Assassin's Creed producer Jade Raymond has left Ubisoft after over a decade of service.
Sam Fisher's Wii U debut stacked up against the Xbox 360, PC and PS3 versions of the game.
See how the systems work and watch us lob a dog through a window.
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Patrick Redding, director of the recent Splinter Cell Blacklist, has joined Batman: Arkham Origins developer Warner Bros. Montreal to work on an unannounced project.
Splinter Cell: Blacklist and Rayman Legends have both failed to meet Ubisoft's sales expectations, the publisher has admitted.
Ubisoft noted the duo had missed the company's own targets in a call to investors last night, and said that this had contributed to a lowered financial outlook, CVG reported.
The publisher has reduced its revenue expectations for the current financial year down from $1.94 billion to $1.38bn.
Splinter Cell: Blacklist received a spot of DLC today in the form of its Homeland Pack, publisher Ubisoft has announced.
It's probably not fashionable to say, but when it comes down to the nitty gritty of the actual game I've always preferred Splinter Cell to Metal Gear. The questionable politics of Sam Fisher's world aren't a measure for the thoughtful insanity of Solid Snake's, but the actual sneaking's always been a little more satisfying.
Among the many charms of Splinter Cell Blacklist - due out this Friday on PC, PS3, Xbox 360 and Wii U - are a range of side missions that you can play solo, split-screen or online that really showcase the game at its best. The campaign tends to ram the story in your face every 10 seconds, but in these entertaining diversions you're generally left to get on with things, glorying in the systems and scheming your way to victory.
There's a mission about halfway through Splinter Cell Blacklist where everything clicks into place. You're on foreign soil without permission, you need to break into a military building to steal vital intelligence, and if you don't pull it off then the whole world goes to hell.
A brief cut-scene sets up a scripted sneaking sequence where someone distracts guards while you move quietly through the shadows nearby, dodging security cameras and shinning up drain pipes. But once inside you're quickly double-crossed, left staring down the barrel of a gun. "Grim, now."
It was all part of the plan. The lights go out and machineguns pop off everywhere, but you're already halfway to the ceiling. They need the lights, but you're happier in the dark, killing enemies if you like or leaving them alone if you prefer. Perhaps you get the toys out, using a tri-rotor drone and sticky cameras to scout positions or EMP and noisemakers to create a distraction. Laser tripwires, doubled patrols, RF-coded doors; there's nothing you can't handle.
Toronto might be Canada's biggest city, but when it comes to games development it's always played second fiddle to Montreal, its more cosmopolitan, Europe-leaning compatriot. The Ontario capital certainly isn't as pretty as its Quebec counterpart either, and as in the films of one its most famous sons David Cronenberg there's a sterility to its streets and buildings smeared with the faintest hint of something going on beneath - such as the drama that's resulted from the alleged meeting of a crack pipe, a mobile phone camera and the city's abrasive mayor Rob Ford.
The Wii U version of Splinter Cell: Blacklist will lack an offline co-op mode, developer Ubisoft has revealed.
Dogs are bang on trend for autumn/winter 2013. After last year's fashionable dalliance with the bow and arrow, a pooch is a video game's must-have accessory. Not convinced? Read on, Eurogamers, and discover the week's top videos from Outside Xbox.
"You kill him?
"Nah, I just beat the s*** out of him until he was spitting teeth."
"And the rest got the message?"
Gamer Network, which publishes Eurogamer.net, has announced that this year's Rezzed show in Birmingham will have a host of Ubisoft games for attendees to play, including the extremely promising Splinter Cell: Blacklist.
Splinter Cell: Blacklist's two-player co-op has been detailed in its latest trailer.
There will be four types of co-op missions spread across 14 maps where two players take the roles of Sam Fisher and his CIA op partner Isaac Briggs. Both online and split-screen play are supported.
For more information on Blacklist's multiplayer, our Martin Robinson went hands-on with its Spies vs. Mercs mode, which he adored.
The recently announced Wii U version of Splinter Cell: Blacklist is not being handled by Ubisoft Toronto, the developer of the core version, and is instead being handled by Ubisoft's Shanghai studio.
If you've played any of the Splinter Cell series before Conviction, you likely don't need telling how good Spies vs. Mercs can be. A true classic from the last generation of multiplayer, Spies vs. Mercs was doing the whole asymmetrical thing before Nintendo took a stronghold on the concept, and it was doing it rather well. You're either one of the nimble-footed spies, clambering around maps in third-person view as you try and sneak your way to a series of data terminals that must be hacked, or you're the merc, a soldier lumbering around in first-person and keeping a gun trained on the shadows where your would-be-assassins lurk.
Still, it's nice to be reminded exactly how good Spies vs. Mercs is, especially after its curious absence in Conviction. Blacklist's take on the mode is more than a gentle reminder, though - it's a sharp slap in the face quite rudely letting you know of its brilliance. It's the kind of brilliance that had me commandeering demo pods being used to show off Blacklist's co-op mode (a mode that, for what it's worth, is a little rough around the edges and doesn't quite match the charm of Conviction's Deniable Ops, at least not in the two co-op only maps being shown right now) at the end of a long day to squeeze in another match.
Blacklist makes a handful of alterations to Spies vs. Mercs, in one half of its offering at least. Spies vs. Mercs Blacklist doubles the player count, pitting four mercs against four spies, and weaves in the customisation that's a central part of Ubisoft Toronto's take on Splinter Cell. There are still three terminals spread out across a map to be hacked or protected, and it's still got that tantalising split between the hunters and the hunted, but it's a noticeably more pacey and explicitly tactical take on the mode.
Ubisoft's latest entrant in its popular stealth series, Splinter Cell Blacklist, has debuted its four vs. four multiplayer mode, Spies vs. Mercs.
There is a feeling among executives at Ubisoft that the Splinter Cell video games should be more popular.
Finally, Nintendo has announced the Wii U version of Tom Clancy's Splinter Cell: Blacklist.
The stealth shooter will clamber onto Nintendo's home console on 22nd August, the company said. That's the same date as its PC, PlayStation 3 and Xbox 360 versions.
US gamers get the title two days earlier, on 20th August.
Splinter Cell: Blacklist's night-vision mode has been shown off by developer Ubisoft in a new slice of gameplay footage.
Why produce one type of collector's edition for a game when you can make loads? Good old Ubisoft.
Splinter Cell: Blacklist, the next game in Ubisoft's popular stealth series, looks like it might be heading to Wii U according to a couple of developer resumes.
The controversial torture scene depicted in the E3 reveal of Ubisoft Toronto's Splinter Cell Blacklist has been cut from the game, following negative reaction to the more brutal direction the series had taken.
Sam Fisher started off as a ghost, haunting the shadows of the early Splinter Cells, before evolving into the panther of Double Agent and Conviction, pouncing from the dark in a brutal and more savage form of stealth. In truth, though, he's always been something of a chameleon, evolving to reflect changing times and shifting appetites. Blacklist is yet another transformation - but contrary to popular belief it's largely a return to the smarter, more covert style of the original Xbox games.
The Xbox 360 and PS3 Collector's Editions of Ubisoft's upcoming stealth action game Splinter Cell Blacklist will contain a remote controlled plane.
UPDATE: Ubisoft has confirmed a UK release date of 23rd August for Splinter Cell: Blacklist.
It's looking good for the Splinter Cell film as production company New Regency comes on board, Variety reported.
The Dark Knight Rises and Inception star Tom Hardy has been cast as the lead character in Ubisoft's new Splinter Cell movie.
A Wii U version of Splinter Cell: Blacklist is being advertised by GameStop in Ireland. Publisher Ubisoft has yet to announce the game for Nintendo's console.
Ubisoft has announced a full length Splinter Cell graphic novel due next year to cover the events between the upcoming Splinter Cell: Blacklist and its predecessor Splinter Cell: Conviction.
The negative response of some fans to Splinter Cell: Blacklist has simply been a "kneejerk reaction" based on selected "vertical slices" of the game, the game's director has told Eurogamer.
Here we go! I'm very happy to shade in a few of the remaining blocks on this year's Eurogamer Expo developer sessions page by revealing that Far Cry 3, Assassin's Creed 3 and Splinter Cell: Blacklist are all on the schedule for this year's event!
Ubisoft has released a new Splinter Cell Blacklist video that shows how you can play the game without killing anyone.
The map played is the one shown at E3 and Gamescom this year, but this time from a ghost playthrough perspective. Splinter Cell community developer Zack narrates as Sam Fisher sneaks about, crouching, hanging off cliffs and avoiding the glare of enemy soldiers.
It amounts to a good seven minute look at how the game, developed by Ubisoft Toronto and due out next year, can be played in a way more akin to the early games in the series.
A new Gamescom trailer - below - has been released for Ubisoft's upcoming multi-platform stealth/action title Splinter Cell: Blacklist, due early next year.
Splinter Cell: Blacklist will arrive in the UK on 29th March 2013, according to a listing on Amazon UK.
The retailer has gone live with details of the game's limited edition pre-order offer, which includes an exclusive mission and other bonuses.
Packshots of the game's PC, PlayStation 3 and Xbox 360 versions were also spilled.
A Splinter Cell movie deal is in the works, according to a new report.
Veteran designer Warren Spector has expressed his deep concern at the escalating obsession with violence in today's video games.
One of the big takeaways from E3 this year was the sheer brutality - and frequency - of the violence on display in trailers and demos during the big publisher press conferences.
Pre-order bonuses revealed.
Ubisoft has just confirmed the recently-leaked Splinter Cell: Blacklist for launch in spring 2013.
The action takes place on the Iran-Iraq border, where Sam Fisher must capture a terrorist leader to stop further attacks from militant group Blacklist.
Footage shows Fisher storming through a camp of enemies, taking them out in slow-motion with a range of abilities.
First screenshots from Ubisoft's as-yet unannounced Splinter Cell Blacklist have been posted online by French site Gamekyo.