Wars Day! M'az Kanata believe it!

There are promotions on Steam, GOG, PlayStation Network, Xbox Live and the App Store. Google Play doesn't seem to be doing anything significant. There are a handful of promotions surrounding Star Wars: The Old Republic and Star Wars Battlefront, including a PS4 and Origin discount to the game - and 50 per cent off on Xbox Live if you're a Gold member.

On Xbox Live the promotion is a bit naff: earn 3 promotional credit when you buy the film Force Awakens and play Star Wars Battlefront.

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Star Wars: The Old Republic's next story expansion dated for February

Star Wars: The Old Republic's Knights of the Fallen Empire expansion is getting a new chapter - the first of seven - with Anarchy in Paradise, due 11th February.

Subscribers of The Old Republic will receive all of the content in Knights of the Fallen Empire for free, so long as they maintain their subscription. New players will be able to jump in at level 60.

Developer BioWare offered the following synopsis of Anarchy in Paradise's story:

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The Old Republic's new expansion isn't quite Knights of the Old Republic 3

FeatureThe Old Republic's new expansion isn't quite Knights of the Old Republic 3

But it's a cracking addition to BioWare's Star Wars MMO.

Knights of The Fallen Empire, Star Wars: The Old Republic's newly released story-focussed expansion, isn't quite BioWare throwing its hands up in the air and finally giving us Knights of The Old Republic 3, but it's close. Very close. Even factoring in the rise of personal quests in the last few years, this is about nine hours of new content (with more to come) that completely sidelines the MMO side to the point that the very occasional shared area comes as less a surprise than a shock. Hello, fellow meatbag! What are you doing in my personal war to save the galaxy?

The catch is that while the focus is on a single player story, the foundations are still the creaking Old Republic engine and its even creakier systems. They constantly sabotage the action, be it lag interrupting with scripted events, and those events rarely allowing to break out of the dirt simple MMO mission design of 'hit some things and then use a thing' in the way that an actual single RPG could be done. Whether it's the engine scripting not allowing it or BioWare just wanting to keep things simple, the shadow of the Knights of The Old Republic 3 we never got constantly hangs heavy.

Had that happened though, this would have been a great story - certainly, in terms of scale and scope, BioWare has delivered. The Sith Emperor, last seen draining a whole planet's life force to make an immortality smoothie, has disappeared, and both factions have briefly joined forces to give chase. Unfortunately, following him into Wild Space reveals that he not only has a broken family he's never talked about before, but has been running a whole empire on the side.

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Decorated writer Drew Karpyshyn returns to BioWare

Lead writer of Mass Effect 1 & 2 and KOTOR.

Writer Drew Karpyshyn has returned to BioWare. He left in 2012 - I interviewed him after his departure - to concentrate on his Chaos Born trilogy of fantasy books and, now that they're complete, he's decided to return.

Star Wars: The Old Republic expansion Shadow of Revan announced

Star Wars: The Old Republic expansion Shadow of Revan announced

Due in December. Subscriber pre-orders get 12x experience boost prior to launch.

Star Wars: The Old Republic is getting a new expansion on 9th December entitled Shadow of Revan.

This story-based add-on will revolve around Revan, a former hero of the Jedi Civil War who has gone rogue and formed his own army.

Priced at $19.99 (about 13), this expansion will include five new stages, an increased level cap of 60, and all new multiplayer Flashpoints and Operations challenges.

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Summer SWTOR expansion adds player housing

Summer SWTOR expansion adds player housing

Galactic Strongholds, and Guild Flagships.

A summer Star Wars: The Old Republic expansion has been announced, called Galactic Strongholds.

It brings a kind of player housing to the MMO, known as Strongholds, as well as Guild Flagships - huge flying bases where you can convene.

Strongholds can be decorated with trophies and furniture, and there's even a kind of leaderboard associated with who's got the best stuff, called a Stronghold Directory.

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Expect two SWTOR expansions in 2014

Expect two SWTOR expansions in 2014

This MMO, Vader way?

Look! Over there! It's Star Wars: The Old Republic being still alive and shouting about it.

Shouting about two new expansions coming this year, in fact. "Expect to see two digital expansions in 2014 just like you did last year, with one similar to Galactic Starfighter in scope and one more closely resembling Rise of the Hutt Cartel," wrote senior producer Bruce Maclean on the game's website.

That's in addition to new PVP seasons, Flashpoints (dungeons), Operations (raids), new gear, performance improvements and class changes.

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New SWTOR expansion brings 12vs12 dogfighting

A new Star Wars: The Old Republic digital expansion - Galactic Starfighter - has been unveiled and it brings 12vs12 spaceship dogfighting to the MMO.

Starfighters - your spaceships - can play various roles such as Gunship and Scout, and can be upgraded as you play and earn new weapons, powers and abilities. Paint jobs, pilot suits and titles can be unlocked for customisation purposes 'n all.

There are different space-battle gameplay modes and a variety of battle locations to zoom through. You can even earn XP for your character on the ground by flying around and pew-pewing things.

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FeatureHave traditional MMOs had their time?

And what do we make of the shared-world games and MOBAs that have risen up to replace them?

Traditional MMOs have gone out of fashion lately. It used to be that every gaming brand had exciting untapped MMO potential and every publisher wanted an MMO in its stable, but the gold rush inspired by World of Warcraft yielded little precious metal, and a lot of publishers got burned in the process - especially Electronic Arts with Star Wars: The Old Republic - while the term "MMO" has become taboo when discussing a new breed of games that includes The Division and Destiny, even though in many respects they are both massively multiplayer and online.

SWTOR expansion Rise of the Hutt Cartel out 14th April

Star Wars: The Old Republic's first paid expansion pack, Rise of the Hutt Cartel, will be released on 14th April.

It's $20 to non-subscribers, $10 to subscribers.

Rise of the Hutt Cartel ups the SWTOR level cap to 55 and adds a new planet called Makeb, where there be fat worm gangsters of the Hutt Cartel. There's tough new story content based around all that, and space-caches of new loot to uncover.

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Greg Zeschuk reflects on leaving BioWare for beer

"You just get tired of it after a while."

"You just get tired of it after a while." He probably couldn't have put it better. He being Greg Zeschuk, one of the founders of BioWare, and one half of its famous and now retired doctor duo leadership.

Star Wars: The Old Republic re-review

Time hasn't been kind to The Old Republic. It certainly doesn't feel like a game that came out last Christmas, even if at launch its technology and largely reskinned Warcraft mechanics were more a base for BioWare to flex its narrative muscles with than a big leap forward for massively multiplayer games. Now, not even a year later, with the game recently turned free-to-play, going back to explore its worlds feels like archeology. Sometimes palaeontology. And the story that BioWare hoped to tell is unlikely to have a happy ending.

From launch, The Old Republic's key problem was that it was stuck serving two very different masters - the personal storylines it wanted everyone to focus on and the subscription fee whose dark shadow loomed over all. It offered narrative beats far beyond what any other MMO had dared, with a choice of eight different character classes, each with a unique, branching story. It then suffocated them with padding, slow levelling and an endless array of tedious stock quests that no amount of dialogue could jazz up. (You also had to spend a ridiculous amount of time running around to check in on people despite owning a bloody cellphone. That bugged me. Just saying.)

None of this has changed. What has, though, is that story is no longer an exciting novelty, while World of Warcraft: Mists of Pandaria, Guild Wars 2 and The Secret World have all surpassed The Old Republic's stilted dialogue, basic cinematography and forgettable characters. In Pandaria, phasing and scripting comes together for a more dynamic experience with a good sense of humour. Guild Wars 2 remembers that an MMO is expected to be a multiplayer experience first, layering its plotting and single-player content on top far more skilfully. The Secret World offers infinitely better writing. Yes, they all have issues, especially with pacing. They still trounce The Old Republic's attempts, rendering it drier than moondust.

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BioWare reveals SWTOR free-to-play restrictions

A bit like when Luke pulls back his hood in ROTJ.

EA and BioWare are going to try and revitalise Star Wars: The Old Republic by turning free-to-play. That transition could happen any day now; we're in autumn/fall, and that's as specific as EA and BioWare have been.

The writer who left BioWare: Eurogamer interviews Drew Karpyshyn

On poor fiction, text versus graphics, KOTOR, the Mass Effect 3 ending and Children of Fire.

Drew Karpyshyn not only resembles Commander Shepard facially - he created him. Drew Karpyshyn was one of BioWare's greatest ever writers. He was lead writer of cherished Star Wars role-playing game Knights of the Old Republic, and he was lead writer of Mass Effect 1, 2, and all the books in-between (not Deception). Along the way, Karpyshyn also influenced Baldur's Gate 2: Throne of Bhaal, Neverwinter Nights, Jade Empire and massive storied MMO Star Wars: The Old Republic - a job that meant he couldn't be a part of Mass Effect 3.

EA previews "landmark update" Origin 9.0, which is days away

EA previews "landmark update" Origin 9.0, which is days away

New friends lists! Better menus! Sliders! "Smoother" performance!

EA's PC digital distribution platform Origin will get a little bit better when client version 9.0 rolls out to the masses in "the coming days".

Those of you who opt in to beta updates will get first dibs. To do this, launch Origin, click on the gear icon and select Settings. Find Origin Pre-Release Participation and check the box that says "update to the pre-release version if available".

The full roll-out will happen "soon thereafter".

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SWTOR goes offline tomorrow ahead of update 1.3: Allies release

Star Wars: The Old Republic will go offline tomorrow ahead of the release of patch 1.3, BioWare has announced.

The game will undergo scheduled maintenance for four hours from 8am to 12pm, Tuesday, 26th June. In an update today BioWare warned this maintenance could be extended.

After the maintenance period, restart the game launcher to download the 1.3 update, called Allies.

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EA: Origin won't copy Steam 75% off sales

EA: Origin won't copy Steam 75% off sales

"It cheapens intellectual property."

Digital sales platform Steam has a reputation for its 75 per cent sales - and many gamers love them. But for rival Origin and its maker EA, that's not the right approach.

Origin boss David DeMartini told Gamesindustry International that random deep-discounting of games "cheapens" IP, and promised not to copy the practice.

"We won't be doing that," he said, bluntly. "Obviously they think it's the right thing to do after a certain amount of time. I just think it cheapens your intellectual property.

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SWTOR level cap going up, free trial announced

SWTOR level cap going up, free trial announced

BioWare teases the year ahead.

The Star Wars: The Old Republic level cap will rise this year, BioWare has announced at E3.

BioWare co-founder Ray Muzyka also announced that a new free trial, playable up to level 15, will launch in July.

He didn't say what the level cap was rising to, but there will be new combat abilities added to specialise your even-more-powerful character with.

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Star Wars: The Old Republic lay-offs confirmed

Star Wars: The Old Republic lay-offs confirmed

BioWare "ensuring affected people are treated with dignity, fairness and respect."

An undisclosed number of Star Wars: The Old Republic developers have been made redundant in a bout of restructuring at BioWare Austin, the developer has confirmed.

A post on the MMO's official forum from studio chiefs Greg Zeschuk and Ray Muzyka announced the news, but didn't offer a concrete reason for the lay-offs.

"Sadly, we are bidding farewell to some talented, passionate and exceptionally hard-working people who helped make SWTOR a reality. Impacting people's lives this way is always very hard, but we're ensuring the affected people are treated with dignity, fairness and respect," they wrote.

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SWTOR Game Update 1.2 tomorrow: patch notes, maintenance timing

SWTOR Game Update 1.2 tomorrow: patch notes, maintenance timing

Ranked Warzones! Customisable UI! New world boss!

Beefy SWTOR Game Update 1.2, named Legacy, arrives tomorrow, 12th April.

The headline attraction is the now realised Legacy system, which allows an account's characters to be linked via a family tree, regardless of faction, race and class. And doing so bestows various benefits.

Game Update 1.2 also brings more high level content in the shape of a Flashpoint (dungeon), Operation (raid) and Warzone (PVP battleground). There are also new Crew Skills to collect, a new level 50 world boss to fight, guild banks, customisable UI, ranked Warzones, repeatable high-level daily missions and a new tier of PVE and PVP gear.

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Pro-EA LGBT petition hijacked by bots

Hackers add as many as 5000 signatures.

A petition launched earlier this week by LGBT campaign outfit AllOut offering support to publisher EA over its decision to stand firm after religious groups called for gay-friendly content be removed from its games has been hijacked by bots. Podcast 108: Ridge Racer Unbounded/Smash the Homophobes Special

We dissect the self-inflicted "fun button" saga and talk about EA's stout defence of BioWare's wooden sex scenes.

Outside of a few evergreen titles like Gran Turismo, Forza Motorsport, F1 and Mario Kart, the racing game genre has been in a state of chaos and decline for a few years now, with great games like Blur and Split/Second pitching up to fanfare from genre fans and then disappearing into bargain bins a few days later. We love them, but the audience just doesn't seem to be out there.

Mass Effect 3 sells nearly 900k in US in 24 hours

Mass Effect 3 sells nearly 900k in US in 24 hours

EA suggests SWTOR expansion announcement soon.

Mass Effect 3 sold nearly 900,000 copies in the US in its first 24 hours on sale, EA has revealed.

To be exact, 890,000, EA boss John Riccitiello told an audience at the Wedbush Technology, Media and Telecommunications Conference, attended by VentureBeat.

"We anticipated it doing well, so we're happy," he said.

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SWTOR Game Update 1.2 'Legacy' announced

SWTOR Game Update 1.2 'Legacy' announced

Legacy improvements, Guild Banks, Warzone raking, more.

Milestone SWTOR Game Update 1.2 Legacy goes live in April, BioWare has announced.

This evolves the Legacy system and allows gamers to link their characters via a family tree. Doing so unlocks abilities, character species and mailbox and Galactic Trade Network terminals for player ships. Companion affection and moral alignment will also benefit.

Game Update Legacy also brings a new group Flashpoint, raid Operation and group versus group PVP Warzone.

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Star Wars: The Old Republic update 1.2 previewed

Star Wars: The Old Republic update 1.2 previewed

Endgame crafting, companion dances incoming.

Endgame crafting and new companion dances are among the headline tweaks coming in the next major Star Wars: the Old Republic update, developer BioWare has announced.

As detailed in a new developer Q&A on the game's official site, the refined crafting system should pacify players disgruntled that top level PvE and PvP gear is more powerful than buildable items.

"We are adding endgame crafting for all professions. This includes augment crafting, the ability to crit-craft custom (orange) gear with augment slots, new endgame schematics, new color crystals, expanded and improved research and reverse engineering and much more," read the post.

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FeatureWhy Devs Owe You Nothing

When does a game belong to its fans rather than its creators?

Last week, 10,000 people took to Steam to play Half-Life 2 as part of a gentle protest against Valve's silence on the development of the series' next instalment. It's part of an ongoing campaign that rose from the background noise of forum discontent to deliver an open letter to Valve.

SWTOR patch 1.1.2: notes, on test realm

SWTOR patch 1.1.2: notes, on test realm

Force-using classes altered most.

Star Wars: The Old Republic patch 1.1.2 has hit the public test realm.

It's a fixy sort of update, and the majority of class changes are being made to those that wield the Force - particularly Jedi Consulars and their dark counterparts, Sith Inquisitors.

There's no specific date for these updates, but we expect they'll roll out during the game's weekly maintenance on Tuesday.

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40% of all Star Wars: The Old Republic sales made through Origin

40% of all Star Wars: The Old Republic sales made through Origin

More publishers sign up to EA's digital platform.

Nearly 40 per cent of all copies of Star Wars: The Old Republic sold to date were bought through Origin, EA has announced.

The daily active users peak at more than one million players.

EA issued a note today announcing a raft of publishers who have jumped on board EA's Steam rival, including Alan Wake developer Remedy, Focus Home Interactive, Iceberg Interactive, Strategy First, Macro Games, Selectsoft and Legendo Entertainment.

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SWTOR 1.1.1 patch notes in, servers return

SWTOR 1.1.1 patch notes in, servers return

White Lightsaber crystals for all?

Weekly Star Wars: The Old Republic maintenance has been completed and game servers have returned - patch 1.1.1 is now live.

It doesn't give white Lightsaber crystals to everyone. That was a joke - a forced choke. Sorry.

All the SWTOR patch 1.1.1 changes are noted below.

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BioWare details incoming SWTOR features

BioWare details incoming SWTOR features

Guild Bank, Legacy system, new PvP warzone.

BioWare has showcased a handful of new features coming soon to Star Wars: The Old Republic.

Speaking in a new video clip, which you can check out below, game director James Ohlen started out by confirming that the second part of update 1.1's Rise of the Rakghouls story is currently in the works and can be expected soon.

There's also a new PvP warzone in development, as well as a new feature that lets you rank yourself to track how you're performing against other players.

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BioWare fixes Old Republic Valor exploit

Will take action against players "who took extreme advantage".

BioWare has patched the problem in Star Wars: The Old Republic's open-world player-versus-player zone, Ilum, that allowed players to farm huge amounts of Valor points.

Valor exploit in SWTOR update 1.1 causes player uproar

Valor exploit in SWTOR update 1.1 causes player uproar

UPDATE: BioWare readying new patch.

UPDATE: BioWare has told Eurogamer that it is "aware there are some issues on Ilum on some servers" and that it will be issuing a new patch tomorrow morning (19th January) to address the problem.

"We appreciate everyone's patience and feedback and are working quickly to resolve the issue to ensure Ilum is as fun as the other new content introduced in Game Update 1.1, the Kaon Under Siege Flashpoint and Karagga's Palace Operation," explained a spokesperson for the developer.

Further details on the new patch have been posted on the game's official forum.

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Star Wars: The Old Republic update 1.1 delayed

Star Wars: The Old Republic update 1.1 delayed

UPDATE: Servers are back online.

Update: The Star Wars: The Old Republic servers have, like The Jedi, returned.

"All SWTOR servers are once again available!" the official SWTOR Twitter account broadcast moments ago. "Thank you for your patience."

Original story: Star Wars: The Old Republic 1.1 update has been delayed, developer BioWare has announced.

Read more Podcast #96: Star Wars The Old Republic

Speak, or speak not. There is no mumble.

Hello listeners! In the unlikely event that those of you interested in Star Wars: The Old Republic aren't playing it right now, we have prepared a podcast discussing it for your listening pleasure (or rage, more likely). Podcast #96 SWTOR

Oli Welsh, John Bedford and host Tom Champion discuss Bioware's Star Wars: The Old Republic one month after launch.

Oli Welsh, John Bedford and host Tom Champion discuss Bioware's Star Wars: The Old Republic one month after launch.

FeatureBuilding Better Worlds - an MMO Tale

From the archive: If you come at the king, you best not miss.

Every Sunday we bring you an article from our archive, either for you to enjoy for the first time or for you to discover again. This week, with Blizzard's latest World of Warcraft expansion going strong and as we await the launch of Elite Dangerous, we return to John Bedford's opinion piece from 2012 on how to build better worlds.

BioWare dates SWTOR patch 1.1, details future Game Updates

BioWare dates SWTOR patch 1.1, details future Game Updates

Pace of post-release content "more aggressive" than WOW.

The pace BioWare will release beefy content patches for Star Wars: The Old Republic will be "more aggressive" than even World of Warcraft, the company told Eurogamer.

These SWTOR content patches will be known as Game Updates.

Rise of the Rakghouls - patch 1.1 - will be the first of these, and will be released this Tuesday, 17th January.

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"You are not eligible for this conversation." But... but... I'm a psychotic Bounty Hunter who guns down her clients almost as often as she does her contracts. I've executed prisoners in cold blood, then laughed about it. I've presented horrified wives with their husbands' severed heads in a burlap sack. I've poisoned water supplies, killing hundreds of innocents just because there's a fee in it. I am a stone-cold murderous bastard who'll do anything for a handful of credits. And you're telling me I'm not able to talk to a passer-by because... well, because you need to partition the world into neat little slices for different types of player?

SWTOR patch 1.1 notes: new content

SWTOR patch 1.1 notes: new content

New bosses, level 50 Flashpoint, Ilum changes.

The first chunky Star Wars: The Old Republic update, patch 1.1, has been added to the public test realm.

It brings a new level 50 Flashpoint called Kaon Under Siege; adds four new bosses to Operation: Karagga's Palace; and alters open world PVP on Ilum.

Flashpoint and Operation bugs have been squashed, as have problems Jedi Knights were having during Kira Carsen affection conversations. "Hey, have you seen my Lightsaber?"

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SWTOR "/getdown" dance exploit patch tomorrow

BioWare promises updates "almost every week".

A patch to fix the fabulous SWTOR "/getdown" dance exploit is in testing now, BioWare has revealed - and will be rolled out tomorrow morning.

The patch rectifies two problems: one causing in-game chat channels to stop functioning for some players; the other "preventing social emotes (like /getdown) from interfering with combat".

"We're currently testing this patch, and we hope to have it deploy sometime in the early hours of the morning tomorrow (CST)," wrote BioWare on the SWTOR website.

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Star Wars: The Old Republic Review

Star Wars: The Old Republic Review

Are you Hoth or not?

You'd probably prefer it if I didn't mention World of Warcraft in this review. Seven years on and it's getting boring, I have to agree. But that's tough for both of us, because Star Wars: The Old Republic wouldn't exist without Blizzard's online world, and it's impossible to discuss without referring to it. There are two elephants in this room.

The Old Republic is largely made in WOW's image, and it's the latest and probably the last attempt by a cowed and frustrated industry to unseat it. Never has a game stopped an entire genre in its tracks like WOW has with massively multiplayer online gaming.

With the Star Wars and BioWare brands attached and an unimaginable amount of effort and money expended on its making - this Herculean project would make James Cameron or Cecil B De Mille blanch - The Old Republic has been given every chance of success. It has the timing right too, arriving just as WOW players' ennui has finally begun to outweigh Blizzard's genius for reinvention, and the old warhorse's subscriber numbers have started to fall. Could we really have a contender here?

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Star Wars: The Old Republic two-day grace period announced

Star Wars: The Old Republic two-day grace period announced

"We've been listening," BioWare says.

BioWare has announced a two-day grace period for Star Wars: The Old Republic customers.

It is designed to placate fans who have pre-ordered the game but are concerned about getting it in time for the 20th December launch.

The grace period means everyone who pre-ordered and is in the Early Game Access program has 48 hours from launch in which to enter their product registration code, found inside the physical Standard and Collector's Editions of the game.

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Star Wars: The Old Republic - The End of an Era?

Why EA's blockbuster MMO may not be a new hope.

The Guinness Book of Records: Gamer's Edition must be having a field day with Star Wars: The Old Republic; most expensive game ever, most vocal recording in a game, longest hype, most embarrassing cosplayer, most Jedi teabagging...

Star Wars: The Old Republic early access start date announced

Star Wars: The Old Republic early access start date announced

"Some" players get as much as seven days head start.

Star Wars: The Old Republic early access begins on 13th December - seven days before launch, BioWare has announced.

Early access is granted everybody who pre-orders SWTOR. But not all will be allowed the full seven-day head start, as commenter ZuluHero pointed out.

"Early Game Access may be up to seven days," stated the BioWare email small print. "The length of your Early Game Access depends on the date and order in which you redeemed your Pre-Order Code."

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2 million volunteer for The Old Republic beta

2 million volunteer for The Old Republic beta

725,000 played it last weekend.

The recent beta test for EA's forthcoming Star Wars MMO The Old Republic attracted two million volunteers, the publisher has announced.

CFO Eric Brown announced the figure at the annual Global Media and Communications Conference in New York earlier today, adding that 725,000 unique users logged on to the game over the Thanksgiving weekend, with each one logging an average of 12 hours each over a three day period.

Brown claimed that at the beta's peak there was "just over a quarter of a million" users playing at the same time.

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Star Wars: The Old Republic beta test weekend goes live

The Star Wars: The Old Republic beta weekend that Eurogamer gave away 12,000 keys for has begun.

This is a closed beta, but will effectively serve as an open beta stress test owing to the amount of keys that have been given away worldwide.

"Our beta servers are now online," declared the official SWTOR Twitter account. "Have fun and may the Force be with you!"

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SWTOR upcoming beta weekend dates revealed

SWTOR upcoming beta weekend dates revealed

The one we are giving keys away for.

The Star Wars: The Old Republic beta test weekend that we gave keys away for this week will open on Friday, 25th November, and close on Monday, 28th November.

Eurogamer had 12,000 SWTOR beta keys to give away. Some remain.

Be sure to download the beta client in advance from the Star Wars: The Old Republic website. It's big, and will take a while to download.

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12,000 Star Wars: The Old Republic Beta Keys

12,000 Star Wars: The Old Republic Beta Keys

You want 'em, we got 'em. For MMO's forthcoming beta weekend.

Go to the 12,000 Star Wars: The Old Republic Beta Keys page to claim yours!

Eurogamer and EA are delighted to offer 12,000 readers a chance to participate in beta testing for Star Wars: The Old Republic.

BioWare's monster online world, tipped as the first serious challenger to World of Warcraft, is ramping up for a global launch on 20th December. The online RPG lets you join the Star Wars universe as either a Republic or Imperial character in the early-years time-frame of BioWare's much-loved Knights of the Old Republic games.

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Star Wars Old Republic gains

Star Wars Old Republic gains "additional security" pre launch

BioWare resetting most existing passwords.

BioWare will add "additional security" to Star Wars: The Old Republic as we approach the 20th December launch.

All SWTOR accounts created before 21st October will have their passwords reset. Owners will be asked to make passwords that "meet the new security standards". The reset will happen in "the next few weeks".

"BioWare takes security very seriously," an email sent to the community began.

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SWTOR Euro launch brought forward

SWTOR Euro launch brought forward

Now in line with the US.

BioWare MMO Star Wars: The Old Republic now arrives in Europe on 20th December - two days earlier than originally announced.

According to Joystiq, the developer made the announcement at Comic Con in New York today. The shift means that the game will now launch simultaneously in the US and Europe.

Of course, whether you'll actually get to play it on launch day is another matter entirely.

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Why subs-based MMOs have a future

Mythic founder senses shift away from F2P.

An F2P-only future for the MMO genre is anything but a foregone conclusion, reckons Mythic founder and former CEO Mark Jacobs.

BioWare: EA doesn't tell us what to do

"We still have huge autonomy," say Docs.

BioWare still has "huge autonomy" in what it does, co-founders Dr. Ray Muzyka and Dr. Greg Zeschuk have promised Eurogamer. To say that EA now calls the shots "is not actually remotely true".

Star Wars: The Old Republic release date announced at Eurogamer Expo 2011

Star Wars: The Old Republic launches on Tuesday, 20th December 2011 in North America and 22nd December in Europe.

BioWare co-founders Ray Muzyka and Greg Zeschuk announced the date on stage at the Eurogamer Expo 2011 today.

A flat subscription to Star Wars: The Old Republic will cost $14.99/8.99 a month. But buy in bulk and the average monthly cost goes down; three months costs $41.97/25.17, and six months costs $77.94/46.14.

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Old Republic guild alignment begins

Time to choose your allies.

All those who've set up a guild for impending BioWare MMO Star Wars: The Old Republic can now start picking their allies, the developer has announced.

SWTOR to be final subscription MMO?

Sony Online boss believes so.

EA's Star Wars: The Old Republic will be the last ever major subscription-only MMO, according to Sony Online Entertainment boss John Smedley.

Euro SWTOR beta invites delayed

Euro SWTOR beta invites delayed

BioWare waiting for imminent new build.

BioWare has postponed sending Star Wars: The Old Republic beta invites to European gamers.

The developer will now wait for a "major" new build of the game to arrive "later this week" before bringing a batch of European testers in, revealed European community manager Chris Collins. (The "later this week" date is not set in stone, but there's "every chance" it will happen.)

The arrival of the new Star Wars: The Old Republic client will take SWTOR offline, wipe all characters and require everyone to download the 27GB SWTOR client again.

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BioWare Doctors headline Expo sessions

Battlefield! Assassin's! id! Career Fair!

BioWare Doctors Ray Muzyka and Greg Zeschuk will headline Eurogamer Expo 2011's developer sessions with a keynote panel discussing upcoming MMO Star Wars: The Old Republic.

EA: our games won't be Origin exclusive

EA: our games won't be Origin exclusive

Gabe Newell comments on Steam ban.

EA has promised gamers it won't make digital versions of its games exclusive to Origin.

This is not part of what the mega publisher is trying to do with its recently launched digital platform, EA said.

"When we were talking about it's best for the consumer that competition is a good thing, for the consumer also choice is a good thing," EA's European boss Jens Uwe Intat told Eurogamer.

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FeatureSteam vs. Origin: Is Competition Good for Gamers?

EA, GOG, Gamersgate, Gabe Newell weigh in.

From its humble roots as a conduit for Counter-Strike back in 2003 to its current status as a digital delivery juggernaut with over 30 million subscribers, Steam's rise has been little short of remarkable. With an estimated 70 per cent share of the entire PC market, Valve's store has transformed a small developer into one of the games industry's most powerful players.

SWTOR won't launch unless

SWTOR won't launch unless "it's solid"

"We're trying as fast as we can."

With EA yet to pinpoint an exact release date for Star Wars: The Old Republic, Bioware has said its "main focus" now is making sure the game is "solid" enough to "pull the trigger".

Speaking to Eurogamer at Gamescom last week, BioWare co-founder Dr. Greg Zeschuk reiterated the official line that his studio was "targeting holiday" for the launch of the ambitious MMO.

But he explained that it was vital from day one - whenever that may be - to ensure the game was "available, reliable, [and] really solid".

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EA to constrain Old Republic supply

Limiting numbers to ensure smooth launch.

The number of copies of Star Wars: The Old Republic available at launch will be deliberately limited in order to ensure the MMO gets off to a smooth start, publisher EA has claimed.

FeatureCheap This Week - 27/07/11

DNF! Old Republic! Arkham Asylum!

It's Wednesday, and that can only mean one thing: I'm back with yet another selection of the finest discount gaming offers to tempt your wallet with. Throughout the week you can keep your finger on the pulse of cut price gaming by checking Read on to find out what's cheap this week.

SW:TOR: EA commits to 2011 launch

SW:TOR: EA commits to 2011 launch

Beta test weekends start in September.

EA has promised that massively multiplayer online game Star Wars: The Old Republic will launch this year.

Additionally, EA announced beta test weekends begin this September. These weekend play sessions will be open to selected players worldwide.

Yesterday EA opened up pre-orders of the game, which comes in three flavours.

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Alienware to power Eurogamer Expo

Gaming PC brand sponsoring EG event.

Eurogamer is proud to announce a new partnership with award-winning gaming PC brand Alienware, which will be the headline sponsor of Eurogamer Expo 2011.

EA: 200 hours of play per SWTOR class

Excluding crafting, raiding, "the multiplayer".

Each of the six Star Wars: The Old Republic classes pack 200 hours of gameplay, EA has revealed - excluding crafting, raiding and "the multiplayer".

SW:TOR "highly derivative" of WOW

Analyst unimpressed with E3 hands-on.

Doug Creutz, senior research analyst at Cowen and Company, has given a withering verdict on upcoming MMO behemoth Star Wars: The Old Republic, describing the game as "highly derivative" of World of Warcraft.

Origin: exclusive ME3, BF3 game content

Origin: exclusive ME3, BF3 game content

EA launches Steam rival today.

Sign up to Origin, EA's Steam rival, and you'll get "exclusive game content" for games such as Mass Effect 3 and Battlefield 3.

EA is yet to reveal exactly what that exclusive game content is, however.

Exclusive limited edition copies of Battlefield 3, FIFA 12 will be available from Origin. Future additions will include access to the latest online betas as well as demos and try before you buy opportunities, EA said.

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BioWare warns of SWTOR beta scams

Star Wars: The Old Republic developer BioWare has warned of a number of cyber-bandits advertising paid access to a non-existent beta test for its forthcoming MMO

A post from community coordinator Allison Berryman on the game's official forum urged users to take caution, explaining that the only way to enter a beta test would be via an official invitation from the developer itself.

"It has come to our attention that there are multiple individuals and sites claiming to sell testing accounts, 'beta keys', or other offers of access to our Game Testing Program," read the full statement.

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EA: 1.5m register SWTOR beta interest

EA: 1.5m register SWTOR beta interest

Believes "addressable market" is over 12m.

Nearly 1.5 million people have registered their interest in taking part in a potential beta test for forthcoming MMO Star Wars: The Old Republic, publisher EA has announced.

According to Gamasutra, CFO Eric Brown made the announcement during a presentation at an investor event yesterday, adding that the figure was "a great indicator in the interest level in the franchise."

However, he went on to explain how EA has its sights set much higher, insisting its potential audience could number well over 12 million.

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Guild sign-up for The Old Republic is go

BioWare offers headstart for team-builders.

BioWare has launched a new web application that allows users to create, reserve and register a guild ahead of the release of its Star Wars: The Old Republic MMO.

EA: World of Warcraft a "silent movie"

And Star Wars: The Old Republic "is the first talkie".

EA has confidently proclaimed its in development massively multiplayer game Star Wars: The Old Republic will cause a sizeable number of World of Warcraft players to jump ship.

Star Wars: TOR won't be "a cakewalk"

MMO to favour skillful play over grinding.

BioWare is working hard to ensure forthcoming MMO Star Wars: The Old Republic sports the perfect risk/reward balance, according to the game's chief combat designer.

BioWare Docs videogame Hall of Famers

Join Miyamoto, Suzuki, Molyneux, Carmack.

BioWare co-founders Ray Muzyka and Greg Zeschuk have been inducted into the AIAS Hall of Fame alongside videogame greats such as Shigeru Miyamoto, Peter Molyneux and Yu Suzuki.

Star Wars: The Old Republic

Better off Jedi.

It's early November and EA has taken over an imposing nightclub in London's not-so-stately pleasure dome, the O2, for a showcase of its typically bulging 2011 slate. It's the usual round of presentations, interviews and hands-on slots in 20-minute chunks but one game is getting special treatment, an entire working day all to itself.

If trailers told the truth

FeatureIf trailers told the truth

From the archive: the class of 2011 seen through a more honest filter.

Every Sunday we haul an exciting article out of the Eurogamer archive so you can read it again or enjoy it for the first time if you missed it. John Teti compiled and created these for us back in 2011.

Let's face it, "trailer" is just a fancy word for "advert". They exist to whet our appetites for forthcoming games, to get us excited about them and to make us want to know more. This is why trailers rarely feature footage of loading screens, pause menus or the main character wandering round and round the same set of corridors looking for a rusty key.

But what if things were different? What if trailers revealed what we can really expect from games, or what the people making them are thinking?

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BioWare: "It was sad to read EA Louse"

Star Wars MMO "a big bet, but the right bet".

BioWare co-founders Ray Muzyka and Greg Zeschuk have told of how they were "disappointed" and "sad" after reading the recent scathing anonymous blog post from EA Louse.

WOW "sucked oxygen" from MMO subs

F2P or you'll be "skating up hill" - Cryptic.

World of Warcraft has "sucked the oxygen" from the subscription market: that's why the tide is turning towards free-to-play. And the only game with enough clout to compete is BioWare's Star Wars: The Old Republic.

MMO storytelling: "more isn't better"

Age of Conan boss argues the toss.

Age of Conan executive producer Craig Morrison has written an interesting article on the inclusion of voiced stories and cut-scenes in MMOs. The upshot: "more isn't always better".

BioWare leak row gathers pace

Insider calls out EA mole, drops F-bombs.

Another industry insider has joined David Jaffe in lambasting the soon to be laid-off EA art worker who yesterday tore into their employer in an anonymous blog.

Laid-off EA dev: Old Republic "is a joke"

David Jaffe responds: stop whining.

A disgruntled EA employee about to fall victim to lay-offs has published a vicious diatribe against their employer, claiming, among other things, that forthcoming MMO Star Wars: The Old Republic will be a disaster.

SWTOR's advanced Jedi classes revealed

Tank and damage roles for space Knights.

BioWare has revealed the two Advanced Class specialisation that will be available to Jedi Knights in its MMO, Star Wars: The Old Republic.

New species for SWTOR revealed

Play as a non-human, Sith you like.

BioWare has revealed a range of non-human species you'll be able to choose from in forthcoming MMO Star Wars: The Old Republic.

Space combat confirmed for SWTOR

Space combat confirmed for SWTOR

An "alternative gameplay experience".

Space combat will be in upcoming massively multiplayer online role-playing game Star Wars: The Old Republic, developer BioWare has confirmed.

The news came out of a San Diego Comic-Con panel that took place over the weekend, and was later confirmed by BioWare on its forum.

"Space combat is an alternative gameplay experience to the primary game of storytelling, questing, and ground-based combat," explained community manager Sean Dahlberg.

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FeatureBioWare's Dr. Greg Zeschuk

On Dragon Age 2, Star Wars and DS MMOs.

Yesterday, BioWare co-founder Dr. Greg Zeschuk delivered a keynote presentation to the Develop Conference in Brighton entitled Creative Game Development: How we do it at BioWare. In it, he discussed BioWare's rise from being two men in a Canadian garage to the triple-A developer it is today.

FeatureBioWare's Greg Zeschuk

Doctor in the house.

Bonnie and Clyde. Morecambe and Wise. Zeschuk and Muzyka. Only two of them sound like words made up by someone trying to cheat at Scrabble, but all of them are known for being highly successful partnerships. Whether you're all about murderous crime sprees, dancing with Angela Rippon or setting up Canadian development studios focused on producing globally successful role-playing videogames in the sci-fi and fantasy genres, it takes two to make an impact.

BioWare details SWTOR Companions

BioWare details SWTOR Companions

Friends, lovers, even enemies.

Star Wars: The Old Republic uses an Affection system for Companion Characters "loosely" based on the one used in Dragon Age.

This allows some Companion Characters to be "twisted" to the darkside while others can be "redeemed". And some companions can gain strength and independence while others can be beaten into subservience.

Affection will be altered through conversations, events and gifts.

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Planet Hoth features in SWTOR

Icy wasteland contested by factions.

BioWare has revealed that Hoth, the iconic ice planet of the Star Wars universe, will feature in its MMO Star Wars: The Old Republic.

SWTOR's Advanced Classes revealed

Exclusive info on class specialisation.

Eurogamer can exclusively reveal that Star Wars: The Old Republic's eight character classes will each split into two specialised Advanced Classes, giving the player a total of 16 choices of career in BioWare's MMO.

I've read a number of previews of Star Wars: The Old Republic. It'd be hard not to - people have been writing about it for over a year. Not to mention, I sat in a room at 2009's E3 and voted to kill some captain or other. But until yesterday, I still had no strong mental image of what the game would play like. That's not the fault of the writers - it's the fact that the particulars of what BioWare is doing are still in flux, and the developers refuse to talk about anything that's still in flux. Remember that sentence, you'll be hearing more of it later!

Star Wars: The Old Republic

Republic school.

GDC 2010, and LucasArts is bussing journalists from the bedlam of the Moscone conference centre to its plush, tranquil campus on the Presidio, on the other side of San Francisco. We're ushered through a side lobby as spacious as most company's front doors, then past a huge hand-painted mural of Indiana Jones surveying the nearby Golden Gate Bridge while AT-ATs stalk over the San Francisco skyline. Discreet on the outside but for a small Yoda statue, the Lucas offices aren't afraid to revel in their heritage once you're through those hallowed, high-security doors.

BioWare explains two Sith in SWTOR

Two story perspectives as well as classes.

BioWare writer Rebecca Harwick has explained the developer's decision to create two Sith classes in its upcoming Star Wars MMO, The Old Republic.

BioWare confirms SWTOR for spring 2011

BioWare confirms SWTOR for spring 2011

No specific date, but that's the target.

BioWare has confirmed that it is "targeting" spring 2011 for the launch of Star Wars: The Old Republic.

Yesterday EA boss John Riccitiello said to expect a "major MMO" in that timeframe, but wouldn't elaborate.

"While we have not announced a specific date, we can confirm that we are targeting a spring 2011 release for Star Wars: The Old Republic," BioWare's Sean Dahlberg wrote on the official forum.

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You can't fault BioWare and LucasArts' showmanship, but when you're working with what they're working with, it's almost too easy. At a recent EA press event, we were shown and allowed to play their Star Wars MMO, The Old Republic, behind closed doors. We suspect this was only so they could have a hydraulic octagonal door to put the game behind, with a Stormtrooper guarding it, quacking officiously at loitering journos. Cheesy? Perhaps, but it's impossible to stop a little genuine excitement slipping into your cynical smile.

New Star Wars game to be announced?

New Star Wars game to be announced?

Award ceremony teaser would suggest so.

A new Star Wars game looks set to be announced at this year's Video Game Awards ceremony.

That's one way of looking at a new Spike TV teaser video, anyway. Over footage of previous SW games a voice says, "You've seen every film over 200 times, you know the Skywalkers better than your own family, you have a stronger knowledge of the Force than Yoda himself - but one thing you don't know is what's next. Find out at the 2009 Video Game Awards."

Said Awards are being held on 12th December so expect more news then. Will it be a sequel? A brand new franchise? Or just another class or something for Star Wars: The Old Republic? Clouded, the future is etc.

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Final two SWTOR classes revealed

Another Jedi, another Sith.

The wraps have been torn off the final two character classes in BioWare's MMO, Star Wars: The Old Republic. They are the Jedi Consular and Sith Inquisitor.

SWTOR's Imperial Agent revealed

Sneaky type on the dark side of the Force.

BioWare and LucasArts have revealed the sixth of eight character classes in their Star Wars MMO, The Old Republic: the Imperial Agent.

SWTOR's Jedi Knight class confirmed

SWTOR's Jedi Knight class confirmed

BioWare not repeating Galaxies' mistake.

We've known from the start that BioWare's Star Wars: The Old Republic MMO would allow players to be Jedi Knights - but the developer has only just confirmed the character class and published the first details on the official site.

There's not a lot substantive there, but you can watch videos of some of the Jedi's skills: deflecting blaster shots with his lightsaber, throwing it like a boomerang, and using the Force to knock enemies down and push them away.

The Jedi will face off against opposite number the Sith Warrior in the game. We also know about the Trooper and Han Solo-style Smuggler classes on the Republic side, and the Bounty Hunter fighting with the Sith. That leaves three classes yet to be revealed - one good and two bad.

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SWTOR test hints at micro-transactions

"Points" and "game store" mentioned.

Star Wars: The Old Republic blog Darth Hater has noticed language in the terms of service for the game's test registration that might suggest it will support micro-transactions.

Lucas "involved" in Star Wars MMO

Legend has finger on Old Republic's pulse.

BioWare boss Ray Muzyka has told G4tv that George Lucas is keeping his eye on the studio's Star Wars MMO, The Old Republic.

BioWare: Mythic will help Star Wars MMO

"Oh yeah, without a doubt," says Zeschuk.

BioWare has told Eurogamer that Mythic Entertainment will "without a doubt" help out on Star Wars: The Old Republic, as there are "absolutely opportunities to share and learn" within the newly formed RPG/MMO group.

When LucasArts, BioWare and EA revealed their new MMO Star Wars: The Old Republic last year, it was with a flourish, a loud fanfare, a lot of grand rhetoric, and almost no information. The game remained fogged with mystery: it would have lightsabers, lots of story, AI companions, and maybe be a bit like World of Warcraft in space - if there was going to be any space in it. They weren't talking about space that day. They weren't releasing video either. Or saying what the classes were, or whether there would be player-versus-player combat, or explaining just how this mammoth, high-stakes project might work.

SWTOR classes are faction-specific

Bounty Hunters have to side with Sith.

Another crumb of information on Star Wars: the Old Republic has dropped from BioWare's jealously-guarded fact cake. All the character classes in the MMO will side with only one of the game's factions - Jedi or Sith.

Bounty Hunter class playable in SWTOR

BioWare confirms story details of MMO.

In a video documentary you can watch on Eurogamer TV, BioWare has confirmed that it will have a Bounty Hunter class in its Star Wars MMO, The Old Republic.

First Old Republic footage shown

Real-time video of Star Wars MMO.

BioWare and LucasArts have revealed video footage Star Wars: The Old Republic to the public for the first time.

Confusion over Star Wars MMO model

Could it be "micro-transaction-based"?

Electronic Arts chief John Riccitiello suggested to investors yesterday that Star Wars: The Old Republic, BioWare's recently-announced MMO, will earn money from micro-transactions rather than subscriptions.

Blizzard "wouldn't bet against" BioWare

But Sams warns of pitfalls for Old Republic.

Blizzard executive Paul Sams has said that he expects BioWare have a good chance of finding MMO success with the recently-announced Star Wars: The Old Republic.

Old Republic combat "choreographed"

You won't be swinging "through each other".

In one of very few useful hints to seep out of the tightly-controlled unveiling of Star Wars: The Old Republic, BioWare boss Greg Zeschuk told videogaming247 that the game's combat would look "choreographed".

The Old Republic is gunning for WOW

"We want to win" say EA and LucasArts.

EA and LucasArts executives have told videogaming247 that they are targeting World of Warcraft-sized success with Star Wars: The Old Republic.

FeatureStar Wars: The Old Republic

Impossible to see, the future is.

It may be the worst kept secret in recent gaming history, but that hasn't stopped LucasArts putting on a big show to unveil its new MMO from BioWare, Star Wars: The Old Republic. Dozens of journalists have been invited to the company's San Francisco HQ, including many flown all the way from Europe. Executives from BioWare, EA and of course LucasArts are all putting in an appearance, along with creative directors, storyline writers, gameplay programmers and an army of PR people. In fact, the only notably absent person is George Lucas.

Star Wars Galaxies support to continue

Even though SWTOR's on the way.

LucasArts executive Tom Nichols has confirmed there will be continuing support for Star Wars Galaxies - even though new MMO Star Wars: The Old Republic is on the way.

George Lucas has never played WOW

He's a fan of Star Wars Galaxies though.

LucasArts producer Tom Nichols has confirmed that George Lucas is "very excited" about Star Wars: The Old Republic. However, it doesn't sound like the famous director is a huge fan of the MMO genre - he hasn't even played World of Warcraft.

LucasArts unveils Star Wars MMO

LucasArts unveils Star Wars MMO

It's subtitled The Old Republic.

LucasArts and BioWare have officially announced that a new MMO set in the Star Wars universe is on the way.

It's titled Star Wars: The Old Republic and is in development for PC. They're telling us to expect "immersive storytelling" and "dynamic combat", somewhat predictably. More intriguing is the reference to "intelligent companion characters".

The game is set roughly 300 years after the events of Knights of the Old Republic, which is still thousands of years before Anakin Skywalker started getting up to mischief.

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Riccitiello confirms KOTOR MMO

Riccitiello confirms KOTOR MMO

"The most anticipated game in the industry."

EA boss John Riccitiello has finally confirmed that a Knights of the Old Republic MMO is in development at BioWare.

"We've got two of the most compelling MMOs in the industry in development," Riccitiello told Portfolio at E3. "The first title, based on the Warhammer property, will launch soon.

"And the one that people are dying for us to talk to them about - in partnership with LucasArts, coming out of BioWare, which is, I think, quite possibly the most anticipated game, full stop, for the industry, is at the point where we get closer to telling you about it."

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BioWare working on MMORPG

New studio formed in Texas.

BioWare has announced it's opening an Austin, Texas-based development studio to work on its first ever massively multiplayer online RPG.