Silent Hunter 5

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Silent Hunter 5

Silent Hunter 5

Das booted off the server.

As usual for this World War II u-boat sim series, your first task in Silent Hunter 5 is going into the options and filling out a long checkbox questionnaire while the game holds a protractor and set square up to your masculinity.

"Realistic repair times?" Check. "Limited compressed air?" Check. "Manual targeting?" Uh, maybe not. "No external view?" Check. Meanwhile the game updates a judgemental "realism" percentage at the bottom of the screen. Once again a "Sexual tension as men rub past one another in corridors" checkbox is conspicuous by its absence, and once again I ended up with a history-tastic 70 per cent.

I also began to get excited. Again. I really do like this series. For anyone who hasn't played them, Silent Hunter games are capable of great things. Riffing off the fact that subs in World War II often acted as independent vessels, Silent Hunter gives you your own ship with your own crew and your own mission, and in simply allowing you to prowl the oceans like some phallic sea monster it ends up providing both incredible freedom and an overwhelmingly atmospheric vision of what life was like for all those sailors in WWII.

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Ubisoft announces Silent Hunter 5

Ubisoft announces Silent Hunter 5

First-person captain's view and more.

Ubisoft has unveiled Silent Hunter 5 for PC and said the latest in the submarine simulation series will be released in early 2010.

Silent Hunter 5 builds on past instalments by introducing a new first-person captain's view for inspecting the inside of your German U-boat, and also promises a new user interface that should tick boxes for beginners and veterans alike.

Check out our Silent Hunter 5 screenshot gallery for the first images of the game.

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