Spy Hunter

VideoVideo: Let's Replay Spy Hunter

"Spies Like Us has a lot to answer for."

This week Ellie Gibson and Chris Donlan roll up the sleeves of their pastel-coloured blazers to play eighties classic Spy Hunter. Cars, guns, helicopters, trees - this game's got it all.

Spy Hunter

Spy Hunter

Double barrel action with the bulletproof bully.

It's important to cast your mind back to 1983 when considering Spy Hunter, lest the suave, tough guy world of the road warrior gets lost in out-of-context tackiness.

The side-art, marquee and literature might feature a terribly moody Don Johnson lookalike, and maybe the cabinet controls took a pseudo-futuristic/camp pointer from Knight Rider with the impractical (if awesome) yoke-style steering wheel, but the insipid ‘80s demanded this particular brand of slick panache. And, to that end, Spy Hunter was a kitsch sensation.

We didn't care if our heroes were realistic or not. Spies were supposed to be the elite - and not just in the ways of espionage or intelligence gathering. They had to be chick magnets, drive the coolest, most obvious and garish cars, needlessly blow shit up and gun down worthless minions without a second thought. Spy Hunter tore up the highways like a true inconsiderate hard-man hero; brazenly opening fire in public and destroying thousands of pounds worth of vehicles by irresponsibly ramming the bad guys off the road.

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