Smash Cops

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Smash Cops Review

Smash Cops Review

Touch-screen takedown.

There are two schools of thought where car games are concerned. You either task players with carefully driving around things, or you actively encourage them to crash into them. Smash Cops sounds like it should be the latter, but is actually the former, and the discrepancy between the two dims the appeal of what should be a brilliant experience.

A top-down police chase romp, it's the first iOS title from Hutch Games - an indie start-up founded by veterans of games such as Burnout and Fable - and their A-list polish shows through. This is particularly true of the controls, which use a simple yet intuitive two-finger system to offer immediate and satisfying mastery of the road.

You place one finger directly behind your police car to start it moving. Moving this finger left steers the car right and vice versa. A second tap anywhere on screen deploys a quick rechargeable turbo boost, which can be used to ram suspects or to catch up to them.

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Ex-Burnout, Fable, Eight Days devs announce iOS action racing game

Ex-Burnout, Fable, Eight Days devs announce iOS action racing game

Smash Cops "boasts some of the highest production values seen to date on touch devices".

Ex-Burnout, Fable and Eight Days developers have joined forces to create an iOS action racing game they believe will revolutionise third-person games on touch devices.

Smash Cops, from new London-based developer Hutch, launches in mid-January 2012 on the App Store.

Smash Cops' "push controls" let you use a single finger to control and steer your car. Hutch reckons this control scheme "will set a new standard for all third-person games on touch devices".

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