Warframe developer Digital Extremes appears to be in the throws of acquisition.
26th April 2013
21st December 2012
13th September 2012
14th August 2012
18th April 2012
Star Trek director JJ Abrams was "emotionally hurt" by the franchise's recent disappointing video game tie-in.
Mouldy-looking Dead Island: Riptide has wormed its way to the top of the UK all-formats chart despite selling less than half the launch week sales of its predecessor.
Captain's Blog, stardate -310565.86: Namco's just released an underwhelming Star Trek game, and we want to usher in the weekend by sharing it with you in all its mediocre glory.
Star Trek doesn't belong in the modern games industry. Gene Roddenberry's idealistic space-faring parable was driven by big, heartfelt beliefs: multicultural co-existence, diplomacy, strategy and an unquenchable thirst to find new things and understand them.
As Captain Kirk, William Shatner may have conspired to remove his shirt at every available opportunity, and he was always ready with a phaser or a two-fisted punch, but Star Trek was never about action. Today's blockbuster games, however, are nothing but action. Headshots are simply easier to execute and market than negotiation.
How has developer Digital Extremes squared this circle? By taking a naval captain and a scientist and turning them into infantrymen. Purely from a military protocol point of view, that's all kinds of wrong.
Paramount's forthcoming Star Trek tie-in game is looking to distance itself from the negativity surrounding fellow big name sci-fi outing Aliens: Colonial Marines by delivering an authentic experience that pools all the talent of the big screen version, according to its producers.
The new Star Trek made by Digital Extremes (The Darkness 2) now has a firm release date: 26th April 2013.
This was announced yesterday but I missed it because of mince pies.
If you really can't wait and want to place a pre-order then you'll be rewarded with an Elite Office Pack. Stuffed in are extra costumes for Kirk and Spock as well as a couple of weapons: a Starfleet Type 4 Stealth Sniper Rifle and an Academy Phaser.
J.J. Abram's Star Trek Reboot in 2009 featured plenty of rousing action, but it was the characters more than anything that pulled us in. We cheered for the cocky, young Captain Kirk and the uptight, sombre Spock. The former full of talent but lacking in guidance, and the latter conflicted between his buried emotions and ultra logical upbringing.
Digital Extremes (The Darkness 2, Dark Sector) seeks to capture these strong personalities through its "asymmetric co-op." You play as Kirk and Spock as the pair explore strange new worlds, seek out new life and new civilizations, and boldly go where no man has gone before.
Both characters have special abilities that correspond to their unique characteristics. Spock can mind meld, perform the Vulcan death grip and use his tricorder to scan for enemy weak points, while Kirk can exploit said weak points and call the Enterprise down for an aerial assault.
The new Star Trek game currently in development at The Darkness 2 studio Digital Extremes will be published by Namco Bandai in early 2013.
"We're not trying to make a Trek game."
Deep space action in JJ Abrams' universe.
Sony has shown a new trailer for Star Trek during their E3 press conference, announcing Move controls for the title.
Paramount Entertainment has announced a new Star Trek game, due out on PC, PlayStation 3 and Xbox 360 in summer 2012.
JJ Abram's Kirk and Spock shown.