Soulcalibur 5

Spotlight

Digital FoundrySoulCalibur 5 PS3 Performance Analysis Video

A special 60FPS video encode of SoulCalibur 5 on PS3.

Digital FoundrySoulCalibur 5 Xbox 360 Performance Analysis Video

Frame-rate tests on the latest from the Project Soul team.

Digital FoundrySoulCalibur 5 PS3/360 Face-Off Video

One of the closest comparisons we've seen at Digital Foundry.

Key events

4th February 2012

Face-Off: SoulCalibur 5

31st January 2012

SoulCalibur 5 Review

11th May 2011

Soulcalibur V announced

SoulCalibur 5 sales aren't as strong as SoulCalibur 4's

SoulCalibur 5 has now sold 1.56 million copies worldwide since its release in February 2012.

That's fewer than SoulCalibur 4, which notched up more sales in less time: 2.3 million in seven months.

Those figures and more come from Namco Bandai's new third-quarter earnings report.

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Tekken Tag Tournament 2 sells 840,000

Tekken Tag Tournament 2 sells 840,000

SoulCalibur 5 nears 1.4m sold.

Fighting game Tekken Tag Tournament 2 is nearing one million sales.

It shifted 840,000 copies in Europe and Japan up to the end of September 2012, Namco revealed in its financial report. The game launched in early September, so that figure relates to only a few weeks on sale.

With the game due to launch on Wii U soon, TTT2 should hit the million mark - a total that will please the money men at the Japanese publisher.

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Soulcalibur 5 sales are a million less than Soulcalibur 4's

Soulcalibur 5 sales stand at 1.38 million copies as of 30th June, Namco Bandai revealed in its Q1 financial report.

Predecessor Soulcalibur 4 managed 2.3 million sales after eight months on sale, whereas Soulcalibur 5 has only been available for six. But in both cases, the meat of the sales were recorded directly after launch.

Pity, really, as Soulcalibur 5 very much got the cherished fighting series back on track - back in the same sort of shape it was in on Dreamcast a million years ago. Our Matt Edwards gave Soulcalibur 5 a "high five" and a score of 8/10.

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Dark Souls sells over a million in the West

Dark Souls sells over a million in the West

Ace Combat, Soulcalibur 5 sales in.

From Software's superb action role-playing game Dark Souls sold over a million copies in the West, Namco Bandai has revealed.

That's 1.19 million units on PlayStation 3 and Xbox 360 in Europe and the US, to be exact. Japan sales aren't included because there the game was published by From Software itself in collaboration with Sony Computer Entertainment Japan.

Shifting over a million units in the West alone can only be considered a success, and with the upcoming PC release set to add to that tally, From Software is no doubt celebrating. A sequel - or at least a spiritual successor - can't be far off.

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SoulCalibur 5 March title update announced

SoulCalibur 5 March title update announced

Tweaks gameplay, character balance.

SoulCalibur 5 will receive a free title update for PlayStation 3 and Xbox 360 on 21st March, Namco Bandai has announced.

It rebalances the characters, tweaks the gameplay - based on fan feedback - and optimises new online ranked game search.

This title update will be followed by monthly DLC costume packs for use in the fighting game's Creation Mode. The first of which due out on 3rd April on Xbox 360 and 4th April on PlayStation 3.

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Game of the Week: SoulCalibur 5

The soul still burns.

Is Japan getting its groove back? Leaving Nintendo aside (or maybe not, even), the major houses of the great motor and innovator of the video games industry in the eighties and nineties have been in the doldrums. Sega, Capcom, Konami, Square, Namco: evocative names that have seen either dwindling fortunes, uncertain moves into Western co-development, or both.

£1000 SoulCalibur Impact 2012 tournament announced

Namco Bandai has announced a Europe-wide tournament for fighting game SoulCalibur 5, out today.

The tournament is called SoulCalibur Impact 2012. The UK event takes place at St. Stephen's Rosslyn Hill in London on 17th March - the same day as the European Grand Final.

The ultimate winner gets a £1000 cash prize and a Soul Edge replica trophy.

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SoulCalibur 5 Review

SoulCalibur 5 Review

A tale eternally resold…

Even without the perplexing addition of Stars Wars characters, the last SoulCalibur felt like a game that had run out of creative steam. All the swashbuckling pirates and disgruntled golems played much the same as they had on the Dreamcast, and although Project Soul added the Soul Crush system to make blocking more risky - as well as a customisation mode that let you adjust appearance and attributes - it was akin to owning the same sports car for 10 years straight. It still had the capacity to excite, but familiarity had dulled some of that early intensity.

It seemed that SoulCalibur would join the same ranks as Killer Instinct and The Last Blade: fighting game series that once went toe-to-toe with the best of the best, but were destined to fade away. This tragedy, however, has not come to pass. Although Namco took a misguided step with the epically bad SoulCalibur: Legends, the weapon-wielding warriors have returned in SoulCalibur 5 - And this time, the performance upgrades offer much more mileage.

Set 17 years after the last game, this chapter of the Stage of History is populated by 27 characters, including familiar faces like the dauntingly breasted Ivy and the whimsically sadistic Tira - neither of whom has aged a day - in addition to three descendant characters who inherit the bō-staff, ninja garb and Chinese sword of Kilik, Taki and Xianghua. Although the protégés conduct themselves in a strikingly similar fashion to their forbearers, they each pack enough new tricks to give veteran players something fresh to experiment with.

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SoulCalibur 5 Preview: Getting Its Edge Back

SoulCalibur 5 Preview: Getting Its Edge Back

How Namco's latest could save the series from obsolescence.

It all began 15 years ago, with a lofty voice that proclaimed: "Transcending history and the world, a tale of soul and swords eternally retold!" But after the progressively stifled SoulCalibur 4 - a game whose unique selling point was the clashing of katanas and lightsabers in a Star Destroyer docking bay, with its cameos from Darth Vader and Yoda - it seemed like the curtain had finally fallen on the Stage of History. However, nobody told Project Soul director Daishi Odashima, as by taking the series 17 years into the future and retiring certain members of the cast, he finally gives us a SoulCalibur that shows tangible progression since its days on the Dreamcast.

A quick trip to the select screen reveals that Taki, Xianghua and Kilik have been replaced by Natsu, Leixia and Xiba - respectively an apprentice, daughter and successor. This passing of torches is also inherent in their fighting styles, as with bō-staff in hand, Xiba (whose named is pronounced the same as a popular brand of cat food) fights in a way that closely resembles his less goofy predecessor. Although his move set has been subtly tweaked, you can still achieve a ring-out by jamming your pole between your opponent's legs and tossing them over your shoulder.

While Sophitia has passed on her shield duties to her twin children, Patroklos and Pyrrha, the rest of the roster is made up of Calibur classics like the nunchaku-twirling Maki, the axe-swinging Astaroth and the double-cheque-cashing Yoshimitsu. Some of them also look more advanced in years, with Mitsurugi keeping it classy with his Just For Men mane and Lizardman - who now goes by his human name of Aeon Calcos - rocking an angelic set of wings that give his techniques an aerial edge.

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Soulcalibur iPhone, iPad release date

Soulcalibur iPhone, iPad release date

The Voldo and the beautiful.

The original Soulcalibur will be released on iPhone and iPad this Thursday, 19th January, publisher Namco Bandai has revealed.

You'll need an iPhone 4/4S , iPod Touch 4 or iPad 2 to play it.

The arcade and Dreamcast classic arrives with an impressive roster of modes plus all 19 original fighters, Andriasang reports.

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Soulcalibur 5 Achievements list leaks

300G for online, 700G for offline.

Gamers wanting the full 1000G available in Soulcalibur 5 will need to fight 100 online matches, according to a list of Achievement posted online by X360A.org.

Saturday Soapbox: Something Borrowed

Is the increasing recycling of game assets a cause for concern?

Sometimes it's the flawed ones that make you think the most. During a rare moment of downtime in the disappointing Dead Rising 2: Off The Record, I started considering how developers and publishers reuse content: what represents an acceptable recycling of assets, and what doesn't.

Soulcalibur 5 arcade fight stick announced

Soulcalibur 5 arcade fight stick announced

Mad Catz doing the honours with Soul Edition.

Mad Catz is making the official Soulcalibur 5 fight stick.

The Soulcalibur 5 Arcade Fightstick Soul Edition launches worldwide January 2012 for PlayStation 3 and Xbox 360.

Writing in the Shoryuken forum, Mad Catz's MarkMan offered more detail.

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Ezio confirmed for Soulcalibur 5

Ezio confirmed for Soulcalibur 5

Release date! Pre-order bonus! More!

Ezio Auditore, star of Assassin's Creed, is a playable character in upcoming fighting game Soulcalibur 5.

Eurogamer went hands-on with the guest character at a Namco Bandai event this week.

Ezio is powerful at close and long range. He has six available weapons, including his Roman Longsword, Stiletto, Crossbow, Hidden gun and his Hidden blade.

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Raphael confirmed for Soulcalibur 5

Raphael confirmed for Soulcalibur 5

New images show Leixia, Nightmare.

Project Soul has announced the addition of Raphael to upcoming fighting game Soulcalibur 5.

He is joined by Leixia and Nightmare in a fresh reveal.

Nightmare returns, but "this Nightmare is different from Soulcalibur 4, he's completely new," said producer Hisaharu Tago at a Namco Bandai press event attended by Eurogamer last night.

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Fights for the Future

Fatal four-way.

Last month I packed my rucksack with the usual assortment of travelling essentials and made my second pilgrimage to the Eurogamer Expo. And while travelling from the UK's most southerly county isn't exactly cheap or hassle-free, the level of gaming opulence on offer made it worth the while.

Beginner's Guide: Fighting Games

The ultimate combo ice breaker.

In theory, fighting games should be one of the easiest genres to define - it's pretty much all there in the title. Two people trade karate chops, dragon punches and flying kicks until one is knocked unconscious or mercilessly killed, the only real complication coming from the clicking timer (fighters tend to suffer a cardiac arrest if they break the 60 second rule, you see.)

New Soulcalibur V characters announced

Project Soul has announced three new characters for upcoming fighting game Soulcalibur V.

They are Zwei, Natsu and series stalwart Ivy, now 49-years-old.

Producer Hisaharu "Heath" Tago said on the PlayStation Blog that fans need not worry about Ivy's age – she stopped ageing at 32. "In a way, her eternal existence is promised," Tago said.

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New Soulcalibur V details

New Soulcalibur V details

At least 26 characters, 10% complete.

The developer behind upcoming fighting game Soulcalibur V wants it to have at least 26 characters.

The roster will be made up of a mix of new characters and returning favourites, who may have new weapons or armour, the new issue of Japanese magazine Famitsu revealed (translated by Siliconera).

The game is 10 per cent complete, and is due out at some point next year.

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First Soulcalibur V details

First Soulcalibur V details

"Lighter, sharper, more elegant" gameplay.

Namco Bandai has lifted the lid on Soulcalibur V at its press event in Dubai this morning.

The game, set 17 years after Soulcalibur IV, features guest characters, Project Soul producer Hisaharu Tago told Christian Donlan for Eurogamer.

The main character is Patroklos, son of Sophitia. Patroklos is "inspired" by the gameplay of Sophitia, but is "sharper" and "more agile". He has new moves, but they're all inspired by Sophitia's.

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Soulcalibur V announced

Soulcalibur V announced

PS3 and Xbox 360 in 2012.

Namco Bandai has unveiled 3D fighting game Soulcalibur V, due out on PlayStation 3 and Xbox 360 in 2012.

Producer Hisaharu Tago told an audience at the Japanese publisher's LevelUp event, attended by Christian Donlan for Eurogamer, that the game is the "true sequel" in the popular weapon-based fighting game series.

It takes place 17 years after Soul Calibur IV. Tago told fans to expect returning characters and new ones.

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