Sly Cooper: Thieves in Time


Key events

Sly Cooper: Thieves in Time review

This import review of the US edition of Sly Cooper: Thieves in Time was originally published in February. We present it again today to mark the release of the game in Europe this week.

Sony may have stopped making PlayStation 2 hardware at the end of 2012, but if Sly Cooper: Thieves in Time is anything to go by, then the spirit of PS2 software is alive and well. Pinwheeling through history with Sly and his other anthropomorphic animal buddies on the tail of an arch criminal is like taking yourself back in time to a more innocent and carefree world of gaming - and initially at least, it's a pleasant diversion from all the grit of the present day.

Sly's adventure takes him to ancient Japan, the Wild West, Medieval England and even further afield, and each hop along the timeline is an excuse to rendezvous with one of his ancestors, learn a new skill or two, exchange family-friendly barbs with pantomime villains, and of course to climb around collecting things. This is a game of double-jumps and crates full of coins, where figure-skating bosses are put down by rhythm action and patrolling owl guards waddle adorably in circles and only notice you when you walk directly into their path.

Read more

PlayStation exclusive Sly Cooper: Thieves in Time release date

PlayStation 3 and Vita title Sly Cooper: Thieves in Time will be released in Europe on 27th March 2013, publisher Sony has announced.

The game supports PlayStation's Cross Buy feature - pick up a PS3 copy and you'll get a code to download the game on Vita.

Sony has also confirmed some nifty AR functionality to find extra treasures when using the two systems in unison.

Read more

SCEE releases Halloween trailers for Puppeteer, LittleBigPlanet Karting, Sly Cooper 4 and Until Dawn

SCEE has released Halloween-themed trailers for its following games: Puppeteer, Until Dawn, LittleBigPlanet Karting, and Sly Cooper: Thieves in Time.

The Puppeteer trailer seems the most Halloween-y in that it's clearly inspired by Tim Burton's The Nightmare Before Christmas, something its art director Gavin Moore freely admited on the PlayStation Blog.

Sly Cooper is well-suited to the holiday as well being that it stars a guy who literally appears to be wearing a mask even when he isn't. The shady devil!

Read more

Sly Cooper: Thieves In Time Preview

There's a wall inside the offices of Sanzaru Games covered in cute fan art and hand-written notes for Sly Cooper. Each was mailed directly to this building in Foster City, Calfornia, but - as the team readily acknowledges - were prompted by the creations of another studio based 1340km to the north.

Well, that's not completely fair. Yes, the klepto-critter's original trilogy released on PlayStation 2 in the last decade courtesy of Washington State's Sucker Punch; but many of the kids who painstakingly scrawled these letters and sketches weren't even born when Sly 3 crept out in 2005.

This new generation of fans was in fact inspired by Sanzaru's well-crafted HD remake of the series for the next generation of PlayStation. And the 2010 release also impressed Sony sufficiently for it to entrust development of a new instalment to the studio, with Sucker Punch - like Naughty Dog - having left its PS2 cartoon capers behind as it focused its attentions on PS3.

Read more

FeatureSly Cooper: Thieves in Time

Time and time again.

Together with wired controllers, memory cards and Linux, Sly Cooper was thought lost to the PlayStation's past. Six years on from the raccoon’s last outing and the world seemed to have moved on.