In the future, we will all live in a daze, stunned by the technology that will surround us. Our homes will be at the top of towers thousands of feet tall, all of them connected by shining bridges that cut through the sky. Automated drones will keep us healthy, keep us tidy, even make sure we obey the law. We will work in buildings that are great sentinels of metal and light. We will be so rapt, so amazed by the omnipresence of progress, that we won't notice that the maglev train has got stuck, that the school bus is circling like a shark, that our friends can't find the shops next door. Then occasionally, just occasionally, something will knock us out of that daze and we'll realise just how silly the future has turned out.
While SimCity collapsed entirely under scrutiny, its first expansion Cities of Tomorrow merely teeters. Though it stumbles as it steps towards the future, it is at least heading in the right direction. Sometimes it makes a fool of itself but, though I'm loathe to admit this, I care less than I should. It's just so beautiful that I want to forgive it all its trespasses. It's a magnificent vision of the future, and the dystopian indignities it sometimes displays almost add to the charm... almost.
Cities of Tomorrow pulls SimCity into a future that lies somewhere between Star Trek and Blade Runner, a glowing fantasy of sleek curves and raging neon. It's a future where technology solves every problem, where bigger is always better and yet where suburban living can still survive, albeit bordered by laser fences.