Fit for scrap.
Spare Parts finally, spectacularly, irrevocably falls to pieces right on the finish line. After several hours of just about holding itself together over four stages of passable late-nineties platforming and mindless button-mashing, it staggers into a final boss fight so horribly misconceived that I was almost convinced it was an elaborate prank of some sort.
But I'm getting ahead of myself. Let's rewind to the start, when Spare Parts still looked like a promising downloadable jaunt with high production values.
The spare parts of the title refer to chunks of spaceship gadgetry, scattered over the surface of a mysterious planet. The phrase could also refer to the hapless discarded robots that are press-ganged into service by CON-RAD, the ship's computer, to retrieve the important bits so he can escape from a bobble-headed Darth Vader-style enemy who has followed him here to pilfer his cutting-edge systems.
Available now on PSN, too.
Ah, 2011. Full of optimism, hope and... wait, today's the most depressing day of the year. And it's raining everywhere. Yeah!
Spaced star voicing XBLA, PSN game.
Electronic Arts has revealed its line-up for next week's E3 trade show, and while most of the games were known quantities, there was also word of a downloadable action-adventure called Spare Parts.
Developed by EA Bright Light, it's due out for PSN and Xbox Live Arcade this winter and sees robots Mar-T and Chip trying to rebuild their spaceship on a trash planet "before nefarious Lord Krung can dispatch his henchmen to destroy them". Kruuuuuuuung!
Players will need to gather upgradeable action parts, work as a duo and use various abilities to battle enemies including the evil Krofax, "hostile spider monkeys" and "even a Super Huge Mega Laser". Hurrah! A videogame that sounds like a videogame!