Spider-Man: Web of Shadows

Xbox 360 vs. PS3 Face-Off: Round 15

Digital FoundryXbox 360 vs. PS3 Face-Off: Round 15

BioShock, Dead Space, Pure, Midnight Club, Spidey, Star Wars.

Eurogamer's dogged, relentless coverage of the latest in cross-platform console development continues into this mammoth 15th round, where six more high-profile games are torn apart to the sounds of rage, applause and occasional reasoned debate from the internet assembled.

Of course, you all know the deal by now. Key to our quest is mastery of the video outputs of the respective consoles. Zero-compromise 24-bit full-range RGB captures from the HDMI ports of the Xbox 360 and PlayStation 3 allow us to produce the best comparison screen grabs, while Eurogamer's h264-equipped video player means the best in streaming video (make sure you have that 'high quality' feature enabled). And if all that isn't good enough, the high-def captures in all their 720p 60FPS majesty can be downloaded for playback on fast PCs, Xbox 360 or PS3 via the author's blog where similar content for the technically obsessed can also be found. [Enough plugs. - Ed]

In terms of releases covered this time around, we've centred on a collection of the most recent, interesting or controversial titles:

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Spider-Man: Web of Shadows

Spider-Man: Web of Shadows

Back in black.

There's a mission, fairly early on in Activision's latest attempt to keep Spidey swinging without the aid of a blockbuster movie, which neatly encapsulates all that is both good and bad about the web-slinger's new interactive effort.

Luke Cage, Harlem's hero for hire, has enlisted our friendly neighbourhood wall-crawler in his crusade to broker a peace deal between warring street gangs. It's a minor problem compared to what lies ahead but Cage insists that Spidey watch over a historic meeting between gang leaders. Sure enough, snipers appear to muck everything up. Twenty-two snipers, in fact. Clearly, someone wants the job done right. A timer appears, and you've got four seconds to get the first rooftop gunman. Get him, and the timer extends so you can reach the next. And so on.

It's not as tricky as it sounds, since Luke Cage has already taught you the Web Strike move, which allows you to catapult yourself from enemy to enemy with ease. Quite why Spidey needs web-slinging tips from the artist formerly known as Power Man is a question for another time, but suffice to say Marvel continuity nerds are going to have a banging headache by the end of this game.

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