Civilization VI Features

Firaxis just announced Civilization 6: Gathering Storm - here's everything we know

Civilization 6's next expansion, Gathering Storm introduces global warming as its central mechanic, asking players to weigh up the impact their actions have upon the planet. Burning coal or oil may be easier and cheaper than relying on renewable energy, but you'll risk increasing the global temperature through your actions and losing favour amongst the international community.

We asked Firaxis about the responsibility that comes with developing a game about climate change in 2018 and you can read what its developers had to say here.

But we also dug into some of the more granular details of how this expansion works and what to expect when it releases on PC on 14th February, 2019.

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Let me tell you, no one is a biglier Civilization player than me. People always say to me - they say, Sarah, you are the most terrific Civilization player, the best. Some haters have said that this is not true and that Sarah is a very bad Civilization player but let me tell you, that is FAKE NEWS. FAKE NEWS, PEOPLE. We're going to Make Civilization Great Again. Say it with me. MAKE CIVILIZATION GREAT AGAIN. We're going to get rid of all those crooked politicians like Montezuma and Catherine de Medici (very nasty woman). We're going to put the bigliest and most smart man of all in charge. We're going to play Civilization as Donald Trump.

The Eurogamer Podcast #17 - What's the story with that dog in the Nintendo Switch trailer?

Hello! It is so lovely to be back with another podcast! Today Chris Bratt and I actually discuss some video game news. Well, a little bit at least. We have a lovely chat about Nintendo's new console, the Switch, which allows you to leave the house with it and play on a rooftop somewhere. We also pick over the best means of rooftop-to-rooftop communication, and explore why you should absolutely never play VR standing on top of your house.

What else? Civ 6 is a nice game, isn't it? We've both been playing it and trying to get a sense of where the series has now taken us. I've also been playing a strange and creepy game called Hello Neighbor, which encourages you to play cat and mouse - mainly mouse, if you're me - with an AI.

Finally, we try to answer some reader questions, one of which goes rather badly. See you next week?

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Editor's note: Final review code for Civilization 6 was only supplied to Eurogamer late yesterday afternoon, and we'll be working to get a full review up on the site early next week. In the meantime, here are impressions culled from a near-final build supplied earlier by 2K.

Feature25 years of Civilization: We talk with Sid Meier

"It's outgrown me. It's outgrown any one person."

Looking back across the Civilization series, things have changed dramatically in the 25 years since the first game hit shelves and set the benchmark for what it means to be a 'strategy game'. In that time we've seen Civ titles jump from 2D to 3D, introduce mods, online multiplayer and perhaps most importantly of all, hexagonal tiles. However, one thing has always remained a constant. One person has been there throughout this entire journey.

Hello! It's time for another episode of the Eurogamer Podcast! I'm delighted and a bit nervous. Anyway, today Chris Bratt and I talk about Civilization 6 and Really Bad Chess. We pick a fight with an unlikely - and utterly undeserving - institution and we even have a bit of time to talk about Tomb Raider.

Sid Meier's Civilization games are brilliant for learning about historical figures. Historical figures such as Pedro II of Brazil, say, who had passed me by before Civ 5's Brave New World expansion introduced us, and who turned out to be a man who was seriously missing from my life. Gentle and rather sad, Pedro II never really wanted to be ruler, but he still aced it if you ask me: he abolished slavery and - this is a recent discovery of mine - he was close friends with Jean-Martin Charcot, the father of modern neurology. How close were they? Let's just put it this way: he gave Charcot a pet monkey called Rosalie. They were at the monkey-exchanging level of friendship. I would know none of this if it wasn't for Civ 5's prompting.

FeatureEurogamer's best of E3 2016

Five games. No winner.

We've decided to take a slightly different tack with our E3 awards this year. Rather than pick a single game of the show, or nominate games to other sub-categories based on genre or achievement in some specific area of technology or design, we've simply picked five games that particularly impressed us this week and presented them with our Editors' Choice Awards.