Activision's slew of uninspiring, but not altogether awful, Marvel games have vanished from digital sale (not physical sale) on Steam, Xbox Live and PlayStation Network.
Activision boss Bobby Kotick has said the company's recent Spider-Man games deserved to get low review scores - because they're rubbish.
Friend or Foe, Good or Bad? The answers are 'foe' and 'bad', I'm afraid. Spider-Man: Friend or Foe has 'filler release for the young 'uns who don't yet know better' written all over it from the moment you start mashing those buttons in earnest, and scarcely gets any better hours later. It's a game with precious little content, piss weak combat, and some of the blandest graphics yet to hit the 360. No wonder Activision's not shouting about it.
Problem number one: Friend or Foe is yet another isometric Marvel game. That's not necessarily a bad thing in itself, but Activision has long been guilty of milking the ageing formula to death over the past few years. This, frankly, stretches Marvel fans' patience beyond breaking point - especially in a year when we've already had to stomach one lacklustre Spider-Man game.
At least last year's Marvel Ultimate Alliance was exhaustive attempt at packing in more content than any previous isometric brawler. Having so many different characters and permutations (not to mention online play) offered a fair incentive to carry on, even when your brain was being numbed by the inherent repetition of the gameplay. By comparison, Friend or Foe is limp and insipid, with a mere fraction of the features on offer in Raven's surprisingly decent effort.
Activision has flown a new demo for Spider-Man: Friend or Foe into the Xbox Live web.
Activision has revealed it's working on a new Spider-Man game to be released this autumn.